bfcaba54dc
wscript: move werror flags into uselib
2024-01-30 17:24:17 +03:00
a2e1071808
game_launch: force link libm on Linux to workaround HL25 bug
...
HL25 doesn't link libm probably because of toolchain updates, where
--Wl,--as-needed became the default.
hl_linux is linked to libm which is why they probably didn't noticed this bug.
Workaround until Valve fixes it: https://github.com/ValveSoftware/halflife/issues/3492
2023-11-19 23:43:46 +03:00
8caa2d142f
scripts: sailfish: initial SailfishOS support
2023-06-02 05:37:13 +03:00
7ed0499aa9
game_launch: wscript: fix Windows build
2022-09-10 22:52:52 +03:00
3c8fe508f0
game_launch: convert to include targets usage
2022-09-10 22:52:52 +03:00
fc132e87f4
engine, game_launch: fix rpath usage
2022-07-26 02:54:20 +03:00
8169c2a40b
wscript: set rpath to current folder, LD_LIBRARY_PATH is unneeded anymore
...
Fix README and AppImage launch script accordingly
2022-03-03 05:57:51 +03:00
Gleb Mazovetskiy
11194f339d
game_launch: Add a --disable-menu-changegame build option
...
This option is useful when xash3d is launched externally by a script
that performs additional setup.
2021-01-07 22:27:21 +03:00
Jonathan Poncelet
37255354d4
Various: Fixed obscure crashes on Mac
...
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
2019-07-12 18:18:42 +03:00
b8c0d7f59e
port: clean-up old port header
2019-07-01 05:50:54 +03:00
17f719558c
wscript: move build env setup to main wscript
2019-03-25 01:25:44 +03:00
Alibek Omarov
2c17dce25b
wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage
2019-02-19 17:49:09 +03:00
6debd84a2e
game_launch: wscript: refactor, use shared get_subproject_name
2018-12-13 08:03:51 +03:00
776d1cb52c
wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling
2018-11-19 01:58:40 +03:00
81e142936d
wscript: use lower-case win32 libraries names for crosscompiling from Linux
2018-11-19 00:46:29 +03:00
2b085cb69e
game_launch: remove SDL for simplicity
2018-11-18 22:34:16 +03:00
ca501c0378
wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio
2018-10-24 20:12:32 +03:00
8ea5536b42
wscript: fix win32 build
2018-10-08 22:39:33 +03:00
572705bc08
MSVC & Win32 wscript fixes
2018-06-14 20:34:51 +03:00
0db8d95bc9
Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging.
2018-05-29 01:02:32 +03:00
0c058f2eca
Add waf buildscripts, add updated game_launch
2018-05-28 23:13:50 +03:00