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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 18:07:09 +01:00

utils: mdldec: fix build on Windows, use GetFileAttributes instead of stat here

This commit is contained in:
Alibek Omarov 2022-06-30 18:32:40 +03:00
parent cbcb90638b
commit d562642e26

View File

@ -17,6 +17,7 @@ GNU General Public License for more details.
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <errno.h>
#include "xash3d_types.h" #include "xash3d_types.h"
#include "port.h" #include "port.h"
#include "crtlib.h" #include "crtlib.h"
@ -29,12 +30,26 @@ MakeDirectory
*/ */
qboolean MakeDirectory( const char *path ) qboolean MakeDirectory( const char *path )
{ {
struct stat st; if( -1 == _mkdir( path ))
{
if( errno == EEXIST )
{
// TODO: when filesystem library will be ready
// use FS_SysFolderExists here or replace this whole function
// with FS_CreatePath
#if XASH_WIN32
DWORD dwFlags = GetFileAttributes( path );
if( -1 == _mkdir( path ) return ( dwFlags != -1 ) && ( dwFlags & FILE_ATTRIBUTE_DIRECTORY );
&& ( -1 == stat( path, &st ) #else
|| !S_ISDIR(st.st_mode ) ) ) struct stat buf;
if( !stat( path, &buf ))
return S_ISDIR( buf.st_mode );
#endif
}
return false; return false;
}
return true; return true;
} }