mirror of https://github.com/FWGS/xash3d-fwgs
86 lines
1.8 KiB
C
86 lines
1.8 KiB
C
#include "port.h"
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#include "build.h"
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "filesystem.h"
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#if XASH_POSIX
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#include <dlfcn.h>
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#define LoadLibrary( x ) dlopen( x, RTLD_NOW )
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#define GetProcAddress( x, y ) dlsym( x, y )
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#define FreeLibrary( x ) dlclose( x )
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#elif XASH_WIN32
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#include <windows.h>
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#endif
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void *g_hModule;
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FSAPI g_pfnGetFSAPI;
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fs_api_t g_fs;
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fs_globals_t *g_nullglobals;
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static qboolean LoadFilesystem( void )
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{
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g_hModule = LoadLibrary( "filesystem_stdio." OS_LIB_EXT );
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if( !g_hModule )
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return false;
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g_pfnGetFSAPI = (void*)GetProcAddress( g_hModule, GET_FS_API );
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if( !g_pfnGetFSAPI )
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return false;
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if( !g_pfnGetFSAPI( FS_API_VERSION, &g_fs, &g_nullglobals, NULL ))
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return false;
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return true;
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}
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static int TestNoInit( void )
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{
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char nice[69];
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fs_dllinfo_t dllinfo;
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void *p;
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// here are the APIs that shouldn't fail without calling InitStdio
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g_fs.ShutdownStdio();
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g_fs.ClearSearchPath();
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g_fs.AllowDirectPaths( true );
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g_fs.AllowDirectPaths( false );
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if( g_fs.Search( "asfjkajk", 0, 0 ) != 0 )
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return 0;
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g_fs.SetCurrentDirectory( "." ); // must succeed!
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g_fs.FindLibrary( "kek", true, &dllinfo );
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if( g_fs.Open( "afbvasvwerf", "w+", true ) != 0 )
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return 0;
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if( g_fs.LoadFile( "hehe", NULL, true ) != 0 )
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return 0;
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p = g_fs.LoadDirectFile( "hehe", NULL );
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if( p ) free( p );
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g_fs.FileExists( "asdcv", 0 );
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g_fs.FileTime( "zxcasdfd", 0 );
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g_fs.FileSize( "asdqwe", 1 );
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g_fs.Rename( "cafqefv", "zvewfw" );
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g_fs.SysFileExists( "zbarbgaer" );
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g_fs.GetDiskPath( "aggasdfbaergba", 0 );
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g_fs.GetFullDiskPath( nice, sizeof( nice ), "oh my!", true );
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g_fs.Delete( "blabla" );
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return 1;
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}
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int main( void )
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{
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if( !LoadFilesystem() )
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return EXIT_FAILURE;
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if( !TestNoInit( ))
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return EXIT_FAILURE;
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FreeLibrary( g_hModule );
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printf( "success\n" );
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return EXIT_SUCCESS;
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}
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