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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 18:59:50 +01:00
Commit Graph

14 Commits

Author SHA1 Message Date
0d6137ee40 filesystem: make generic archive loading functions (with the exception of WADs). Do not alter global searchpath from archives. 2023-06-08 22:14:30 +03:00
653eb00cc6 filesystem: unify prototypes of archive opening functions 2023-06-08 20:02:48 +03:00
fd2ad447a8 filesystem: zip: static-ize ZIP functions 2023-05-27 20:49:06 +03:00
18d55c1de2 filesystem: zip: adapt to new interface 2023-05-27 20:48:48 +03:00
de88aec958 filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
409edf5a70 filesystem: zip: use stdint types, use enum for errors 2023-01-04 17:15:40 +03:00
3393e2d95c filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems
* simplify game directory initialization code
2022-12-27 02:31:46 +03:00
9397301a73 filesystem: remove excessive filename field from archive structs, use common in searchpath_t. Small optimizations for PAK 2022-12-15 04:06:38 +03:00
f1ec612819 filesystem: hungry 2022-12-15 01:06:20 +03:00
08f834cd82 filesystem: make all archive searchpath functions private 2022-12-15 00:59:52 +03:00
24f7db19d8 filesystem: switch file operations to an interface 2022-11-24 03:19:05 +03:00
0d449370e0 filesystem: fixes for GCC 3 2022-08-06 20:33:01 +03:00
SNMetamorph
fd7dba74cd filesystem: fixed build for Windows 2022-08-01 12:54:26 +03:00
5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00