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engine: client: touch: use FillRGBA to draw edit grid
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@ -1440,29 +1440,26 @@ void Touch_Draw( void )
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Touch_InitConfig();
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ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
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if( touch.state >= state_edit && touch_grid_enable.value )
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{
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float x;
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if( touch_in_menu.value )
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Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 32, 32, 32, 255 );
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else
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Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 0, 0, 0, 112 );
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ref.dllFuncs.Color4ub( 0, 224, 224, 112 );
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for( x = 0; x < 1 ; x += GRID_X )
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ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X(x),
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0,
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1,
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TO_SCRN_Y(1),
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0, 0, 1, 1, touch.whitetexture );
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for( x = 0; x < 1 ; x += GRID_Y )
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ref.dllFuncs.R_DrawStretchPic( 0,
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TO_SCRN_Y(x),
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TO_SCRN_X(1),
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1,
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0, 0, 1, 1, touch.whitetexture );
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for( x = 0.0f; x < 1.0f; x += GRID_X )
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{
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ref.dllFuncs.FillRGBA( kRenderTransTexture, TO_SCRN_X( x ), 0, 1, TO_SCRN_Y( 1 ), 0, 224, 224, 112 );
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}
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for( x = 0.0f; x < 1.0f; x += GRID_Y )
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{
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ref.dllFuncs.FillRGBA( kRenderTransTexture, 0, TO_SCRN_Y( x ), TO_SCRN_X( 1 ), 1, 0, 224, 224, 112 );
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}
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}
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Touch_DrawButtons( &touch.list_user );
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