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e274c62cfc
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ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear
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2024-01-29 05:44:14 +03:00 |
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661e60720d
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ref: gl: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
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4599983c8e
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ref: gl: add PARM_TEX_FILTERING handler
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2024-01-25 05:46:54 +03:00 |
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a0c31120d9
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ref: add R_GammaChanged function that engine calls on every gamma change
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2024-01-07 03:35:23 +03:00 |
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d971055927
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engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
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2023-12-30 16:54:37 +03:00 |
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6a4bf4965f
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ref: gl: acquire engine pointers
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2023-12-30 16:36:13 +03:00 |
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mittorn
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c800b34cd4
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ref_api: add R_Flush method
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2023-12-06 04:13:27 +03:00 |
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7e9f87de2d
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
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a738b2a50b
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ref: restore missing PARM_TEX_MEMORY RenderAPI parameter
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2023-10-06 19:24:02 +03:00 |
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7333ddc1d9
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engine: client: move some RenderAPI GetParm queries to engine
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2023-05-19 05:03:25 +03:00 |
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8bb5ec5e26
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ref: remove renderer description export, it's unused now
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2023-03-24 02:54:14 +03:00 |
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61c142e2db
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
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