2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 18:07:09 +01:00
xash3d-fwgs/engine
Alibek Omarov 8d2bea03e0
filesystem: disable netpath code
This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
2019-06-10 00:21:41 +03:00
..
client ref: remove COM_HashKey API call 2019-06-06 04:34:28 +03:00
common filesystem: disable netpath code 2019-06-10 00:21:41 +03:00
platform sdl: vid: fix building with older SDL2 2019-05-29 18:41:43 +03:00
server SV_LoadProgs: Fixed potential memory leak if function failed (#46) 2019-06-06 15:02:22 +03:00
alias.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
anorms.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
custom.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
customentity.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
edict.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
eiface.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
keydefs.h Merge 4281 update 2018-10-28 00:39:29 +03:00
menu_int.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 2018-04-17 03:57:21 +03:00
physint.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
progdefs.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
ref_api.h ref: remove COM_HashKey API call 2019-06-06 04:34:28 +03:00
sequence.h Update client engine interface 2018-04-19 21:51:17 +00:00
shake.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
sprite.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
studio.h Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
vgui_api.h Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
warpsin.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
wscript engine: wscript: fix broken wscript after revert, oops 2019-06-02 12:26:58 +03:00