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Commit Graph

820 Commits

Author SHA1 Message Date
01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
24adb6e3e0 ref_gl: update wrappers 2019-08-08 05:57:33 +03:00
d992f8525b ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes 2019-08-08 05:53:34 +03:00
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Jonathan Poncelet
214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00
143310bdb7 travis: android: make it more quiet 2019-07-29 08:31:38 +03:00
dc8b8ccab3 travis: android: accept all licenses 2019-07-29 08:27:11 +03:00
e3c095a3fa travis: specify android version 2019-07-29 08:20:05 +03:00
61f49938e5 travis: build for android, not publish until touch controls are not done 2019-07-29 08:10:04 +03:00
d697421d81 scripts: waifulib: add ndk r20 support 2019-07-29 06:54:05 +03:00
f71619d541 public: build: fix wrong hardfp abi detection 2019-07-29 06:53:42 +03:00
0eb1d4c7c0 engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
5cfe9ef181 ref_gl: update gles1 and gles2 wrappers 2019-07-29 05:35:34 +03:00
d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 2019-07-28 00:27:35 +03:00
fce0ef6ad2 ref_gl: change gl_round_down flag, remove executing configs, implement GetConfigName call 2019-07-28 00:26:56 +03:00
f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
147c702f2f defaults: specify two default renderers, one is accelerated, second is software 2019-07-28 00:10:55 +03:00
b1f23f9ff6 engine: patch dedicated to build 2019-07-27 15:40:57 +03:00
53eb569216 scripts: fix linux build again 2019-07-27 15:33:03 +03:00
7c8105247c scripts: allow building dedicated, rename appimage to lower-case, fix warnings found by shellcheck 2019-07-27 14:49:01 +03:00
35ae421ac1 wscript: add shortened option for win-style-install 2019-07-27 14:34:59 +03:00
e3e161f281 scripts: explicitly name appimage 2019-07-27 13:49:37 +03:00
8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
a5593963c5 scripts: fix amd64 build 2019-07-26 17:25:46 +03:00
e308281b0b engine: fix buffer overflow in COM_ParseFile 2019-07-26 17:24:09 +03:00
0ce8d92f27 wscript: ease debugging with sanitizers under Clang 2019-07-26 17:10:47 +03:00
938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
a0514c242b travis: fix-up arch name from amd64 to x86_64 2019-07-25 20:11:25 +03:00
b96eb14cf7 travis: restore accidentally removed zlib for i686 build 2019-07-25 20:10:05 +03:00
1636d36dc2 travis: try to fix linux builds #2 2019-07-25 04:56:59 +03:00
9bb2870e38 travis: try to fix travis 2019-07-21 12:40:47 +03:00
d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
827105405f travis: enable building and publishing for AMD64. Use at your own risk! 2019-07-20 05:07:22 +03:00
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
20ecfcd8e0 mainui: update 2019-07-19 17:24:25 +03:00
b539ed5a3d engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this 2019-07-19 17:24:25 +03:00
4eab7d6503
engine: fix build 2019-07-19 17:17:12 +03:00
8a4239d48d wscript: disallow -Wparentheses 2019-07-13 23:26:19 +03:00
cedc1e0eb2 engine: soundlib: show mpg123 errors in console 2019-07-13 23:25:55 +03:00
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 2019-07-13 20:59:43 +03:00
9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
4e4a9827b1 defaults: remove dead macro 2019-07-13 19:49:27 +03:00
04ee7c3a55 engine: fix build 2019-07-12 22:43:58 +03:00
a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00