.. |
client
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engine: ref: use right Cvar_Get function :)
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2021-12-06 05:02:30 +03:00 |
common
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engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
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2021-12-06 03:56:18 +03:00 |
platform
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engine: platform: sdl: fix building with SDL1.2
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2021-11-27 05:26:09 +03:00 |
server
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engine: restrict potentially harmful engine commands
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2021-11-23 05:23:38 +03:00 |
alias.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
anorms.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
cdll_exp.h
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cdll_int.h
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engine: fix various warnings
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2021-03-07 03:40:01 +03:00 |
custom.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
customentity.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
edict.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
eiface.h
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
keydefs.h
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GameController: Add separate D-Pad bindings
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2021-01-07 17:37:37 +03:00 |
menu_int.h
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engine: add safe ParseFile to menu extended API
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2021-10-08 17:31:32 +03:00 |
mobility_int.h
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engine: add safe ParseFile to client MobilityAPI
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2021-10-08 17:31:32 +03:00 |
physint.h
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
progdefs.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
ref_api.h
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engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
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2021-12-06 04:57:32 +03:00 |
sequence.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
shake.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
sprite.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
studio.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
vgui_api.h
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warpsin.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
wscript
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ci: migrate to GitHub Actions
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2021-07-03 20:21:09 +03:00 |