2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-26 20:00:53 +01:00
Commit Graph

844 Commits

Author SHA1 Message Date
e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
b91e97ca53 wscript: remove DEST_OS2 2019-09-19 17:09:18 +03:00
cd0f7af38a waifulib: xcompile: get rid of DEST_OS2 2019-09-19 17:09:18 +03:00
ac1bf4a9f8 waifulib: strip_on_install: fix typo 2019-09-12 17:00:08 +03:00
af0046f401 waifulib: strip_on_install: don't strip on PE and unknown binaries [ci skip] 2019-09-11 20:37:47 +03:00
43575b485d wscript: add an option to not strip binaries 2019-09-11 20:26:34 +03:00
67c6cfce71 waf: strip installed binaries to reduce size 2019-09-11 18:47:44 +03:00
5986874be2 wscript: enable clang_compilation_database in options 2019-09-10 10:30:03 +03:00
cf17b4f63c waf: update binary waf 2019-09-10 10:27:42 +03:00
d1ac48b2a1 waifulib: allow compiling using host clang and NDK sysroots, thus enabling building engine from any environment that has clang(termux as example) 2019-09-10 11:24:11 +06:00
3032ce3bee engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
ba69f9e62a
travis: comment osx autobuilds #61 2019-08-10 14:47:35 +03:00
8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
56938344b8 engine: win32: include shellapi.h 2019-08-09 03:07:56 +03:00
a862e641f1 game_launch: fix build on windows 2019-08-09 02:59:40 +03:00
00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
505392c2f8 imagelib: png: include correct winsock 2019-08-09 02:35:53 +03:00
37f9c25212 port: include winsock2 explicitly, so winsock1 would not be included with windows.h 2019-08-09 02:28:28 +03:00
ee2c1ad8fa engine: net_ws: include engine headers first 2019-08-08 16:09:32 +03:00
7771356e66 engine: net_ws: fix dedicated build 2019-08-08 07:33:47 +03:00
cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
24adb6e3e0 ref_gl: update wrappers 2019-08-08 05:57:33 +03:00
d992f8525b ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes 2019-08-08 05:53:34 +03:00
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Jonathan Poncelet
214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00
143310bdb7 travis: android: make it more quiet 2019-07-29 08:31:38 +03:00
dc8b8ccab3 travis: android: accept all licenses 2019-07-29 08:27:11 +03:00
e3c095a3fa travis: specify android version 2019-07-29 08:20:05 +03:00
61f49938e5 travis: build for android, not publish until touch controls are not done 2019-07-29 08:10:04 +03:00
d697421d81 scripts: waifulib: add ndk r20 support 2019-07-29 06:54:05 +03:00
f71619d541 public: build: fix wrong hardfp abi detection 2019-07-29 06:53:42 +03:00
0eb1d4c7c0 engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
5cfe9ef181 ref_gl: update gles1 and gles2 wrappers 2019-07-29 05:35:34 +03:00
d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 2019-07-28 00:27:35 +03:00
fce0ef6ad2 ref_gl: change gl_round_down flag, remove executing configs, implement GetConfigName call 2019-07-28 00:26:56 +03:00
f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
147c702f2f defaults: specify two default renderers, one is accelerated, second is software 2019-07-28 00:10:55 +03:00
b1f23f9ff6 engine: patch dedicated to build 2019-07-27 15:40:57 +03:00
53eb569216 scripts: fix linux build again 2019-07-27 15:33:03 +03:00
7c8105247c scripts: allow building dedicated, rename appimage to lower-case, fix warnings found by shellcheck 2019-07-27 14:49:01 +03:00
35ae421ac1 wscript: add shortened option for win-style-install 2019-07-27 14:34:59 +03:00
e3e161f281 scripts: explicitly name appimage 2019-07-27 13:49:37 +03:00
8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00