Commit Graph

245 Commits

Author SHA1 Message Date
mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 2019-11-02 12:46:11 +07:00
mittorn 271d15f989 client: prevent precache overflow 2019-11-01 13:41:30 +07:00
mittorn 5e31e3fad0 keys: rotation support 2019-10-31 13:22:58 +07:00
mittorn 7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00
mittorn 06cadacb59 lowmemory: cut resources array for legacy mode, only related to downloads 2019-10-29 11:32:32 +07:00
mittorn 57d48b64eb keys: add OSK 2019-10-28 12:28:52 +07:00
mittorn bb48e5209e console: fix wrong line width on start, remove some hard-coded sizes 2019-10-28 12:14:19 +07:00
mittorn 37cba10c14 lowmemory: fix sentences 2019-10-28 12:07:15 +07:00
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
mittorn 2897e5f17e input: fix evdev macro 2019-10-26 06:53:24 +07:00
iZarif bf8b87c29d engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
mittorn 803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
Alibek Omarov 78baf568ae engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
Alibek Omarov c67f065d90 engine: client: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
Alibek Omarov 880dd2546f engine: client: fix wrong type in DSP 2019-10-18 08:11:05 +03:00
Alibek Omarov c2063c869d engine: client: fix demoplayback type from qboolean to int(can exceed false and true) 2019-10-18 08:04:00 +03:00
Alibek Omarov e0b8c338a8 engine: ref: more verbose refdll loading 2019-10-11 11:46:59 +03:00
Alibek Omarov fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Alibek Omarov eff814b148 engine: ref: remove redutant continue, return false in case of failed renderer initialization 2019-10-11 07:57:59 +03:00
Alibek Omarov 898b697b70 engine: ref: allow to set r_refdll or -ref with ref_ prefix 2019-10-11 05:36:17 +03:00
Alibek Omarov 6d8026cd81 engine: ref: fix spamming in console when getting human readable renderer names 2019-10-11 05:11:45 +03:00
Alibek Omarov ff1b28244b engine: client: port ui_renderworld from old engine 2019-10-11 04:12:52 +03:00
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
mittorn c0043a5467 touch: implement wheel 2019-09-28 19:35:30 +07:00
mittorn 7770b1a82b input: improve touch emulation 2019-09-28 19:33:57 +07:00
mittorn dba757f0c2 touch: fix wrong dx/dy sign 2019-09-27 02:25:38 +07:00
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
Alibek Omarov 13c1e807ad engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
Alibek Omarov 01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
Alibek Omarov 938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
Alibek Omarov d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov 4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
Alibek Omarov 04ee7c3a55 engine: fix build 2019-07-12 22:43:58 +03:00
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
Alibek Omarov 9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
Alibek Omarov 3bf5f19446 keys: fix default binding of ESC button after unbindall command 2019-07-11 03:57:09 +03:00
Alibek Omarov 62fb743a20 engine: sound: clear leftovers from previous commit 2019-07-09 13:24:24 +03:00
Alibek Omarov 40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00