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https://github.com/FWGS/xash3d-fwgs
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155 lines
6.9 KiB
C++
155 lines
6.9 KiB
C++
/*
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VFileSystem009.h - C++ interface for filesystem_stdio
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Copyright (C) 2022-2023 Xash3D FWGS contributors
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef VFILESYSTEM009_H
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#define VFILESYSTEM009_H
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// exported from dwarf
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typedef enum {
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FILESYSTEM_SEEK_HEAD = 0,
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FILESYSTEM_SEEK_CURRENT = 1,
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FILESYSTEM_SEEK_TAIL = 2,
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} FileSystemSeek_t; /* size: 4 */
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typedef enum {
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FILESYSTEM_WARNING_QUIET = 0,
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FILESYSTEM_WARNING_REPORTUNCLOSED = 1,
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FILESYSTEM_WARNING_REPORTUSAGE = 2,
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FILESYSTEM_WARNING_REPORTALLACCESSES = 3,
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} FileWarningLevel_t; /* size: 4 */
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typedef void * FileHandle_t; /* size: 4 */
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typedef int FileFindHandle_t; /* size: 4 */
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typedef int WaitForResourcesHandle_t; /* size: 4 */
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class IBaseInterface
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{
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public:
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virtual ~IBaseInterface() {}
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};
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class IVFileSystem009 : public IBaseInterface {
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public:
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virtual void Mount() = 0; /* linkage=_ZN11IFileSystem5MountEv */
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virtual void Unmount() = 0; /* linkage=_ZN11IFileSystem7UnmountEv */
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virtual void RemoveAllSearchPaths() = 0; /* linkage=_ZN11IFileSystem20RemoveAllSearchPathsEv */
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virtual void AddSearchPath(const char *, const char *) = 0; /* linkage=_ZN11IFileSystem13AddSearchPathEPKcS1_ */
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virtual bool RemoveSearchPath(const char *) = 0; /* linkage=_ZN11IFileSystem16RemoveSearchPathEPKc */
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virtual void RemoveFile(const char *, const char *) = 0; /* linkage=_ZN11IFileSystem10RemoveFileEPKcS1_ */
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virtual void CreateDirHierarchy(const char *, const char *) = 0; /* linkage=_ZN11IFileSystem18CreateDirHierarchyEPKcS1_ */
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virtual bool FileExists(const char *) = 0; /* linkage=_ZN11IFileSystem10FileExistsEPKc */
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virtual bool IsDirectory(const char *) = 0; /* linkage=_ZN11IFileSystem11IsDirectoryEPKc */
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virtual FileHandle_t Open(const char *, const char *, const char *) = 0; /* linkage=_ZN11IFileSystem4OpenEPKcS1_S1_ */
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virtual void Close(FileHandle_t) = 0; /* linkage=_ZN11IFileSystem5CloseEPv */
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virtual void Seek(FileHandle_t, int, FileSystemSeek_t) = 0; /* linkage=_ZN11IFileSystem4SeekEPvi16FileSystemSeek_t */
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virtual unsigned int Tell(FileHandle_t) = 0; /* linkage=_ZN11IFileSystem4TellEPv */
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virtual unsigned int Size(FileHandle_t) = 0; /* linkage=_ZN11IFileSystem4SizeEPv */
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virtual unsigned int Size(const char *) = 0; /* linkage=_ZN11IFileSystem4SizeEPKc */
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virtual long int GetFileTime(const char *) = 0; /* linkage=_ZN11IFileSystem11GetFileTimeEPKc */
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virtual void FileTimeToString(char *, int, long int) = 0; /* linkage=_ZN11IFileSystem16FileTimeToStringEPcil */
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virtual bool IsOk(FileHandle_t) = 0; /* linkage=_ZN11IFileSystem4IsOkEPv */
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virtual void Flush(FileHandle_t) = 0; /* linkage=_ZN11IFileSystem5FlushEPv */
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virtual bool EndOfFile(FileHandle_t) = 0; /* linkage=_ZN11IFileSystem9EndOfFileEPv */
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virtual int Read(void *, int, FileHandle_t) = 0; /* linkage=_ZN11IFileSystem4ReadEPviS0_ */
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virtual int Write(const void *, int, FileHandle_t) = 0; /* linkage=_ZN11IFileSystem5WriteEPKviPv */
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virtual char * ReadLine(char *, int, FileHandle_t) = 0; /* linkage=_ZN11IFileSystem8ReadLineEPciPv */
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virtual int FPrintf(FileHandle_t, char *, ...) = 0; /* linkage=_ZN11IFileSystem7FPrintfEPvPcz */
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virtual void * GetReadBuffer(FileHandle_t, int *, bool) = 0; /* linkage=_ZN11IFileSystem13GetReadBufferEPvPib */
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virtual void ReleaseReadBuffer(FileHandle_t, void *) = 0; /* linkage=_ZN11IFileSystem17ReleaseReadBufferEPvS0_ */
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virtual const char * FindFirst(const char *, FileFindHandle_t *, const char *) = 0; /* linkage=_ZN11IFileSystem9FindFirstEPKcPiS1_ */
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virtual const char * FindNext(FileFindHandle_t) = 0; /* linkage=_ZN11IFileSystem8FindNextEi */
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virtual bool FindIsDirectory(FileFindHandle_t) = 0; /* linkage=_ZN11IFileSystem15FindIsDirectoryEi */
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virtual void FindClose(FileFindHandle_t) = 0; /* linkage=_ZN11IFileSystem9FindCloseEi */
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virtual void GetLocalCopy(const char *) = 0; /* linkage=_ZN11IFileSystem12GetLocalCopyEPKc */
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virtual const char * GetLocalPath(const char *, char *, int) = 0; /* linkage=_ZN11IFileSystem12GetLocalPathEPKcPci */
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virtual char * ParseFile(char *, char *, bool *) = 0; /* linkage=_ZN11IFileSystem9ParseFileEPcS0_Pb */
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virtual bool FullPathToRelativePath(const char *, char *) = 0; /* linkage=_ZN11IFileSystem22FullPathToRelativePathEPKcPc */
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virtual bool GetCurrentDirectory(char *, int) = 0; /* linkage=_ZN11IFileSystem19GetCurrentDirectoryEPci */
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virtual void PrintOpenedFiles() = 0; /* linkage=_ZN11IFileSystem16PrintOpenedFilesEv */
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virtual void SetWarningFunc(void (*)(const char *, ...)) = 0; /* linkage=_ZN11IFileSystem14SetWarningFuncEPFvPKczE */
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virtual void SetWarningLevel(FileWarningLevel_t) = 0; /* linkage=_ZN11IFileSystem15SetWarningLevelE18FileWarningLevel_t */
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virtual void LogLevelLoadStarted(const char *) = 0; /* linkage=_ZN11IFileSystem19LogLevelLoadStartedEPKc */
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virtual void LogLevelLoadFinished(const char *) = 0; /* linkage=_ZN11IFileSystem20LogLevelLoadFinishedEPKc */
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virtual int HintResourceNeed(const char *, int) = 0; /* linkage=_ZN11IFileSystem16HintResourceNeedEPKci */
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virtual int PauseResourcePreloading() = 0; /* linkage=_ZN11IFileSystem23PauseResourcePreloadingEv */
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virtual int ResumeResourcePreloading() = 0; /* linkage=_ZN11IFileSystem24ResumeResourcePreloadingEv */
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virtual int SetVBuf(FileHandle_t, char *, int, long int) = 0; /* linkage=_ZN11IFileSystem7SetVBufEPvPcil */
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virtual void GetInterfaceVersion(char *, int) = 0; /* linkage=_ZN11IFileSystem19GetInterfaceVersionEPci */
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virtual bool IsFileImmediatelyAvailable(const char *) = 0; /* linkage=_ZN11IFileSystem26IsFileImmediatelyAvailableEPKc */
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virtual WaitForResourcesHandle_t WaitForResources(const char *) = 0; /* linkage=_ZN11IFileSystem16WaitForResourcesEPKc */
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virtual bool GetWaitForResourcesProgress(WaitForResourcesHandle_t, float *, bool *) = 0; /* linkage=_ZN11IFileSystem27GetWaitForResourcesProgressEiPfPb */
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virtual void CancelWaitForResources(WaitForResourcesHandle_t) = 0; /* linkage=_ZN11IFileSystem22CancelWaitForResourcesEi */
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virtual bool IsAppReadyForOfflinePlay(int) = 0; /* linkage=_ZN11IFileSystem24IsAppReadyForOfflinePlayEi */
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virtual bool AddPackFile(const char *, const char *) = 0; /* linkage=_ZN11IFileSystem11AddPackFileEPKcS1_ */
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virtual FileHandle_t OpenFromCacheForRead(const char *, const char *, const char *) = 0; /* linkage=_ZN11IFileSystem20OpenFromCacheForReadEPKcS1_S1_ */
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virtual void AddSearchPathNoWrite(const char *, const char *) = 0; /* linkage=_ZN11IFileSystem20AddSearchPathNoWriteEPKcS1_ */
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virtual long int GetFileModificationTime(const char *) = 0; /* linkage=_ZN11IFileSystem23GetFileModificationTimeEPKc */
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};
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#endif // VFILESYSTEM009_H
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