.. |
gl2_shim
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gl2shim: fix gcc 4.9 build
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2023-12-13 18:47:57 +03:00 |
vgl_shim
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psvita: use crtlib where possible
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2023-03-11 07:09:19 +03:00 |
exports.txt
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
gl_alias.c
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engine, ref: RefAPI 5. Simplify remap calls
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2023-12-06 04:13:03 +03:00 |
gl_backend.c
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ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs
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2023-08-21 10:01:59 +03:00 |
gl_beams.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_context.c
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ref_api: add R_Flush method
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2023-12-06 04:13:27 +03:00 |
gl_cull.c
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engine, ref: RefAPI 5. Remove unused calls
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2023-12-06 04:13:03 +03:00 |
gl_dbghulls.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_decals.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_draw.c
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
gl_export.h
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gl2shim: add SOFTFP_LINK support for gles3compat
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2023-12-13 18:47:57 +03:00 |
gl_frustum.c
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ref: gl: move ref_gl cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
gl_frustum.h
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ref: gl: cleanup unused functions in frustum
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2023-04-03 05:05:32 +03:00 |
gl_image.c
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ref/gl: do not set type on 1D textures on GLES (will fallback to 2D)
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2023-12-16 19:46:08 +03:00 |
gl_local.h
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engine, ref: RefAPI 5. Remove unused calls
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2023-12-06 04:13:03 +03:00 |
gl_opengl.c
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ref/gl: refactor gl extension checking again
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2023-12-17 01:56:26 +03:00 |
gl_rlight.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_rmain.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_rmath.c
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ref: gl: cleanup unused functions
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2023-04-03 05:09:33 +03:00 |
gl_rmisc.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_rpart.c
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ref: gl: fix solor to color
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2023-12-06 05:22:02 +03:00 |
gl_rsurf.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_sprite.c
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ref/r_sprite: move dframetype to inner block
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2023-12-16 23:17:42 +03:00 |
gl_studio.c
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engine, ref: RefAPI 5. Simplify remap calls
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2023-12-06 04:13:03 +03:00 |
gl_triapi.c
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ref: gl: Goldsrc compatible fog implementation
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2023-05-20 23:36:04 +03:00 |
gl_vgui.c
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
gl_warp.c
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ref_gl: fix loop scope in ripple code
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2023-12-13 20:17:52 +03:00 |
wscript
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ref_gl: try fix psvita
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2023-10-16 06:47:55 +03:00 |