xash3d-fwgs/engine/server
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
..
server.h Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
sv_client.c engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
sv_cmds.c Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
sv_custom.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_filter.c Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
sv_frame.c Merge 4483 update 2019-05-25 02:44:24 +03:00
sv_game.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
sv_init.c Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
sv_log.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
sv_main.c engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
sv_move.c engine: server: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
sv_phys.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
sv_pmove.c engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
sv_save.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
sv_world.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00