e694081626
filesystem: dir: guarantee file existense in FS_FixFileCase for caseinsensitive directories
2023-01-04 18:09:00 +03:00
cb9605430d
filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists)
2023-01-04 18:07:18 +03:00
80507b2eca
engine: mod_bmodel: fix const qualifier discard warning
2023-01-04 17:55:59 +03:00
ed47346ef1
engine: crashhandler: fix _GNU_SOURCE redefined warning
2023-01-04 17:54:45 +03:00
75ccd2283b
public: fix Q_memmem counting haystack size incorrectly
2023-01-04 17:17:18 +03:00
409edf5a70
filesystem: zip: use stdint types, use enum for errors
2023-01-04 17:15:40 +03:00
d047dfc319
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
2023-01-03 18:26:18 +03:00
13ed2742b2
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
2023-01-03 07:50:50 +03:00
03a3fb83b6
filesystem: write extended fields to gameinfo.txt, as this function is used to write game info when using rodir
2023-01-03 07:34:05 +03:00
df1c9a5029
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
2023-01-03 07:01:39 +03:00
07e622f224
public: add generic implementation for Q_memmem
2023-01-03 06:58:58 +03:00
aa3a0fa392
engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that
2023-01-03 04:01:53 +03:00
c1287b3950
engine: client: speed up reconnect for legacy servers
2023-01-03 03:19:46 +03:00
e5763e2e9a
filesystem: dir: check dir casesensitivity after dir entries list was properly initialized
2023-01-03 01:15:28 +03:00
42a3c7b059
filesystem: dir: fix dir entry cache init in case of directory was empty previously
2023-01-03 00:24:57 +03:00
e621c98602
engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
2022-12-30 02:06:15 +03:00
eb7eb4acbc
engine: client: cl_scrn: minor refactoring
2022-12-30 01:58:26 +03:00
e5b32fe8ac
engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale
2022-12-30 01:57:10 +03:00
52061621ac
engine: client: do not let client.dll overwrite usercmd that's was read from demo
2022-12-27 23:10:11 +03:00
339711c3c7
filesystem: dir: check casefold directory flag
2022-12-27 02:31:46 +03:00
256fe7ede9
scripts: make sure to test filesystem on CI
2022-12-27 02:31:46 +03:00
2febe632c5
filesystem: add caseinsensitive emulation test
2022-12-27 02:31:46 +03:00
c454e37064
filesystem: allow to init with NULL overrides
2022-12-27 02:31:46 +03:00
fe1aba3561
filesystem: apply caseinsensitivity to file creation
...
Replace fs_writedir with fs_writepath, exposing current writeable searchpath.
Fix caseinsensitive FS_Search
Remove unused argument from listdirectory()
Minor optimizations and refactoring
2022-12-27 02:31:46 +03:00
41aa867a21
engine: common: don't try to delete now non-existing config file after backing up
2022-12-27 02:31:46 +03:00
b36ebc294f
filesystem: dir: exit from loop immediately if directory is caseinsensitive
2022-12-27 02:31:46 +03:00
3d71e5d111
filesystem: dir: fix merging existing cache with new directory entries
2022-12-27 02:31:46 +03:00
ac59f25375
DO NOT MERGE filesystem: add naive FixFileCase
2022-12-27 02:31:46 +03:00
3393e2d95c
filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems
...
* simplify game directory initialization code
2022-12-27 02:31:46 +03:00
e1ea3387ee
common: rename PATH_SPLITTER to PATH_SEPARATOR, change it's type to character
2022-12-27 02:31:46 +03:00
071638794a
public: redefine Q_strpbrk to C standard version, add Q_strchrnul
2022-12-27 02:31:46 +03:00
953dd3d1a7
wscript: tidy up checks, add check for GNU strchrnul
2022-12-27 02:31:46 +03:00
Andrey Akhmichin
12bb0ca44b
engine: server: Fix broken description for saves.
2022-12-25 04:26:00 +03:00
MoeMod Server #2
499cd48e83
filesystem: fix lseek for mpg123
2022-12-24 22:02:58 +03:00
Andrey Akhmichin
444e08f59a
engine: common: simplify strings operations.
2022-12-21 03:26:41 +03:00
Andrey Akhmichin
9450c08eec
engine: server: simplify strings operations.
2022-12-21 03:26:11 +03:00
18e68f1ab3
filesystem: fix missing cast
2022-12-20 16:34:23 +03:00
Andrey Akhmichin
7555fefc18
ref: gl: simplify strings operations.
2022-12-20 16:11:21 +03:00
Andrey Akhmichin
f4fb8b4ac2
engine: client: simplify strings operation.
2022-12-20 16:07:34 +03:00
Andrey Akhmichin
0d5cd89144
engine: client: Fix access to uninitialized variable.
2022-12-20 16:06:41 +03:00
Andrey Akhmichin
e273e09fc9
engine: platform: win32: simplify strings operations.
2022-12-20 16:06:25 +03:00
327017421c
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
2022-12-19 18:38:49 +03:00
6e179346c9
common: redefine poolhandle_t back to pointer for 32-bit systems
2022-12-19 18:36:31 +03:00
ee218f36e0
filesystem: pak: no need to free files ptr anymore
2022-12-17 00:25:20 +03:00
f3400c983e
engine: network: fix address comparator
2022-12-15 12:25:03 +03:00
9397301a73
filesystem: remove excessive filename field from archive structs, use common in searchpath_t. Small optimizations for PAK
2022-12-15 04:06:38 +03:00
f1ec612819
filesystem: hungry
2022-12-15 01:06:20 +03:00
08f834cd82
filesystem: make all archive searchpath functions private
2022-12-15 00:59:52 +03:00
48c17d08d9
filesystem: dir: move searchpath initialization to dir.c, make all DIR functions static
2022-12-15 00:52:09 +03:00
f20fddee1c
common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2
2022-12-15 00:42:40 +03:00