xash3d-fwgs/engine/client/vgui/vgui_input.cpp

290 lines
9.8 KiB
C++

/*
vgui_input.cpp - handle kb & mouse
Copyright (C) 2011 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#define OEMRESOURCE // for OCR_* cursor junk
#include "common.h"
#include "client.h"
#include "vgui_draw.h"
#include "vgui_main.h"
#include "input.h"
static KeyCode s_pVirtualKeyTrans[256];
static HICON s_pDefaultCursor[20];
static HICON s_hCurrentCursor = NULL;
void VGUI_InitCursors( void )
{
// load up all default cursors
s_pDefaultCursor[Cursor::dc_none] = NULL;
s_pDefaultCursor[Cursor::dc_arrow] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_NORMAL );
s_pDefaultCursor[Cursor::dc_ibeam] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_IBEAM );
s_pDefaultCursor[Cursor::dc_hourglass]= (HICON)LoadCursor( NULL, (LPCTSTR)OCR_WAIT );
s_pDefaultCursor[Cursor::dc_crosshair]= (HICON)LoadCursor( NULL, (LPCTSTR)OCR_CROSS );
s_pDefaultCursor[Cursor::dc_up] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_UP );
s_pDefaultCursor[Cursor::dc_sizenwse] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_SIZENWSE );
s_pDefaultCursor[Cursor::dc_sizenesw] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_SIZENESW );
s_pDefaultCursor[Cursor::dc_sizewe] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_SIZEWE );
s_pDefaultCursor[Cursor::dc_sizens] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_SIZENS );
s_pDefaultCursor[Cursor::dc_sizeall] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_SIZEALL );
s_pDefaultCursor[Cursor::dc_no] = (HICON)LoadCursor( NULL, (LPCTSTR)OCR_NO );
s_pDefaultCursor[Cursor::dc_hand] = (HICON)LoadCursor( NULL, (LPCTSTR)32649 );
s_hCurrentCursor = s_pDefaultCursor[Cursor::dc_arrow];
host.mouse_visible = true;
}
void VGUI_CursorSelect( Cursor *cursor )
{
Assert( cursor != NULL );
host.mouse_visible = true;
switch( cursor->getDefaultCursor( ))
{
case Cursor::dc_user:
case Cursor::dc_none:
host.mouse_visible = false;
break;
case Cursor::dc_arrow:
case Cursor::dc_ibeam:
case Cursor::dc_hourglass:
case Cursor::dc_crosshair:
case Cursor::dc_up:
case Cursor::dc_sizenwse:
case Cursor::dc_sizenesw:
case Cursor::dc_sizewe:
case Cursor::dc_sizens:
case Cursor::dc_sizeall:
case Cursor::dc_no:
case Cursor::dc_hand:
s_hCurrentCursor = s_pDefaultCursor[cursor->getDefaultCursor()];
break;
default:
host.mouse_visible = false;
Assert( 0 );
break;
}
VGUI_ActivateCurrentCursor();
}
void VGUI_ActivateCurrentCursor( void )
{
if( cls.key_dest != key_game || cl.paused )
return;
if( host.mouse_visible )
{
while( ShowCursor( true ) < 0 );
SetCursor( s_hCurrentCursor );
}
else
{
while( ShowCursor( false ) >= 0 );
SetCursor( NULL );
}
}
void VGUI_InitKeyTranslationTable( void )
{
static bool bInitted = false;
if( bInitted ) return;
bInitted = true;
// set virtual key translation table
memset( s_pVirtualKeyTrans, -1, sizeof( s_pVirtualKeyTrans ));
s_pVirtualKeyTrans['0'] = KEY_0;
s_pVirtualKeyTrans['1'] = KEY_1;
s_pVirtualKeyTrans['2'] = KEY_2;
s_pVirtualKeyTrans['3'] = KEY_3;
s_pVirtualKeyTrans['4'] = KEY_4;
s_pVirtualKeyTrans['5'] = KEY_5;
s_pVirtualKeyTrans['6'] = KEY_6;
s_pVirtualKeyTrans['7'] = KEY_7;
s_pVirtualKeyTrans['8'] = KEY_8;
s_pVirtualKeyTrans['9'] = KEY_9;
s_pVirtualKeyTrans['A'] = s_pVirtualKeyTrans['a'] = KEY_A;
s_pVirtualKeyTrans['B'] = s_pVirtualKeyTrans['b'] = KEY_B;
s_pVirtualKeyTrans['C'] = s_pVirtualKeyTrans['c'] = KEY_C;
s_pVirtualKeyTrans['D'] = s_pVirtualKeyTrans['d'] = KEY_D;
s_pVirtualKeyTrans['E'] = s_pVirtualKeyTrans['e'] = KEY_E;
s_pVirtualKeyTrans['F'] = s_pVirtualKeyTrans['f'] = KEY_F;
s_pVirtualKeyTrans['G'] = s_pVirtualKeyTrans['g'] = KEY_G;
s_pVirtualKeyTrans['H'] = s_pVirtualKeyTrans['h'] = KEY_H;
s_pVirtualKeyTrans['I'] = s_pVirtualKeyTrans['i'] = KEY_I;
s_pVirtualKeyTrans['J'] = s_pVirtualKeyTrans['j'] = KEY_J;
s_pVirtualKeyTrans['K'] = s_pVirtualKeyTrans['k'] = KEY_K;
s_pVirtualKeyTrans['L'] = s_pVirtualKeyTrans['l'] = KEY_L;
s_pVirtualKeyTrans['M'] = s_pVirtualKeyTrans['m'] = KEY_M;
s_pVirtualKeyTrans['N'] = s_pVirtualKeyTrans['n'] = KEY_N;
s_pVirtualKeyTrans['O'] = s_pVirtualKeyTrans['o'] = KEY_O;
s_pVirtualKeyTrans['P'] = s_pVirtualKeyTrans['p'] = KEY_P;
s_pVirtualKeyTrans['Q'] = s_pVirtualKeyTrans['q'] = KEY_Q;
s_pVirtualKeyTrans['R'] = s_pVirtualKeyTrans['r'] = KEY_R;
s_pVirtualKeyTrans['S'] = s_pVirtualKeyTrans['s'] = KEY_S;
s_pVirtualKeyTrans['T'] = s_pVirtualKeyTrans['t'] = KEY_T;
s_pVirtualKeyTrans['U'] = s_pVirtualKeyTrans['u'] = KEY_U;
s_pVirtualKeyTrans['V'] = s_pVirtualKeyTrans['v'] = KEY_V;
s_pVirtualKeyTrans['W'] = s_pVirtualKeyTrans['w'] = KEY_W;
s_pVirtualKeyTrans['X'] = s_pVirtualKeyTrans['x'] = KEY_X;
s_pVirtualKeyTrans['Y'] = s_pVirtualKeyTrans['y'] = KEY_Y;
s_pVirtualKeyTrans['Z'] = s_pVirtualKeyTrans['z'] = KEY_Z;
s_pVirtualKeyTrans[VK_NUMPAD0] = KEY_PAD_0;
s_pVirtualKeyTrans[VK_NUMPAD1] = KEY_PAD_1;
s_pVirtualKeyTrans[VK_NUMPAD2] = KEY_PAD_2;
s_pVirtualKeyTrans[VK_NUMPAD3] = KEY_PAD_3;
s_pVirtualKeyTrans[VK_NUMPAD4] = KEY_PAD_4;
s_pVirtualKeyTrans[VK_NUMPAD5] = KEY_PAD_5;
s_pVirtualKeyTrans[VK_NUMPAD6] = KEY_PAD_6;
s_pVirtualKeyTrans[VK_NUMPAD7] = KEY_PAD_7;
s_pVirtualKeyTrans[VK_NUMPAD8] = KEY_PAD_8;
s_pVirtualKeyTrans[VK_NUMPAD9] = KEY_PAD_9;
s_pVirtualKeyTrans[VK_DIVIDE] = KEY_PAD_DIVIDE;
s_pVirtualKeyTrans[VK_MULTIPLY] = KEY_PAD_MULTIPLY;
s_pVirtualKeyTrans[VK_SUBTRACT] = KEY_PAD_MINUS;
s_pVirtualKeyTrans[VK_ADD] = KEY_PAD_PLUS;
s_pVirtualKeyTrans[VK_RETURN] = KEY_PAD_ENTER;
s_pVirtualKeyTrans[VK_DECIMAL] = KEY_PAD_DECIMAL;
s_pVirtualKeyTrans[0xdb] = KEY_LBRACKET;
s_pVirtualKeyTrans[0xdd] = KEY_RBRACKET;
s_pVirtualKeyTrans[0xba] = KEY_SEMICOLON;
s_pVirtualKeyTrans[0xde] = KEY_APOSTROPHE;
s_pVirtualKeyTrans[0xc0] = KEY_BACKQUOTE;
s_pVirtualKeyTrans[0xbc] = KEY_COMMA;
s_pVirtualKeyTrans[0xbe] = KEY_PERIOD;
s_pVirtualKeyTrans[0xbf] = KEY_SLASH;
s_pVirtualKeyTrans[0xdc] = KEY_BACKSLASH;
s_pVirtualKeyTrans[0xbd] = KEY_MINUS;
s_pVirtualKeyTrans[0xbb] = KEY_EQUAL;
s_pVirtualKeyTrans[VK_RETURN] = KEY_ENTER;
s_pVirtualKeyTrans[VK_SPACE] = KEY_SPACE;
s_pVirtualKeyTrans[VK_BACK] = KEY_BACKSPACE;
s_pVirtualKeyTrans[VK_TAB] = KEY_TAB;
s_pVirtualKeyTrans[VK_CAPITAL] = KEY_CAPSLOCK;
s_pVirtualKeyTrans[VK_NUMLOCK] = KEY_NUMLOCK;
s_pVirtualKeyTrans[VK_ESCAPE] = KEY_ESCAPE;
s_pVirtualKeyTrans[VK_SCROLL] = KEY_SCROLLLOCK;
s_pVirtualKeyTrans[VK_INSERT] = KEY_INSERT;
s_pVirtualKeyTrans[VK_DELETE] = KEY_DELETE;
s_pVirtualKeyTrans[VK_HOME] = KEY_HOME;
s_pVirtualKeyTrans[VK_END] = KEY_END;
s_pVirtualKeyTrans[VK_PRIOR] = KEY_PAGEUP;
s_pVirtualKeyTrans[VK_NEXT] = KEY_PAGEDOWN;
s_pVirtualKeyTrans[VK_PAUSE] = KEY_BREAK;
s_pVirtualKeyTrans[VK_SHIFT] = KEY_RSHIFT;
s_pVirtualKeyTrans[VK_SHIFT] = KEY_LSHIFT; // SHIFT -> left SHIFT
s_pVirtualKeyTrans[VK_MENU] = KEY_RALT;
s_pVirtualKeyTrans[VK_MENU] = KEY_LALT; // ALT -> left ALT
s_pVirtualKeyTrans[VK_CONTROL] = KEY_RCONTROL;
s_pVirtualKeyTrans[VK_CONTROL] = KEY_LCONTROL; // CTRL -> left CTRL
s_pVirtualKeyTrans[VK_LWIN] = KEY_LWIN;
s_pVirtualKeyTrans[VK_RWIN] = KEY_RWIN;
s_pVirtualKeyTrans[VK_APPS] = KEY_APP;
s_pVirtualKeyTrans[VK_UP] = KEY_UP;
s_pVirtualKeyTrans[VK_LEFT] = KEY_LEFT;
s_pVirtualKeyTrans[VK_DOWN] = KEY_DOWN;
s_pVirtualKeyTrans[VK_RIGHT] = KEY_RIGHT;
s_pVirtualKeyTrans[VK_F1] = KEY_F1;
s_pVirtualKeyTrans[VK_F2] = KEY_F2;
s_pVirtualKeyTrans[VK_F3] = KEY_F3;
s_pVirtualKeyTrans[VK_F4] = KEY_F4;
s_pVirtualKeyTrans[VK_F5] = KEY_F5;
s_pVirtualKeyTrans[VK_F6] = KEY_F6;
s_pVirtualKeyTrans[VK_F7] = KEY_F7;
s_pVirtualKeyTrans[VK_F8] = KEY_F8;
s_pVirtualKeyTrans[VK_F9] = KEY_F9;
s_pVirtualKeyTrans[VK_F10] = KEY_F10;
s_pVirtualKeyTrans[VK_F11] = KEY_F11;
s_pVirtualKeyTrans[VK_F12] = KEY_F12;
}
KeyCode VGUI_MapKey( int keyCode )
{
VGUI_InitKeyTranslationTable();
if( keyCode < 0 || keyCode >= ARRAYSIZE( s_pVirtualKeyTrans ))
{
Assert( 0 );
return (KeyCode)-1;
}
else
{
return s_pVirtualKeyTrans[keyCode];
}
}
LONG VGUI_SurfaceWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
if( !engSurface )
return 0;
switch( uMsg )
{
case WM_SETCURSOR:
VGUI_ActivateCurrentCursor();
break;
case WM_MOUSEMOVE:
engApp->internalCursorMoved((short)LOWORD( lParam ), (short)HIWORD( lParam ), engSurface );
break;
case WM_LBUTTONDOWN:
engApp->internalMousePressed( MOUSE_LEFT, engSurface );
break;
case WM_RBUTTONDOWN:
engApp->internalMousePressed( MOUSE_RIGHT, engSurface );
break;
case WM_MBUTTONDOWN:
engApp->internalMousePressed( MOUSE_MIDDLE, engSurface );
break;
case WM_LBUTTONUP:
engApp->internalMouseReleased( MOUSE_LEFT, engSurface );
break;
case WM_RBUTTONUP:
engApp->internalMouseReleased( MOUSE_RIGHT, engSurface );
break;
case WM_MBUTTONUP:
engApp->internalMouseReleased( MOUSE_MIDDLE, engSurface );
break;
case WM_LBUTTONDBLCLK:
engApp->internalMouseDoublePressed( MOUSE_LEFT, engSurface );
break;
case WM_RBUTTONDBLCLK:
engApp->internalMouseDoublePressed( MOUSE_RIGHT, engSurface );
break;
case WM_MBUTTONDBLCLK:
engApp->internalMouseDoublePressed( MOUSE_MIDDLE, engSurface );
break;
case WM_MOUSEWHEEL:
engApp->internalMouseWheeled(((short)HIWORD( wParam )) / WHEEL_DELTA, engSurface );
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
if( !FBitSet( lParam, BIT( 30 )))
engApp->internalKeyPressed( VGUI_MapKey( wParam ), engSurface );
engApp->internalKeyTyped( VGUI_MapKey( wParam ), engSurface );
break;
case WM_CHAR:
case WM_SYSCHAR:
// already handled in Key_Event
break;
case WM_KEYUP:
case WM_SYSKEYUP:
engApp->internalKeyReleased( VGUI_MapKey( wParam ), engSurface );
break;
}
return 1;
}