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Commit Graph

482 Commits

Author SHA1 Message Date
ff1b28244b engine: client: port ui_renderworld from old engine 2019-10-11 04:12:52 +03:00
ae624801ac wscript: proper default showing in help 2019-10-11 03:46:17 +03:00
8889bda261 wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
Wei Mingzhi
88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
d382f6886d engine: fix build 2019-10-05 04:02:25 +03:00
6e2dbd4e1c engine: android: get rid of VLA 2019-10-05 03:33:13 +03:00
67cdbef833 engine: fix signed char in studio 2019-10-05 03:33:00 +03:00
d6bb72f772 engine: dedicated: fix old-style-definitions 2019-10-05 03:17:38 +03:00
cb5e282af4 engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
b175d8a0cb engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 2019-10-05 02:22:10 +03:00
fbb88a55cb engine: linux: fix C89 2019-10-05 02:10:46 +03:00
f3a40ac794 engine: cfgscript: fix userinfo cvars wrong dump to config 2019-10-05 02:10:09 +03:00
dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
409eee3bb4 engine: fix gameinfo parsing 2019-10-04 11:58:14 +03:00
cb0791c915 http: do not continue after HTTP_Free, fix potential buffer overflow 2019-09-29 01:42:17 +07:00
da11da97ad android: enable touch support 2019-09-28 20:09:26 +07:00
c0043a5467 touch: implement wheel 2019-09-28 19:35:30 +07:00
7770b1a82b input: improve touch emulation 2019-09-28 19:33:57 +07:00
0afc3d83c6 android: add stub for Platform_PreCreateMove 2019-09-28 04:26:19 +07:00
5040cb83d0 engine: win32: lib: oops, fix wrong sizeof 2019-09-27 17:02:04 +03:00
2b385ff1f4 engine: win32: lib: try to fix crash when checking dependencies 2019-09-27 16:56:20 +03:00
dba757f0c2 touch: fix wrong dx/dy sign 2019-09-27 02:25:38 +07:00
7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
9a1414505a imagelib: support for 16-bit transparent tga 2019-09-27 02:12:35 +07:00
13c1e807ad engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
4049c54511 engine: android: fix video backend not compiled 2019-09-19 18:17:56 +03:00
e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
b91e97ca53 wscript: remove DEST_OS2 2019-09-19 17:09:18 +03:00
3032ce3bee engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
56938344b8 engine: win32: include shellapi.h 2019-08-09 03:07:56 +03:00
00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
505392c2f8 imagelib: png: include correct winsock 2019-08-09 02:35:53 +03:00
ee2c1ad8fa engine: net_ws: include engine headers first 2019-08-08 16:09:32 +03:00
7771356e66 engine: net_ws: fix dedicated build 2019-08-08 07:33:47 +03:00
cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Jonathan Poncelet
214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00
0eb1d4c7c0 engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 2019-07-28 00:27:35 +03:00
f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
b1f23f9ff6 engine: patch dedicated to build 2019-07-27 15:40:57 +03:00