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https://github.com/FWGS/xash3d-fwgs
synced 2024-12-28 03:35:19 +01:00
engine: client: consolidate variable and quake fixed width font loading functions
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parent
b946ed4625
commit
c481e52558
@ -577,77 +577,6 @@ void SCR_UpdateScreen( void )
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V_PostRender();
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}
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static qboolean SCR_LoadFixedWidthFont( const char *fontname )
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{
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int i, fontWidth;
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if( cls.creditsFont.valid )
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return true; // already loaded
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if( !FS_FileExists( fontname, false ))
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return false;
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cls.creditsFont.hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, TF_IMAGE|TF_KEEP_SOURCE|TF_NEAREST );
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R_GetTextureParms( &fontWidth, NULL, cls.creditsFont.hFontTexture );
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cls.creditsFont.charHeight = clgame.scrInfo.iCharHeight = fontWidth / 16;
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cls.creditsFont.type = FONT_FIXED;
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cls.creditsFont.valid = true;
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// build fixed rectangles
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for( i = 0; i < 256; i++ )
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{
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cls.creditsFont.fontRc[i].left = (i * (fontWidth / 16)) % fontWidth;
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cls.creditsFont.fontRc[i].right = cls.creditsFont.fontRc[i].left + fontWidth / 16;
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cls.creditsFont.fontRc[i].top = (i / 16) * (fontWidth / 16);
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cls.creditsFont.fontRc[i].bottom = cls.creditsFont.fontRc[i].top + fontWidth / 16;
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cls.creditsFont.charWidths[i] = clgame.scrInfo.charWidths[i] = fontWidth / 16;
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}
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return true;
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}
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static qboolean SCR_LoadVariableWidthFont( const char *fontname )
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{
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int i, fontWidth;
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byte *buffer;
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fs_offset_t length;
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qfont_t *src;
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if( cls.creditsFont.valid )
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return true; // already loaded
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if( !FS_FileExists( fontname, false ))
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return false;
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cls.creditsFont.hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, TF_IMAGE|TF_NEAREST );
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R_GetTextureParms( &fontWidth, NULL, cls.creditsFont.hFontTexture );
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// half-life font with variable chars witdh
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buffer = FS_LoadFile( fontname, &length, false );
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// setup creditsfont
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if( buffer && length >= sizeof( qfont_t ))
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{
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src = (qfont_t *)buffer;
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cls.creditsFont.charHeight = clgame.scrInfo.iCharHeight = src->rowheight;
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cls.creditsFont.type = FONT_VARIABLE;
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// build rectangles
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for( i = 0; i < 256; i++ )
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{
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cls.creditsFont.fontRc[i].left = (word)src->fontinfo[i].startoffset % fontWidth;
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cls.creditsFont.fontRc[i].right = cls.creditsFont.fontRc[i].left + src->fontinfo[i].charwidth;
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cls.creditsFont.fontRc[i].top = (word)src->fontinfo[i].startoffset / fontWidth;
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cls.creditsFont.fontRc[i].bottom = cls.creditsFont.fontRc[i].top + src->rowheight;
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cls.creditsFont.charWidths[i] = clgame.scrInfo.charWidths[i] = src->fontinfo[i].charwidth;
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}
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cls.creditsFont.valid = true;
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}
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if( buffer ) Mem_Free( buffer );
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return true;
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}
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/*
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================
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SCR_LoadCreditsFont
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@ -657,6 +586,7 @@ INTERNAL RESOURCE
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*/
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void SCR_LoadCreditsFont( void )
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{
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cl_font_t *const font = &cls.creditsFont;
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qboolean success = false;
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dword crc = 0;
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@ -669,17 +599,28 @@ void SCR_LoadCreditsFont( void )
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"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
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{
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if( FS_FileExists( charsetFnt, false ))
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success = SCR_LoadVariableWidthFont( charsetFnt );
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success = Con_LoadVariableWidthFont( charsetFnt, font, 1.0f, TF_FONT );
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}
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}
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if( !success && !SCR_LoadVariableWidthFont( "gfx/creditsfont.fnt" ))
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if( !success && !Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, 1.0f, TF_FONT ))
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{
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if( !SCR_LoadFixedWidthFont( "gfx/conchars" ))
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if( !Con_LoadFixedWidthFont( "gfx/conchars", font, 1.0f, TF_FONT ))
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{
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Con_DPrintf( S_ERROR "failed to load HUD font\n" );
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}
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}
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// copy font size for client.dll
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if( success )
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{
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int i;
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clgame.scrInfo.iCharHeight = cls.creditsFont.charHeight;
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for( i = 0; i < ARRAYSIZE( cls.creditsFont.charWidths ); i++ )
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clgame.scrInfo.charWidths[i] = cls.creditsFont.charWidths[i];
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}
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}
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/*
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@ -1044,6 +1044,8 @@ void Con_Bottom( void );
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void Con_Top( void );
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void Con_PageDown( int lines );
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void Con_PageUp( int lines );
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qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, uint texFlags );
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qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, uint texFlags );
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//
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// s_main.c
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@ -560,9 +560,10 @@ qboolean Con_FixedFont( void )
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return false;
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}
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static qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font )
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qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, uint texFlags )
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{
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int i, fontWidth;
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int fontWidth;
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int i;
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if( font->valid )
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return true; // already loaded
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@ -570,13 +571,12 @@ static qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font )
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if( !FS_FileExists( fontname, false ))
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return false;
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// keep source to print directly into conback image
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font->hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, TF_FONT|TF_KEEP_SOURCE );
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font->hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, texFlags );
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R_GetTextureParms( &fontWidth, NULL, font->hFontTexture );
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if( font->hFontTexture && fontWidth != 0 )
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{
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font->charHeight = fontWidth / 16 * con_fontscale->value;
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font->charHeight = fontWidth / 16 * scale;
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font->type = FONT_FIXED;
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// build fixed rectangles
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@ -586,7 +586,7 @@ static qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font )
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font->fontRc[i].right = font->fontRc[i].left + fontWidth / 16;
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font->fontRc[i].top = (i / 16) * (fontWidth / 16);
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font->fontRc[i].bottom = font->fontRc[i].top + fontWidth / 16;
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font->charWidths[i] = fontWidth / 16 * con_fontscale->value;
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font->charWidths[i] = fontWidth / 16 * scale;
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}
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font->valid = true;
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}
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@ -594,12 +594,13 @@ static qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font )
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return true;
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}
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static qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font )
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qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, uint texFlags )
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{
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int i, fontWidth;
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byte *buffer;
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fs_offset_t length;
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qfont_t *src;
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qfont_t *src;
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byte *buffer;
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int fontWidth;
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int i;
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if( font->valid )
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return true; // already loaded
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@ -607,7 +608,7 @@ static qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font
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if( !FS_FileExists( fontname, false ))
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return false;
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font->hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, TF_FONT|TF_NEAREST );
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font->hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, texFlags );
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R_GetTextureParms( &fontWidth, NULL, font->hFontTexture );
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// setup consolefont
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@ -619,7 +620,7 @@ static qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font
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if( buffer && length >= sizeof( qfont_t ))
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{
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src = (qfont_t *)buffer;
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font->charHeight = src->rowheight * con_fontscale->value;
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font->charHeight = src->rowheight * scale;
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font->type = FONT_VARIABLE;
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// build rectangles
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@ -629,7 +630,7 @@ static qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font
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font->fontRc[i].right = font->fontRc[i].left + src->fontinfo[i].charwidth;
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font->fontRc[i].top = (word)src->fontinfo[i].startoffset / fontWidth;
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font->fontRc[i].bottom = font->fontRc[i].top + src->rowheight;
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font->charWidths[i] = src->fontinfo[i].charwidth * con_fontscale->value;
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font->charWidths[i] = src->fontinfo[i].charwidth * scale;
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}
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font->valid = true;
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}
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@ -648,32 +649,45 @@ INTERNAL RESOURCE
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*/
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static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
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{
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const char *path = NULL;
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dword crc = 0;
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qboolean success = false;
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if( font->valid ) return; // already loaded
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// replace default fonts.wad textures by current charset's font
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if( !CRC32_File( &crc, "fonts.wad" ) || crc == 0x3c0a0029 )
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{
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const char *path2 = va("font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" ) );
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if( FS_FileExists( path2, false ) )
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path = path2;
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}
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if( font->valid )
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return; // already loaded
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// loading conchars
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if( Sys_CheckParm( "-oldfont" ))
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Con_LoadVariableWidthFont( "gfx/conchars.fnt", font );
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{
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success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, con_fontscale->value, TF_FONT|TF_NEAREST );
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}
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else
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{
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if( !path )
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path = va( "fonts/font%i", fontNumber );
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string path;
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dword crc = 0;
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Con_LoadVariableWidthFont( path, font );
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// replace default fonts.wad textures by current charset's font
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if( !CRC32_File( &crc, "fonts.wad" ) || crc == 0x3c0a0029 )
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{
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if( Q_snprintf( path, sizeof( path ),
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"font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" )) > 0 )
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{
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success = Con_LoadVariableWidthFont( path, font, con_fontscale->value, TF_FONT|TF_NEAREST );
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}
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}
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if( !success )
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{
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Q_snprintf( path, sizeof( path ), "fonts/font%i", fontNumber );
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success = Con_LoadVariableWidthFont( path, font, con_fontscale->value, TF_FONT|TF_NEAREST );
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}
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}
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// quake fixed font as fallback
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if( !font->valid ) Con_LoadFixedWidthFont( "gfx/conchars", font );
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if( !success )
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{
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// quake fixed font as fallback
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// keep source to print directly into conback image
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if( !Con_LoadFixedWidthFont( "gfx/conchars", font, con_fontscale->value, TF_FONT|TF_KEEP_SOURCE ))
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Con_DPrintf( S_ERROR "failed to load console font\n" );
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}
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}
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/*
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@ -2397,7 +2411,7 @@ void Con_RunConsole( void )
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con.vislines = con.showlines;
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}
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if( FBitSet( con_charset->flags, FCVAR_CHANGED ) ||
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if( FBitSet( con_charset->flags, FCVAR_CHANGED ) ||
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FBitSet( con_fontscale->flags, FCVAR_CHANGED ) ||
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FBitSet( con_fontnum->flags, FCVAR_CHANGED ) ||
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FBitSet( cl_charset->flags, FCVAR_CHANGED ) )
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@ -2428,7 +2442,6 @@ void Con_RunConsole( void )
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ClearBits( con_fontnum->flags, FCVAR_CHANGED );
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ClearBits( con_fontscale->flags, FCVAR_CHANGED );
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ClearBits( cl_charset->flags, FCVAR_CHANGED );
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}
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}
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