engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error

This commit is contained in:
Alibek Omarov 2022-06-09 13:41:37 +03:00
parent c532c3032c
commit eeb170af22
1 changed files with 9 additions and 0 deletions

View File

@ -200,9 +200,14 @@ void VGui_Startup( const char *clientlib, int width, int height )
if( !s_pVGuiSupport )
{
if( FS_FileExists( vguiloader, false ))
{
Con_Reportf( S_ERROR "Failed to load vgui_support library: %s\n", COM_GetLibraryError() );
}
else
{
Con_Reportf( "vgui_support: not found\n" );
}
failed = true;
}
else
{
@ -213,7 +218,11 @@ void VGui_Startup( const char *clientlib, int width, int height )
vgui.initialized = true;
}
else
{
Con_Reportf( S_ERROR "Failed to find vgui_support library entry point!\n" );
failed = true;
COM_FreeLibrary( s_pVGuiSupport );
}
}
}
}