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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-26 03:39:16 +01:00
xash3d-fwgs/ref/gl
2023-10-25 22:22:54 +03:00
..
gl2_shim gl2shim: workaround empty rgb5/rgb8 textures 2023-10-25 22:22:54 +03:00
vgl_shim
exports.txt
gl_alias.c
gl_backend.c ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 2023-08-21 10:01:59 +03:00
gl_beams.c
gl_context.c ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 2023-10-06 19:24:02 +03:00
gl_cull.c
gl_dbghulls.c ref: gl: fix r_showhull check 2023-05-29 14:42:16 +03:00
gl_decals.c
gl_draw.c
gl_export.h ref_gl: do not trust REFAPI context version, get it from OpenGL anyway 2023-10-16 06:47:55 +03:00
gl_frustum.c
gl_frustum.h
gl_image.c ref: gl: respect gl_texture_nearest value for skyboxes 2023-10-20 18:55:22 +03:00
gl_local.h ref_gl: integrate gl2shim extensions 2023-10-16 06:47:55 +03:00
gl_opengl.c ref_gl: force gles2 on non-nanogl until we support gles1 directly 2023-10-25 22:21:18 +03:00
gl_rlight.c
gl_rmain.c ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled 2023-10-16 06:47:55 +03:00
gl_rmath.c
gl_rmisc.c
gl_rpart.c
gl_rsurf.c ref_gl: remove complete useless macro, enable VBO under option 2023-10-14 08:04:17 +03:00
gl_sprite.c
gl_studio.c ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts 2023-10-16 06:47:55 +03:00
gl_triapi.c
gl_vgui.c
gl_warp.c Workaround core context issues 2023-10-16 06:47:55 +03:00
wscript ref_gl: try fix psvita 2023-10-16 06:47:55 +03:00