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d15949d2e8
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Rename _format to FORMAT_CHECK
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2024-11-07 14:24:07 +03:00 |
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9ee1b32e2d
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engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib
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2024-09-30 04:00:28 +03:00 |
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2df01316ce
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engine: client: add two new APIs for mainui to get extended new gameinfo structure
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2024-08-13 18:28:07 +03:00 |
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d114dffcb4
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filesystem: add new gameinfo.txt key: demomap
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2024-08-13 17:22:06 +03:00 |
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52f9aad4d0
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filesystem: add new call to fs_stdio C API to check whether we support that archive format
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2024-07-30 15:25:20 +03:00 |
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17950fec3e
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filesystem: make engfuncs const
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2024-07-16 15:23:03 +03:00 |
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c73fa3d7a6
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filesystem: fix mounting wads again
Because of the mounting order, VFS fails to automatically find unpacked WADs
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2024-06-28 18:00:40 +03:00 |
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5694610478
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filesystem: fix writedir being prepended to rodir path when searching for library
* Refactor generating shortName
* Refactor library origin checks
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2024-06-27 08:16:56 +03:00 |
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ec107dfba5
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filesystem: load on-disk archives like PAK and PK3 through VFS (disk-only for now)
* Track from which archive the file has been opened and provide needed functions for it
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2024-06-27 07:31:11 +03:00 |
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60c6767337
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filesystem: copy absolute path to library in FS_FindLibrary for compatibility
Extend fullPath for longer absolute paths.
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2024-04-22 04:02:46 +03:00 |
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636a2228f6
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filesystem: add new API function LoadFileMalloc that returns a pointer that can be freed using standard free()
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2024-02-07 23:22:27 +03:00 |
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683c4874f8
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common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
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2023-12-09 19:00:25 +03:00 |
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fb0102eb8e
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filesystem: add support for two new liblist.gam keys: animated_title and hd_background
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2023-11-22 11:01:18 +03:00 |
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597429cf41
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
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cd46ad19a3
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filesystem: expose a special flag for archive mounter to skip included WADs
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2023-07-05 07:00:39 +03:00 |
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6f7b1695d7
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filesystem: expose archive mount generic function for Xar
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2023-07-05 07:00:39 +03:00 |
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88c560aac4
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filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated
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2023-07-02 04:53:16 +03:00 |
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02ce80981c
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filesystem: update optional funcs interface, add platform-specific GetNativeObject call
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2023-06-05 20:30:18 +03:00 |
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5a7b68fcc1
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filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
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2023-05-02 08:52:54 +03:00 |
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e2540bd446
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filesystem: turn unused caseinsensitive argument in InitStdio into a reserved argument (set to true by default)
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2023-04-30 10:14:02 +03:00 |
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eb0686fca1
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filesystem: fix wrong data type for character in Gets and Ungetc
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2023-04-18 04:47:55 +03:00 |
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de88aec958
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filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
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2023-04-15 02:39:38 +03:00 |
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cb9605430d
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filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists)
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2023-01-04 18:07:18 +03:00 |
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b1ee27a3f3
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filesystem: add new token internal_vgui_support to mark client dlls that have internal VGUI implementation(to support other UI systems)
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2022-11-12 16:35:18 +03:00 |
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234c843f60
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filesystem: integrate inotify for file changes
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2022-09-10 22:55:07 +03:00 |
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fce8afabfb
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filesystem: allow acquiring C interface through CreateInterface export
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2022-08-25 20:33:16 +03:00 |
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5e4fc64430
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filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
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2022-07-28 18:56:02 +03:00 |
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