|
2f8fec6b70
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
2019-07-19 20:23:08 +03:00 |
|
|
b2895770b8
|
platform: remove unneeded argument from SNDDMA_Init
|
2019-07-12 22:42:13 +03:00 |
|
|
62fb743a20
|
engine: sound: clear leftovers from previous commit
|
2019-07-09 13:24:24 +03:00 |
|
|
40211efa9a
|
engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
|
2019-07-09 13:17:10 +03:00 |
|
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
2019-02-18 21:25:26 +03:00 |
|
|
80fc7209ed
|
sound: move related function declarations to platform header. Remove unused.
|
2019-01-07 04:07:06 +03:00 |
|
|
b9945d62a3
|
Apply 4312 update
|
2018-11-27 16:15:24 +03:00 |
|
|
622de7a7f1
|
Apply 4312 update
|
2018-11-27 16:11:26 +03:00 |
|
|
a03aa3ddb3
|
Merge 4281 update
|
2018-10-28 00:39:29 +03:00 |
|
|
aae3510763
|
Apply 4281 update
|
2018-10-27 23:32:09 +03:00 |
|
|
491188a0f3
|
Merge branch 'original'
|
2018-10-04 14:27:14 +07:00 |
|
|
5c738b3402
|
Apply 4253 update
|
2018-10-04 13:08:48 +07:00 |
|
|
2edbcb996d
|
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
|
2018-06-19 16:59:53 +03:00 |
|
|
1e7f9d00c3
|
Apply 4150 update
|
2018-06-19 16:22:30 +03:00 |
|
|
f26ac52102
|
Merge 4140 update
|
2018-06-11 14:04:50 +03:00 |
|
|
814b7eda07
|
Apply 4140 update
|
2018-06-09 01:28:35 +03:00 |
|
|
86dfaf9930
|
Fix too loud entities in multiplayer
|
2018-05-03 17:41:39 +03:00 |
|
|
5744aa8d9e
|
Add SDL sound backend
|
2018-04-17 03:44:53 +03:00 |
|
|
8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
2018-04-13 19:23:45 +03:00 |
|