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client: clear usermessages
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b1e3fa5f4d
commit
ddd17fe238
@ -1049,6 +1049,15 @@ void CL_DrawHUD( int state )
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}
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}
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static void CL_ClearUserMessage( char *pszName, int svc_num )
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{
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int i;
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for( i = 0; i < MAX_USER_MESSAGES && clgame.msg[i].name[0]; i++ )
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if( ( clgame.msg[i].number == svc_num ) && Q_strcmp( clgame.msg[i].name, pszName ) )
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clgame.msg[i].number = 0;
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}
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void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize )
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{
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int i;
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@ -1067,6 +1076,7 @@ void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize )
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{
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clgame.msg[i].number = svc_num;
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clgame.msg[i].size = iSize;
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CL_ClearUserMessage( pszName, svc_num );
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return;
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}
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}
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@ -1081,6 +1091,7 @@ void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize )
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Q_strncpy( clgame.msg[i].name, pszName, sizeof( clgame.msg[i].name ));
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clgame.msg[i].number = svc_num;
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clgame.msg[i].size = iSize;
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CL_ClearUserMessage( pszName, svc_num );
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}
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void CL_FreeEntity( cl_entity_t *pEdict )
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