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Commit Graph

15 Commits

Author SHA1 Message Date
1218f4aeb6 ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
d992f8525b ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes 2019-08-08 05:53:34 +03:00
8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
ea6a86a83d ref_gl: bring back GL_STATIC option 2019-03-30 03:08:44 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
971f9b6de5 ref: fix compiling errors 2019-03-16 04:24:27 +03:00
234507b7f1 ref: fix all undefined references 2019-03-11 17:37:58 +03:00
d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 2019-03-06 17:14:25 +03:00
e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00