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5bc4359a2f
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engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa
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2021-06-20 19:59:16 +03:00 |
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17d3eaa590
|
engine: win32: remove normal win32 library loader, from now on every win32 port must port custom loader
|
2021-06-20 19:59:16 +03:00 |
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SNMetamorph
|
6ceb101ba1
|
engine: client: correctly named values in net_speeds stats
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2021-06-18 08:58:46 +03:00 |
|
SNMetamorph
|
f7f069a38b
|
engine: client: added Host_Error for CL_EDICT_NUM (hotfix for issue #434)
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2021-06-18 08:58:46 +03:00 |
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|
37c5dfa49f
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engine: generalize maps command and map command autocompletion
|
2021-06-18 00:05:34 +03:00 |
|
tyabus
|
0260a6c234
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engine: server: backport maps command implementation from old engine
|
2021-06-18 00:05:34 +03:00 |
|
lilmayofuksu
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2ad209b973
|
engine: server: updated TSource query to be more compatible with GoldSrc standard (#497)
Mark TSource queries as connectionless.
Only send Windows as the os if the engine was built on it.
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2021-06-16 13:09:31 +03:00 |
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e9712fc24f
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Documentation: rework ports.md
Add new Switch and Wii ports
Add DOS port
Mark everything merged to main tree as supported, otherwise leave as in progress
|
2021-06-15 19:00:12 +03:00 |
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eef52ea2d0
|
mainui: update
|
2021-06-14 21:15:34 +03:00 |
|
|
8018f4a000
|
waf: update
|
2021-06-14 21:14:22 +03:00 |
|
|
9d0c7338ab
|
wscript: make win32 common libraries check faster
|
2021-06-14 01:13:28 +03:00 |
|
Barış
|
18d8ef287d
|
engine: fix client can use kill command while not connected (#492)
|
2021-06-12 18:19:23 +03:00 |
|
|
9b1fccd1fa
|
engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion
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2021-06-08 01:08:06 +03:00 |
|
|
32e96bdad1
|
engine: support legacy net protocol in demos
|
2021-06-08 01:04:18 +03:00 |
|
|
c50f73b892
|
engine: fix brush model sound spatialization
|
2021-06-07 22:54:41 +03:00 |
|
exstrim401
|
a1c948e591
|
game_launch: add const to game var
|
2021-06-07 19:39:52 +03:00 |
|
exstrim401
|
db3e71bfcc
|
engine: Removed unused Haiku variables
|
2021-06-07 19:39:52 +03:00 |
|
exstrim401
|
2b436dced0
|
engine: Remove XASH3D_MIRRORDIR
also make XASH3D_GAME for all platforms
|
2021-06-07 19:39:52 +03:00 |
|
exstrim401
|
a89f9fa181
|
engine: Haiku BeGameLauncher support
|
2021-06-07 19:39:52 +03:00 |
|
|
6063149b93
|
engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value
|
2021-06-07 17:31:54 +03:00 |
|
|
a28d15e519
|
engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value
|
2021-06-07 17:30:40 +03:00 |
|
|
94959110f6
|
engine: fix typo, #488
|
2021-06-07 15:53:20 +03:00 |
|
|
86be161677
|
ref_gl: add missing HACKS_RELATED_HLMODS define, lost after renderer split
|
2021-06-07 02:40:40 +03:00 |
|
|
9313f7e80e
|
engine: replace pool pointer by pool handle
|
2021-06-07 02:33:15 +03:00 |
|
|
43f1137565
|
engine: use substring search for mpfilter
|
2021-06-07 02:23:44 +03:00 |
|
|
ad4062969b
|
engine: client: fix warnings in cl_pmove
|
2021-06-07 02:22:08 +03:00 |
|
|
60c10333aa
|
engine: client: fix sound not spatialized correctly, remove unused field from rawchan
|
2021-06-07 02:21:46 +03:00 |
|
|
0f84ce40f0
|
engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc)
|
2021-06-06 16:22:04 +03:00 |
|
|
3894edcb98
|
engine: client: enhance cl_showevents for reverse-engineering needs
|
2021-06-06 16:22:04 +03:00 |
|
|
5b387ba36a
|
engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482
|
2021-06-06 16:22:04 +03:00 |
|
|
d011dccaab
|
engine: client: remove redundant index check
|
2021-06-06 15:51:41 +03:00 |
|
exstrim401
|
b7922368bd
|
engine: Haiku OS support (#478)
|
2021-06-05 10:54:37 +03:00 |
|
|
947a615707
|
ref_gl: gl4es: update
|
2021-06-03 21:44:55 +03:00 |
|
|
b2d93b7b55
|
mainui: update
|
2021-06-03 21:44:45 +03:00 |
|
|
49a20a9ac5
|
engine: server: fix memleak after previous commit
|
2021-06-02 22:06:17 +03:00 |
|
|
8966172ce0
|
engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example)
|
2021-06-01 23:45:55 +03:00 |
|
|
ddd48c420b
|
engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all
|
2021-06-01 21:52:33 +03:00 |
|
|
f31e9ae19e
|
engine: server: fix bounds check in SV_GetFragmentSize
|
2021-06-01 18:35:38 +03:00 |
|
|
4543008012
|
engine: server: declare sv_client_t::flags as unsigned
|
2021-06-01 17:58:33 +03:00 |
|
|
d54a648792
|
engine: common: avoid sign bit loss in MSG_WriteBitLong
|
2021-06-01 17:57:54 +03:00 |
|
|
13a3f22001
|
engine: client: netgraph: add in_graph kbutton support, staticify netgraph
|
2021-06-01 17:57:03 +03:00 |
|
SNMetamorph
|
75e80bc2ff
|
engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate
|
2021-05-30 09:40:03 +03:00 |
|
SNMetamorph
|
386ae2067b
|
engine: client: another interpolation fix
|
2021-05-30 09:40:03 +03:00 |
|
SNMetamorph
|
b289de26a6
|
engine: client: added cvar cl_nointerp for disabling interpolation
|
2021-05-30 09:40:03 +03:00 |
|
SNMetamorph
|
415f5baa1c
|
engine: client: CL_LerpPoint hotfix
|
2021-05-30 09:40:03 +03:00 |
|
|
3fdfbff09b
|
readme: update discord invite (#458)
* readme: update discord invite
* readme: update discord invite
|
2021-05-29 21:32:20 +03:00 |
|
|
163225e180
|
travis: android: switch to mobile_hacks hlsdk
|
2021-05-26 18:18:22 +03:00 |
|
|
1369c2029b
|
Documentation: opensource-mods.md: add "Expanded Arsenal" and "ESHQ".
|
2021-05-18 23:25:08 +03:00 |
|
|
4f31d7504a
|
ref_api: fix remap info allocation (fixes #200)
|
2021-05-02 20:02:04 +03:00 |
|
|
585955eb19
|
engine: filesystem: add an error message if we're trying to get a handle of a compressed file in ZIP archive
|
2021-05-02 01:20:18 +03:00 |
|