mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-28 13:02:13 +01:00
288 lines
5.8 KiB
C
288 lines
5.8 KiB
C
/*
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base_cmd.c - command & cvar hashmap. Insipred by Doom III
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Copyright (C) 2016 a1batross
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "base_cmd.h"
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#include "cdll_int.h"
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// TODO: use another hash function, as COM_HashKey depends on string length
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#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
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static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
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/*
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============
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BaseCmd_FindInBucket
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Find base command in bucket
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============
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*/
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base_command_hashmap_t *BaseCmd_FindInBucket( base_command_hashmap_t *bucket, base_command_type_e type, const char *name )
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{
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base_command_hashmap_t *i = bucket;
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for( ; i && ( i->type != type || Q_stricmp( name, i->name ) ); // filter out
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i = i->next );
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return i;
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}
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/*
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============
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BaseCmd_GetBucket
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Get bucket which contain basecmd by given name
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============
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*/
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base_command_hashmap_t *BaseCmd_GetBucket( const char *name )
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{
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return hashed_cmds[ COM_HashKey( name, HASH_SIZE ) ];
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}
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/*
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============
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BaseCmd_Find
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Find base command in hashmap
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============
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*/
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base_command_t *BaseCmd_Find( base_command_type_e type, const char *name )
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{
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base_command_hashmap_t *base = BaseCmd_GetBucket( name );
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base_command_hashmap_t *found = BaseCmd_FindInBucket( base, type, name );
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if( found )
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return found->basecmd;
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return NULL;
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}
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/*
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============
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BaseCmd_Find
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Find every type of base command and write into arguments
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============
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*/
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void BaseCmd_FindAll(const char *name, base_command_t **cmd, base_command_t **alias, base_command_t **cvar)
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{
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base_command_hashmap_t *base = BaseCmd_GetBucket( name );
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base_command_hashmap_t *i = base;
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ASSERT( cmd && alias && cvar );
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*cmd = *alias = *cvar = NULL;
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for( ; i; i = i->next )
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{
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if( !Q_stricmp( i->name, name ) )
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{
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switch( i->type )
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{
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case HM_CMD:
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*cmd = i->basecmd;
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break;
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case HM_CMDALIAS:
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*alias = i->basecmd;
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break;
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case HM_CVAR:
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*cvar = i->basecmd;
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break;
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default: break;
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}
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}
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}
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}
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/*
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============
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BaseCmd_Insert
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Add new typed base command to hashmap
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============
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*/
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void BaseCmd_Insert( base_command_type_e type, base_command_t *basecmd, const char *name )
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{
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uint hash = COM_HashKey( name, HASH_SIZE );
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base_command_hashmap_t *elem;
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elem = Z_Malloc( sizeof( base_command_hashmap_t ) );
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elem->basecmd = basecmd;
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elem->type = type;
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elem->name = name;
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elem->next = hashed_cmds[hash];
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hashed_cmds[hash] = elem;
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}
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/*
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============
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BaseCmd_Replace
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Used in case, when basecmd has been registered, but gamedll wants to register it's own
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============
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*/
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qboolean BaseCmd_Replace( base_command_type_e type, base_command_t *basecmd, const char *name )
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{
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base_command_hashmap_t *i = BaseCmd_GetBucket( name );
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for( ; i && ( i->type != type || Q_stricmp( name, i->name ) ) ; // filter out
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i = i->next );
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if( !i )
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{
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Con_Reportf( S_ERROR "BaseCmd_Replace: couldn't find %s\n", name);
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return false;
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}
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i->basecmd = basecmd;
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i->name = name; // may be freed after
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return true;
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}
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/*
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============
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BaseCmd_Remove
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Remove base command from hashmap
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============
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*/
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void BaseCmd_Remove( base_command_type_e type, const char *name )
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{
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uint hash = COM_HashKey( name, HASH_SIZE );
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base_command_hashmap_t *i, *prev;
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for( prev = NULL, i = hashed_cmds[hash]; i &&
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( Q_strcmp( i->name, name ) || i->type != type); // filter out
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prev = i, i = i->next );
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if( !i )
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{
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Con_Reportf( S_ERROR "Couldn't find %s in buckets\n", name );
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return;
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}
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if( prev )
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prev->next = i->next;
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else
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hashed_cmds[hash] = i->next;
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Z_Free( i );
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}
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/*
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============
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BaseCmd_Init
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initialize base command hashmap system
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============
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*/
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void BaseCmd_Init( void )
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{
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memset( hashed_cmds, 0, sizeof( hashed_cmds ) );
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}
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/*
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============
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BaseCmd_Stats_f
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============
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*/
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void BaseCmd_Stats_f( void )
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{
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int i, minsize = 99999, maxsize = -1, empty = 0;
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for( i = 0; i < HASH_SIZE; i++ )
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{
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base_command_hashmap_t *hm;
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int len = 0;
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// count bucket length
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for( hm = hashed_cmds[i]; hm; hm = hm->next, len++ );
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if( len == 0 )
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{
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empty++;
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continue;
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}
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if( len < minsize )
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minsize = len;
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if( len > maxsize )
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maxsize = len;
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}
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Con_Printf( "Base command stats:\n");
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Con_Printf( "Bucket minimal length: %d\n", minsize );
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Con_Printf( "Bucket maximum length: %d\n", maxsize );
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Con_Printf( "Empty buckets: %d\n", empty );
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}
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static void BaseCmd_CheckCvars( const char *key, const char *value, const void *unused, void *ptr )
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{
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base_command_t *v = BaseCmd_Find( HM_CVAR, key );
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qboolean *invalid = ptr;
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if( !v )
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{
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Con_Printf( "Cvar %s is missing in basecmd\n", key );
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*invalid = true;
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}
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}
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/*
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============
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BaseCmd_Stats_f
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testing order matches cbuf execute
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============
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*/
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void BaseCmd_Test_f( void )
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{
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void *cmd;
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cmdalias_t *a;
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qboolean invalid = false;
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// Cmd_LookupCmds don't allows to check alias, so just iterate
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for( a = Cmd_AliasGetList(); a; a = a->next )
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{
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base_command_t *v = BaseCmd_Find( HM_CMDALIAS, a->name );
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if( !v )
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{
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Con_Printf( "Alias %s is missing in basecmd\n", a->name );
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invalid = true;
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}
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}
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for( cmd = Cmd_GetFirstFunctionHandle(); cmd;
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cmd = Cmd_GetNextFunctionHandle( cmd ) )
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{
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base_command_t *v = BaseCmd_Find( HM_CMD, Cmd_GetName( cmd ) );
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if( !v )
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{
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Con_Printf( "Command %s is missing in basecmd\n", Cmd_GetName( cmd ) );
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invalid = true;
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}
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}
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Cvar_LookupVars( 0, NULL, &invalid, (setpair_t)BaseCmd_CheckCvars );
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if( !invalid )
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{
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Con_Printf( "BaseCmd is valid\n" );
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}
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}
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