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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 02:15:55 +01:00

sound: make snd_mute_losefocus accessible outside

This commit is contained in:
Alibek Omarov 2018-10-22 00:36:38 +03:00
parent 7390d11505
commit f4567b2c9d
2 changed files with 27 additions and 49 deletions

View File

@ -21,10 +21,7 @@ GNU General Public License for more details.
#include "keydefs.h"
#include "client.h"
#include "gl_local.h"
#if defined(XASH_SDL)
#include "platform/sdl/events.h"
#endif
#include "platform/platform.h"
#ifndef SHRT_MAX
#define SHRT_MAX 0x7FFF
@ -62,28 +59,24 @@ static struct joy_axis_s
short val;
short prevval;
} joyaxis[MAX_AXES] = { 0 };
static qboolean initialized = false, forcedisable = false;
static convar_t *joy_enable;
static qboolean forcedisable = false;
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
float IN_TouchDrawText( float x1, float y1, float x2, float y2, const char *s, byte *color, float size );
float IN_TouchDrawCharacter( float x, float y, int number, float size );
convar_t *joy_pitch;
convar_t *joy_yaw;
convar_t *joy_forward;
convar_t *joy_side;
convar_t *joy_found;
convar_t *joy_index;
convar_t *joy_lt_threshold;
convar_t *joy_rt_threshold;
convar_t *joy_side_deadzone;
convar_t *joy_forward_deadzone;
convar_t *joy_side_key_threshold;
convar_t *joy_forward_key_threshold;
convar_t *joy_pitch_deadzone;
convar_t *joy_yaw_deadzone;
convar_t *joy_axis_binding;
static convar_t *joy_enable;
static convar_t *joy_pitch;
static convar_t *joy_yaw;
static convar_t *joy_forward;
static convar_t *joy_side;
static convar_t *joy_found;
static convar_t *joy_index;
static convar_t *joy_lt_threshold;
static convar_t *joy_rt_threshold;
static convar_t *joy_side_deadzone;
static convar_t *joy_forward_deadzone;
static convar_t *joy_side_key_threshold;
static convar_t *joy_forward_key_threshold;
static convar_t *joy_pitch_deadzone;
static convar_t *joy_yaw_deadzone;
static convar_t *joy_axis_binding;
/*
============
@ -92,7 +85,7 @@ Joy_IsActive
*/
qboolean Joy_IsActive( void )
{
return !forcedisable && initialized;
return !forcedisable && joy_found->value;
}
/*
@ -117,7 +110,7 @@ void Joy_HatMotionEvent( int id, byte hat, byte value )
};
int i;
if( !initialized )
if( !joy_found->value )
return;
for( i = 0; i < ARRAYSIZE( keys ); i++ )
@ -261,7 +254,7 @@ void Joy_AxisMotionEvent( int id, byte axis, short value )
{
byte engineAxis;
if( !initialized )
if( !joy_found->value )
return;
if( axis >= MAX_AXES )
@ -293,7 +286,7 @@ Trackball events. UNDONE
*/
void Joy_BallMotionEvent( int id, byte ball, short xrel, short yrel )
{
//if( !initialized )
//if( !joy_found->value )
// return;
}
@ -306,7 +299,7 @@ Button events
*/
void Joy_ButtonEvent( int id, byte button, byte down )
{
if( !initialized )
if( !joy_found->value )
return;
// generic game button code.
@ -331,7 +324,7 @@ Called when joystick is removed. For future expansion
*/
void Joy_RemoveEvent( int id )
{
if( !forcedisable && initialized && joy_found->value )
if( !forcedisable && joy_found->value )
Cvar_SetValue("joy_found", joy_found->value - 1.0f);
}
@ -347,8 +340,6 @@ void Joy_AddEvent( int id )
if( forcedisable )
return;
initialized = true;
Cvar_SetValue("joy_found", joy_found->value + 1.0f);
}
@ -361,7 +352,7 @@ Append movement from axis. Called everyframe
*/
void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
{
if( !initialized || !joy_enable->value )
if( !joy_found->value || !joy_enable->value )
return;
if( FBitSet( joy_axis_binding->flags, FCVAR_CHANGED ) )
@ -440,19 +431,7 @@ void Joy_Init( void )
return;
}
#if defined(XASH_SDL)
// SDL can tell us about connected joysticks
Cvar_SetValue( "joy_found", SDLash_JoyInit( joy_index->value ) );
#elif defined(ANDROID)
// Initalized after first Joy_AddEvent
#else
#warning "Any platform must implement platform-dependent JoyInit, start event system. Otherwise no joystick support"
#endif
if( joy_found->value > 0 )
initialized = true;
else
initialized = false;
Cvar_SetValue( "joy_found", Platform_JoyInit( joy_index->value ) );
}
/*
@ -465,8 +444,6 @@ Shutdown joystick code
void Joy_Shutdown( void )
{
Cvar_SetValue( "joy_found", 0 );
initialized = false;
}
#endif // XASH_DEDICATED

View File

@ -275,6 +275,7 @@ extern convar_t *s_lerping;
extern convar_t *dsp_off;
extern convar_t *s_test; // cvar to testify new effects
extern convar_t *s_samplecount;
extern convar_t *snd_mute_losefocus;
void S_InitScaletable( void );
wavdata_t *S_LoadSound( sfx_t *sfx );