ref: soft: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX

This commit is contained in:
Alibek Omarov 2023-12-28 22:19:43 +03:00
parent 05d5abe4db
commit f1cdab91eb
2 changed files with 3 additions and 3 deletions

View File

@ -880,7 +880,7 @@ static qboolean R_BeamComputePoint( int beamEnt, vec3_t pt )
// get attachment
if( attach > 0 )
VectorCopy( ent->attachment[attach - 1], pt );
else if( ent->index == ENGINE_GET_PARM( PARM_PLAYER_INDEX ) )
else if( ent->index == ( gp_cl->playernum + 1 ))
{
vec3_t simorg;
gEngfuncs.GetPredictedOrigin( simorg );

View File

@ -78,10 +78,10 @@ extern poolhandle_t r_temppool;
#define RP_NONVIEWERREF (RP_ENVVIEW)
#define R_ModelOpaque( rm ) ( rm == kRenderNormal )
#define R_StaticEntity( ent ) ( VectorIsNull( ent->origin ) && VectorIsNull( ent->angles ))
#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == gEngfuncs.GetPlayerIndex() && e->player )
#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == ( gp_cl->playernum + 1 ) && e->player )
#define RP_NORMALPASS() ( FBitSet( RI.params, RP_NONVIEWERREF ) == 0 )
#define CL_IsViewEntityLocalPlayer() ( ENGINE_GET_PARM( PARM_VIEWENT_INDEX ) == ENGINE_GET_PARM( PARM_PLAYER_INDEX ) )
#define CL_IsViewEntityLocalPlayer() ( gp_cl->viewentity == ( gp_cl->playernum + 1 ))
#define CULL_VISIBLE 0 // not culled
#define CULL_BACKSIDE 1 // backside of transparent wall