engine: menu_int: add _format and NORETURN attributes to MenuAPI

This commit is contained in:
Alibek Omarov 2022-05-29 02:33:28 +03:00
parent 8445567ab4
commit dd29e705f8
1 changed files with 5 additions and 5 deletions

View File

@ -87,10 +87,10 @@ typedef struct ui_enginefuncs_s
const char* (*pfnCmd_Args)( void );
// debug messages (in-menu shows only notify)
void (*Con_Printf)( const char *fmt, ... );
void (*Con_DPrintf)( const char *fmt, ... );
void (*Con_NPrintf)( int pos, const char *fmt, ... );
void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... );
void (*Con_Printf)( const char *fmt, ... ) _format( 1 );
void (*Con_DPrintf)( const char *fmt, ... ) _format( 1 );
void (*Con_NPrintf)( int pos, const char *fmt, ... ) _format( 2 );
void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... ) _format( 2 );
// sound handlers
void (*pfnPlayLocalSound)( const char *szSound );
@ -116,7 +116,7 @@ typedef struct ui_enginefuncs_s
int (*CL_CreateVisibleEntity)( int type, struct cl_entity_s *ent );
// misc handlers
void (*pfnHostError)( const char *szFmt, ... );
void (*pfnHostError)( const char *szFmt, ... ) _format( 1 ) NORETURN;
int (*pfnFileExists)( const char *filename, int gamedironly );
void (*pfnGetGameDir)( char *szGetGameDir );