Commit Graph

67 Commits

Author SHA1 Message Date
Alibek Omarov 7601a4cd29 Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
Alibek Omarov 2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
Alibek Omarov 1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
Alibek Omarov f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
Alibek Omarov 814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
Alibek Omarov ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
Alibek Omarov c8b83385df Add waf related files to gitignore. Restore cl_trace_messages 2018-04-29 04:25:41 +03:00
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
Alibek Omarov 545b781934 Restore hud_utf8 2018-04-22 14:01:22 +03:00
Alibek Omarov 32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 2018-04-21 00:13:20 +03:00
Alibek Omarov a015d6b915 Revert fork's hud_scale behaviour 2018-04-21 00:03:19 +03:00
mittorn af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
mittorn 050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
Alibek Omarov be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
Alibek Omarov 64257ef428 Avoid some struct declaration in parameter list 2018-04-14 04:26:12 +03:00
Alibek Omarov 4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00