96c4044a6c
appimage: use APPDIR enviroment variable to determine application directory
2019-06-17 15:45:28 +03:00
3d9a97348e
readme: update
2019-06-17 09:09:15 +03:00
81b6c1c333
Documentation: move pages from GitHub Wiki here, GitHub Wiki now will be disabled
2019-06-17 09:05:20 +03:00
a62cb2a93f
readme: add note for debian/ubuntu prerequisites, add vgui-dev as submodule, update mainui
2019-06-17 09:04:39 +03:00
e9f26fe29d
port: don't define XASH_64BIT, as it defined by waf
2019-06-17 08:37:51 +03:00
3ae7ecaeb3
engine: patched to compile, moved gl_clear to engine
2019-06-17 08:37:34 +03:00
75e690791d
vgui_support: wscript: don't test if current platform supports VGUI if one of checks has failed already
2019-06-17 08:21:56 +03:00
f2c927906f
Merge 4511 update
2019-06-17 07:36:46 +03:00
b16529cc65
Apply 4511 update
2019-06-17 07:05:36 +03:00
61751cc306
readme: fix url to development builds
2019-06-13 01:25:21 +03:00
ba11b849ed
wscript: disable thread-safe local static initialization for C++11 code, as it cause crashes on Windows XP
2019-06-13 00:49:27 +03:00
014a09e222
appimage: fix AppRun shell-script POSIX compatibility
2019-06-12 22:14:12 +03:00
b535c24edb
editorconfig: initial add
2019-06-11 03:07:02 +03:00
8d2bea03e0
filesystem: disable netpath code
...
This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
2019-06-10 00:21:41 +03:00
497ae6d269
Remove optimizations on mingw until game exports is marked
2019-06-08 20:36:29 +07:00
e7eeba1de0
waf: update
2019-06-07 02:21:22 +03:00
Jonathan Poncelet
d14ce5ac39
SV_LoadProgs: Fixed potential memory leak if function failed ( #46 )
...
SV_LoadProgs: Fixed potential memory leak if function failed
2019-06-06 15:02:22 +03:00
76dae35955
ref: remove COM_HashKey API call
2019-06-06 04:34:28 +03:00
70d45f23de
public: crclib now is part of public library
2019-06-06 04:33:57 +03:00
9735dedf2f
contrib: generate me an IDE project instead of updating it manually everytime
2019-06-06 04:02:06 +03:00
a8cc5b7cef
waf: update to 2.0.17, rename module dir to waifulib, remove some modules, as they moved to waf binary itself(see waifu project)
2019-06-06 03:26:45 +03:00
003bbea358
engine: common: remove unneeded REF_DLL ifdef, keep #error anyway
2019-06-06 01:28:59 +03:00
5be28ce93d
readme: multirenderer is supported, so move it from planned
2019-06-03 16:53:23 +03:00
647b2658d1
mainui: update
2019-06-02 12:28:10 +03:00
85240f0145
filesystem: zip: use miniz header only library instead of zlib, add miniz generated header(stripped ZIP reading/writing code)
2019-06-02 12:27:58 +03:00
9119635ed3
engine: wscript: fix broken wscript after revert, oops
2019-06-02 12:26:58 +03:00
ab16867f6b
Revert "wscript: add zlib library"
...
This reverts commit 9b68b0c1e2
.
2019-06-02 11:22:18 +03:00
Mr0maks
73cf465ce4
Merge https://github.com/FWGS/xash3d-fwgs
2019-06-01 21:06:34 +05:00
37181e410f
waflib: fix wrong identation.
2019-06-01 18:59:24 +03:00
1ffc593993
wscript: check for 64-bit only for Win/Linux/Mac and only on amd64
...
It's useless to force 32-bit code for everything, as GoldSrc exists only for Intel CPUs and Windows, Linux or OSX
2019-05-31 02:59:45 +03:00
Mr0maks
8ef383a4d3
wscript: fix spaces
2019-05-30 22:18:53 +05:00
Mr0maks
3023c8a72b
Merge branch 'master' into master
2019-05-30 21:25:56 +05:00
Mr0maks
9b68b0c1e2
wscript: add zlib library
2019-05-30 09:38:53 +05:00
Mr0maks
01a33dcf7e
filesystem: zip: remove 'big' block
2019-05-30 00:51:52 +05:00
4000654deb
engine: port: disable ARCH_SUFFIX set to "64" for 64-bit platforms, it would replaced with new library naming scheme in near future
2019-05-29 19:53:48 +03:00
90ff7f24b3
sdl: vid: fix building with older SDL2
2019-05-29 18:41:43 +03:00
Mr0maks
b42f020ad5
filesystem: zip: warning else zip file is empty
2019-05-29 20:04:14 +05:00
Mr0maks
6422005716
filesystem: zip: remove commented code
2019-05-29 13:05:19 +05:00
Mr0maks
efc9048b43
filesystem: zip: zlib error code
2019-05-29 13:01:33 +05:00
Mr0maks
12bc507156
filesystem: zip: working unpack code
2019-05-28 18:51:44 +05:00
Mr0maks
f9a7ffa5e8
filesystem: zip: remove malloc
2019-05-28 15:04:08 +05:00
b9a2f58e23
mainui: update
2019-05-28 04:15:44 +03:00
b146f495fc
Add gl-wes-v2 and nanogl submodules
2019-05-28 04:15:23 +03:00
4a1f441151
waflib: xcompile: Android NDK r19c support
2019-05-28 04:13:19 +03:00
94ec8cb997
wscript: add -fPIC for static libraries globally
2019-05-28 04:12:02 +03:00
621e33fde2
engine: wscript: define XASH_64BIT on non-32 bits targets
2019-05-28 04:10:22 +03:00
db72378806
engine: android: fix building custom dlsym with NDK r19c, clean-up
2019-05-28 04:09:47 +03:00
d596f4ea52
engine: android: vid: fix building with NDK r19c
2019-05-28 03:55:54 +03:00
6f2016db06
engine: imagelib: bmp: fix unaligned access
2019-05-28 03:55:22 +03:00
27e742df12
engine: crclib: fix unaligned access
2019-05-28 03:55:04 +03:00