Commit Graph

26 Commits

Author SHA1 Message Date
Alibek Omarov 17f719558c wscript: move build env setup to main wscript 2019-03-25 01:25:44 +03:00
Alibek Omarov f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 2019-03-20 02:40:47 +03:00
Alibek Omarov 121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
Alibek Omarov 2c17dce25b wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage 2019-02-19 17:49:09 +03:00
Alibek Omarov 1b372115a5 wscript: move options to subgroups, reorder option plugins loading 2019-02-19 16:33:14 +03:00
mittorn ed049ea539 Implement --single-binary and --stdin-input options 2019-01-28 14:09:06 +00:00
Alibek Omarov b1a06baf83 wscript: link -llog on Android 2018-12-20 10:15:08 +03:00
Alibek Omarov 463a339a09 wscript: initial support for building on Android 2018-12-20 09:48:22 +03:00
Alibek Omarov 95ce9fc00f wscript: explicitly set language when checking library 2018-12-16 17:10:01 +03:00
Alibek Omarov 62995b0769 engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name 2018-12-13 08:03:26 +03:00
Alibek Omarov 776d1cb52c wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 2018-11-19 01:58:40 +03:00
Alibek Omarov 81e142936d wscript: use lower-case win32 libraries names for crosscompiling from Linux 2018-11-19 00:46:29 +03:00
Alibek Omarov 7852192fc4 wscript: replace include/SDL by include/SDL2 2018-11-18 22:56:30 +03:00
Alibek Omarov 7b806add63 wscript: fix SDL2 include path 2018-11-18 22:48:52 +03:00
Alibek Omarov 27ee4337fe travis: fix building sdl2, fix libpath in wscript 2018-11-18 18:52:57 +03:00
Alibek Omarov 7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
Alibek Omarov 2fab2d9f7e wscript: update 2018-10-27 23:28:29 +03:00
a1batross 85960b2c90 wscript: enable DBGHELP for Win32 2018-10-24 20:17:44 +03:00
a1batross ca501c0378 wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio 2018-10-24 20:12:32 +03:00
Alibek Omarov e9e364f054 wscript: move sdl path to root wscript 2018-10-22 01:01:22 +03:00
Alibek Omarov 8ea5536b42 wscript: fix win32 build 2018-10-08 22:39:33 +03:00
Alibek Omarov 2c0a03704c Update mainui. Add --enable-bsp2 switch into wscript 2018-07-10 17:29:05 +03:00
Alibek Omarov 572705bc08 MSVC & Win32 wscript fixes 2018-06-14 20:34:51 +03:00
Alibek Omarov 0db8d95bc9 Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging. 2018-05-29 01:02:32 +03:00
Alibek Omarov 0c058f2eca Add waf buildscripts, add updated game_launch 2018-05-28 23:13:50 +03:00