52d1383f14
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
2022-05-25 03:50:06 +03:00
1bf08cc2c3
engine: touch: fix button deletion
2022-01-27 17:10:50 +03:00
d0a39ef492
engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
2022-01-04 08:39:11 +03:00
9159d406e3
engine: client: fix #673
2021-11-23 05:23:38 +03:00
664506f79e
engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
2021-11-23 05:23:38 +03:00
f2a9f805b8
engine: client: redefine some cvars as filterable
2021-11-23 05:23:38 +03:00
36702aafe7
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
2021-11-23 05:23:38 +03:00
8a9231628e
engine: restrict potentially harmful or related to user settings engine cvars
2021-11-23 05:23:38 +03:00
94dc74a37f
engine: restrict potentially harmful engine commands
2021-11-23 05:23:38 +03:00
39893609fd
engine: touch: cosmetical touch code refactoring
2021-11-10 01:06:56 +03:00
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Gleb Mazovetskiy
3af742f103
in_touch.c: Fix -Wpointer-to-int-cast
2021-01-02 18:01:53 +03:00
5aef09ce5d
engine: client: simplified strings operations.
2020-12-29 01:07:00 +03:00
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
78baf568ae
engine: more double promotion fixes
2019-10-18 16:46:54 +03:00
c67f065d90
engine: client: explicitly cast literals to floats
2019-10-18 16:46:54 +03:00
c0043a5467
touch: implement wheel
2019-09-28 19:35:30 +07:00
dba757f0c2
touch: fix wrong dx/dy sign
2019-09-27 02:25:38 +07:00
7f3ee9ca71
input: merge touch support again. Fix m_ignore, fix EngineAppendMove
2019-09-27 02:19:03 +07:00
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00
25d8a94c1c
engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
2018-11-16 15:25:04 +03:00
a03aa3ddb3
Merge 4281 update
2018-10-28 00:39:29 +03:00
90d2434bb0
platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
2018-10-27 23:28:29 +03:00
96e0167e47
platform: add GetMousePos, SetMousePos calls, fix typo
2018-10-27 23:28:29 +03:00
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
ae5257c654
Add masterlist from engine. Use non-blocking network name resolution
2018-06-01 20:44:16 +03:00
3f2a8f7704
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
2018-04-29 09:21:23 +03:00
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
2018-04-23 23:07:54 +03:00
92c321848d
Adapt input code to newer engine
2018-04-17 03:48:02 +03:00
4189af8b50
Engine input port. Incomplete integration of touch, gamepad, evdev input
2018-04-14 02:42:41 +03:00