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ref_gl: gl_rsurf.c: don't use asserts to prevent engine from stopping when vbo is disabled.
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@ -2697,7 +2697,9 @@ void R_DrawVBO( qboolean drawlightmap, qboolean drawtextures )
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if( !vbotex->vboarray )
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continue;
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ASSERT( vbotex->vboarray == vbo );
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// ASSERT( vbotex->vboarray == vbo );
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if( vbotex->vboarray != vbo )
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continue;
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if( vbotex->curindex || vbotex->dlightchain )
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{
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@ -2855,7 +2857,7 @@ void R_DrawVBO( qboolean drawlightmap, qboolean drawtextures )
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if( !drawtextures || !drawlightmap )
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vbos.decaldata->lm[k] = NULL;
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}
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ASSERT( !vbo->next );
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// ASSERT( !vbo->next );
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// restore states
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R_DisableDetail();
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