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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
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8bb6aa2c51
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engine: don't include windows headers, as they globally included by port.h already
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2019-08-09 02:46:29 +03:00 |
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6aa4765c3e
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engine: input: implement input devices collecting
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2019-07-09 03:48:09 +03:00 |
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8385563bef
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engine: fix possible crash during exit
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2019-03-30 01:29:40 +03:00 |
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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2019-03-28 18:17:58 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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25d8a94c1c
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engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
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2018-11-16 15:25:04 +03:00 |
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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2018-10-27 23:28:29 +03:00 |
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6ba7781a61
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input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument
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2018-10-21 22:13:58 +03:00 |
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880d3de53a
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input: move evdev under m_ignore
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2018-10-21 22:04:24 +03:00 |
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da094fa04e
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input: provide a common function for collecting input from different sources
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2018-10-11 00:04:23 +03:00 |
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40094f2867
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Move client-only parts to client
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2018-04-18 18:10:32 +03:00 |
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