mirror of https://github.com/FWGS/xash3d-fwgs
engine: wscript: add -nostdlib++ for nswitch so we avoid implicit linking to standard C++ library (we link it explicitly ourselves)
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@ -189,7 +189,8 @@ def build(bld):
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# HACK: link in the entirety of libstdc++ so that dynamic libs could use all of it without manual exporting
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# we can't do this right away because std::filesystem will complain about not having pathconf(),
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# which we have defined in sys_nswitch.c
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bld.env.LDFLAGS += ['-Wl,--whole-archive', '-lstdc++', '-Wl,--no-whole-archive', '-lm']
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# HACKHACK: disable implicit linking with libstdc++ to make the hack above work when linking as C++ program
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bld.env.LDFLAGS += ['-nostdlib++', '-Wl,--whole-archive', '-lstdc++', '-Wl,--no-whole-archive', '-lm']
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if bld.env.DEST_OS == 'psvita':
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libs += [ 'VRTLD' ]
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