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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-23 09:16:04 +01:00

filesystem: fill searchpath DIR functions only if file was found in direct path

This commit is contained in:
Alibek Omarov 2022-12-04 06:18:34 +03:00
parent 9381a40506
commit eb36fe0155

View File

@ -1802,7 +1802,6 @@ and the file index in the package if relevant
searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedironly )
{
searchpath_t *search;
char *pEnvPath;
// search through the path, one element at a time
for( search = fs_searchpaths; search; search = search->next )
@ -1828,20 +1827,20 @@ searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedironly )
search = &fs_directpath;
memset( search, 0, sizeof( searchpath_t ));
search->printinfo = FS_PrintInfo_DIR;
search->close = FS_Close_DIR;
search->openfile = FS_OpenFile_DIR;
search->filetime = FS_FileTime_DIR;
search->findfile = FS_FindFile_DIR;
search->search = FS_Search_DIR;
// root folder has a more priority than netpath
Q_strncpy( search->filename, fs_rootdir, sizeof( search->filename ));
Q_strcat( search->filename, PATH_SPLITTER );
Q_snprintf( netpath, MAX_SYSPATH, "%s%s", search->filename, name );
Q_snprintf( netpath, sizeof( netpath ), "%s%s", search->filename, name );
if( FS_SysFileExists( netpath, !( search->flags & FS_CUSTOM_PATH ) ))
if( FS_SysFileExists( netpath, true ))
{
search->printinfo = FS_PrintInfo_DIR;
search->close = FS_Close_DIR;
search->openfile = FS_OpenFile_DIR;
search->filetime = FS_FileTime_DIR;
search->findfile = FS_FindFile_DIR;
search->search = FS_Search_DIR;
if( index != NULL )
*index = -1;
return search;