xash3d-fwgs/engine/platform
Alibek Omarov 0c3be639c5 engine: reliably tell client.dll about vid mode changes 2019-11-26 02:47:48 +03:00
..
android Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
apple platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c 2019-10-30 16:46:18 +03:00
emscripten engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
linux engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
posix engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
sdl engine: reliably tell client.dll about vid mode changes 2019-11-26 02:47:48 +03:00
stub platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
swap zone, platform: add swap allocator 2019-10-26 12:10:50 +07:00
win32 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
platform.h engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00