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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 21:10:16 +01:00
Commit Graph

25 Commits

Author SHA1 Message Date
2df01316ce engine: client: add two new APIs for mainui to get extended new gameinfo structure 2024-08-13 18:28:07 +03:00
d114dffcb4 filesystem: add new gameinfo.txt key: demomap 2024-08-13 17:22:06 +03:00
52f9aad4d0 filesystem: add new call to fs_stdio C API to check whether we support that archive format 2024-07-30 15:25:20 +03:00
17950fec3e filesystem: make engfuncs const 2024-07-16 15:23:03 +03:00
c73fa3d7a6 filesystem: fix mounting wads again
Because of the mounting order, VFS fails to automatically find unpacked WADs
2024-06-28 18:00:40 +03:00
5694610478 filesystem: fix writedir being prepended to rodir path when searching for library
* Refactor generating shortName
* Refactor library origin checks
2024-06-27 08:16:56 +03:00
ec107dfba5 filesystem: load on-disk archives like PAK and PK3 through VFS (disk-only for now)
* Track from which archive the file has been opened and provide needed functions for it
2024-06-27 07:31:11 +03:00
60c6767337 filesystem: copy absolute path to library in FS_FindLibrary for compatibility
Extend fullPath for longer absolute paths.
2024-04-22 04:02:46 +03:00
636a2228f6 filesystem: add new API function LoadFileMalloc that returns a pointer that can be freed using standard free() 2024-02-07 23:22:27 +03:00
683c4874f8 common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
fb0102eb8e filesystem: add support for two new liblist.gam keys: animated_title and hd_background 2023-11-22 11:01:18 +03:00
597429cf41 engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
cd46ad19a3 filesystem: expose a special flag for archive mounter to skip included WADs 2023-07-05 07:00:39 +03:00
6f7b1695d7 filesystem: expose archive mount generic function for Xar 2023-07-05 07:00:39 +03:00
88c560aac4 filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated 2023-07-02 04:53:16 +03:00
02ce80981c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
5a7b68fcc1 filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath 2023-05-02 08:52:54 +03:00
e2540bd446 filesystem: turn unused caseinsensitive argument in InitStdio into a reserved argument (set to true by default) 2023-04-30 10:14:02 +03:00
eb0686fca1 filesystem: fix wrong data type for character in Gets and Ungetc 2023-04-18 04:47:55 +03:00
de88aec958 filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
cb9605430d filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists) 2023-01-04 18:07:18 +03:00
b1ee27a3f3 filesystem: add new token internal_vgui_support to mark client dlls that have internal VGUI implementation(to support other UI systems) 2022-11-12 16:35:18 +03:00
234c843f60 filesystem: integrate inotify for file changes 2022-09-10 22:55:07 +03:00
fce8afabfb filesystem: allow acquiring C interface through CreateInterface export 2022-08-25 20:33:16 +03:00
5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00