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xash3d-fwgs/game_launch/wscript
Alibek Omarov a2e1071808 game_launch: force link libm on Linux to workaround HL25 bug
HL25 doesn't link libm probably because of toolchain updates, where
--Wl,--as-needed became the default.

hl_linux is linked to libm which is why they probably didn't noticed this bug.

Workaround until Valve fixes it: https://github.com/ValveSoftware/halflife/issues/3492
2023-11-19 23:43:46 +03:00

41 lines
1.0 KiB
Python

#! /usr/bin/env python
# encoding: utf-8
# a1batross, mittorn, 2018
from waflib import Logs
import os
import sys
top = '.'
def options(opt):
grp = opt.add_option_group('Game launcher options')
grp.add_option('--disable-menu-changegame', action = 'store_true', dest = 'DISABLE_MENU_CHANGEGAME', default = False,
help = 'disable changing the game from the menu [default: %default]')
def configure(conf):
if conf.env.DEST_OS == 'win32':
conf.load('winres')
conf.define_cond('XASH_DISABLE_MENU_CHANGEGAME', conf.options.DISABLE_MENU_CHANGEGAME)
def build(bld):
source = ['game.cpp']
if bld.env.DEST_OS == 'win32':
source += ['game.rc']
# Half-Life 25th anniversary update doesn't have server library explicitly linked to libm
if bld.env.DEST_OS == 'linux':
bld.env.LDFLAGS += ['-Wl,--no-as-needed', '-lm']
bld(source = source,
target = 'xash3d', # hl.exe
features = 'c cxx cxxprogram',
use = 'sdk_includes DL USER32 SHELL32',
rpath = bld.env.DEFAULT_RPATH,
install_path = bld.env.BINDIR,
subsystem = bld.env.MSVC_SUBSYSTEM
)