xash3d-fwgs/ref/gl/gl2_shim
mittorn ddf3f2ffdb gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow 2023-10-16 06:47:55 +03:00
..
fragment.glsl.inc gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader 2023-10-16 06:47:55 +03:00
gl2_shim.c gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow 2023-10-16 06:47:55 +03:00
gl2_shim.h ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 2023-10-16 06:47:55 +03:00
vertex.glsl.inc gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader 2023-10-16 06:47:55 +03:00
wscript ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 2023-10-16 06:47:55 +03:00