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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 01:45:19 +01:00
xash3d-fwgs/ref/gl
2023-12-17 01:56:26 +03:00
..
gl2_shim gl2shim: fix gcc 4.9 build 2023-12-13 18:47:57 +03:00
vgl_shim psvita: use crtlib where possible 2023-03-11 07:09:19 +03:00
exports.txt ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
gl_alias.c engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
gl_backend.c ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 2023-08-21 10:01:59 +03:00
gl_beams.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_context.c ref_api: add R_Flush method 2023-12-06 04:13:27 +03:00
gl_cull.c engine, ref: RefAPI 5. Remove unused calls 2023-12-06 04:13:03 +03:00
gl_dbghulls.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_decals.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_draw.c ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
gl_export.h gl2shim: add SOFTFP_LINK support for gles3compat 2023-12-13 18:47:57 +03:00
gl_frustum.c ref: gl: move ref_gl cvars to static allocation 2023-05-27 21:52:58 +03:00
gl_frustum.h ref: gl: cleanup unused functions in frustum 2023-04-03 05:05:32 +03:00
gl_image.c ref/gl: do not set type on 1D textures on GLES (will fallback to 2D) 2023-12-16 19:46:08 +03:00
gl_local.h engine, ref: RefAPI 5. Remove unused calls 2023-12-06 04:13:03 +03:00
gl_opengl.c ref/gl: refactor gl extension checking again 2023-12-17 01:56:26 +03:00
gl_rlight.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_rmain.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_rmath.c ref: gl: cleanup unused functions 2023-04-03 05:09:33 +03:00
gl_rmisc.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_rpart.c ref: gl: fix solor to color 2023-12-06 05:22:02 +03:00
gl_rsurf.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
gl_sprite.c ref/r_sprite: move dframetype to inner block 2023-12-16 23:17:42 +03:00
gl_studio.c engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
gl_triapi.c ref: gl: Goldsrc compatible fog implementation 2023-05-20 23:36:04 +03:00
gl_vgui.c ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
gl_warp.c ref_gl: fix loop scope in ripple code 2023-12-13 20:17:52 +03:00
wscript ref_gl: try fix psvita 2023-10-16 06:47:55 +03:00