mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-22 18:07:09 +01:00
gl2shim: workaround empty rgb5/rgb8 textures
This commit is contained in:
parent
6bc613bdb4
commit
bf5fd40d64
@ -1014,7 +1014,7 @@ static void APIENTRY GL2_TexImage2D( GLenum target, GLint level, GLint internalf
|
||||
}
|
||||
internalformat = format;
|
||||
}
|
||||
if( internalformat == GL_LUMINANCE8_ALPHA8 || internalformat == GL_RGB )
|
||||
if( internalformat == GL_LUMINANCE8_ALPHA8 || internalformat == GL_RGB || internalformat == GL_RGB8 || internalformat == GL_RGB5 )
|
||||
internalformat = GL_RGBA;
|
||||
rpglTexImage2D( target, level, internalformat, width, height, border, format, type, data );
|
||||
if( data != pixels )
|
||||
|
Loading…
Reference in New Issue
Block a user