3510afd30b
engine: zone: allow moving allocation from one pool to another during realloc
2024-07-16 05:06:44 +03:00
d56e53a347
Replace hardcoded functions names by __func__ macro
...
* while we're here, fix some possible bugs
* and fix -Wformat=2
s/__FUNCTION__/__func__/g
awawawa
2024-06-19 06:53:42 +03:00
8f6771dff4
engine: common: zone: check that Mem_FindPool might return NULL (it can if Sys_Error was called inside of a Sys_Error)
2024-04-19 00:14:26 +03:00
cd47c6b5b3
engine: common: zone: disallow migrating allocations from one pool to another, as this isn't practically used anywhere
2024-04-19 00:14:26 +03:00
1f4f3d7fda
engine: common: zone: remove mempool sentinels as pools aren't subject to buffer overflow or double free anymore
2024-04-19 00:14:26 +03:00
e81b5144b3
engine: common: zone: use realloc for managing mem pools
...
rearrange data in memheader_s to avoid unnecessary paddings
2024-04-19 00:14:26 +03:00
9ec1caed53
engine: common: zone: implement dummy Q_realloc for XASH_CUSTOM_SWAP
2024-04-19 00:14:26 +03:00
4c5dfb963e
engine: zone: few more tunings for realloc
2024-02-21 00:59:02 +03:00
6cef6f6a75
engine: zone: refactoring
2024-02-19 06:13:54 +03:00
3d5173f257
engine: zone: implement Mem_Realloc through standard realloc
2024-02-19 04:22:16 +03:00
7f31871b5a
engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights
2023-04-15 02:39:16 +03:00
171c0c8d3b
engine: common: zone: use stdint types
2023-01-12 04:04:53 +03:00
9b5e0fef01
engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up
2023-01-12 04:02:04 +03:00
327017421c
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
2022-12-19 18:38:49 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
2022-07-16 16:59:41 +03:00
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
5145b1956c
zone; revert removing clean check
2019-10-28 12:25:20 +07:00
feb01b270e
zone, platform: add swap allocator
2019-10-26 12:10:50 +07:00
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
b797e0af1a
Merge 4483 update
2019-05-25 02:44:24 +03:00
c215b89923
Apply 4483 update
2019-05-19 15:01:23 +03:00
48d1aa5115
engine: fix warnings
2018-10-06 03:42:09 +03:00
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
814b7eda07
Apply 4140 update
2018-06-09 01:28:35 +03:00
0c058f2eca
Add waf buildscripts, add updated game_launch
2018-05-28 23:13:50 +03:00
dcc19aeafb
Merge 4097
2018-04-26 03:23:00 +03:00
9bab7d222a
Apply 4097 update
2018-04-26 03:09:36 +03:00
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
2018-04-23 23:07:54 +03:00
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
2018-04-13 19:23:45 +03:00