mirror of
https://github.com/FWGS/xash3d-fwgs
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3245 lines
80 KiB
C
3245 lines
80 KiB
C
/*
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mod_bmodel.c - loading & handling world and brushmodels
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Copyright (C) 2016 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "mod_local.h"
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#include "sprite.h"
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#include "xash3d_mathlib.h"
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#include "alias.h"
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#include "studio.h"
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#include "wadfile.h"
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#include "world.h"
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#include "enginefeatures.h"
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#include "client.h"
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#include "server.h" // LUMP_ error codes
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#include "ref_common.h"
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typedef struct wadlist_s
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{
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char wadnames[MAX_MAP_WADS][32];
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int wadusage[MAX_MAP_WADS];
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int count;
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} wadlist_t;
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typedef struct leaflist_s
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{
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int count;
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int maxcount;
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qboolean overflowed;
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int *list;
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vec3_t mins, maxs;
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int topnode; // for overflows where each leaf can't be stored individually
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} leaflist_t;
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typedef struct
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{
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// generic lumps
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dmodel_t *submodels;
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size_t numsubmodels;
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dvertex_t *vertexes;
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size_t numvertexes;
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dplane_t *planes;
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size_t numplanes;
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union
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{
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dnode_t *nodes;
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dnode32_t *nodes32;
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};
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size_t numnodes;
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union
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{
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dleaf_t *leafs;
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dleaf32_t *leafs32;
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};
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size_t numleafs;
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union
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{
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dclipnode_t *clipnodes;
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dclipnode32_t *clipnodes32;
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};
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size_t numclipnodes;
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dtexinfo_t *texinfo;
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size_t numtexinfo;
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union
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{
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dmarkface_t *markfaces;
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dmarkface32_t *markfaces32;
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};
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size_t nummarkfaces;
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dsurfedge_t *surfedges;
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size_t numsurfedges;
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union
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{
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dedge_t *edges;
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dedge32_t *edges32;
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};
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size_t numedges;
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union
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{
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dface_t *surfaces;
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dface32_t *surfaces32;
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};
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size_t numsurfaces;
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dfaceinfo_t *faceinfo;
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size_t numfaceinfo;
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// array lumps
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byte *visdata;
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size_t visdatasize;
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byte *lightdata;
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size_t lightdatasize;
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byte *deluxdata;
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size_t deluxdatasize;
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byte *shadowdata;
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size_t shadowdatasize;
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byte *entdata;
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size_t entdatasize;
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// lumps that required personal handler
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dmiptexlump_t *textures;
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size_t texdatasize;
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// intermediate arrays (pointers will lost after loading, but keep the data)
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color24 *deluxedata_out; // deluxemap data pointer
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byte *shadowdata_out; // occlusion data pointer
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dclipnode32_t *clipnodes_out; // temporary 32-bit array to hold clipnodes
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// misc stuff
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wadlist_t wadlist;
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int lightmap_samples; // samples per lightmap (1 or 3)
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int version; // model version
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qboolean isworld;
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} dbspmodel_t;
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typedef struct
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{
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const char *lumpname;
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size_t entrysize;
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size_t maxcount;
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size_t count;
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} mlumpstat_t;
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typedef struct
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{
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char name[64]; // just for debug
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// count errors and warnings
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int numerrors;
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int numwarnings;
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} loadstat_t;
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#define CHECK_OVERFLOW BIT( 0 ) // if some of lumps will be overflowed this non fatal for us. But some lumps are critical. mark them
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#define USE_EXTRAHEADER BIT( 1 )
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#define LUMP_SAVESTATS BIT( 0 )
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#define LUMP_TESTONLY BIT( 1 )
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#define LUMP_SILENT BIT( 2 )
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typedef struct
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{
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int lumpnumber;
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const size_t mincount;
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const size_t maxcount;
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const int entrysize;
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const int entrysize32; // alternative (-1 by default)
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const char *loadname;
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int flags;
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const void **dataptr;
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size_t *count;
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} mlumpinfo_t;
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world_static_t world;
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static dbspmodel_t srcmodel;
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static loadstat_t loadstat;
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static model_t *worldmodel;
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static byte g_visdata[(MAX_MAP_LEAFS+7)/8]; // intermediate buffer
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static mlumpstat_t worldstats[HEADER_LUMPS+EXTRA_LUMPS];
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static mlumpinfo_t srclumps[HEADER_LUMPS] =
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{
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{ LUMP_ENTITIES, 32, MAX_MAP_ENTSTRING, sizeof( byte ), -1, "entities", 0, (const void **)&srcmodel.entdata, &srcmodel.entdatasize },
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{ LUMP_PLANES, 1, MAX_MAP_PLANES, sizeof( dplane_t ), -1, "planes", 0, (const void **)&srcmodel.planes, &srcmodel.numplanes },
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{ LUMP_TEXTURES, 1, MAX_MAP_MIPTEX, sizeof( byte ), -1, "textures", 0, (const void **)&srcmodel.textures, &srcmodel.texdatasize },
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{ LUMP_VERTEXES, 0, MAX_MAP_VERTS, sizeof( dvertex_t ), -1, "vertexes", 0, (const void **)&srcmodel.vertexes, &srcmodel.numvertexes },
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{ LUMP_VISIBILITY, 0, MAX_MAP_VISIBILITY, sizeof( byte ), -1, "visibility", 0, (const void **)&srcmodel.visdata, &srcmodel.visdatasize },
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{ LUMP_NODES, 1, MAX_MAP_NODES, sizeof( dnode_t ), sizeof( dnode32_t ), "nodes", CHECK_OVERFLOW, (const void **)&srcmodel.nodes, &srcmodel.numnodes },
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{ LUMP_TEXINFO, 0, MAX_MAP_TEXINFO, sizeof( dtexinfo_t ), -1, "texinfo", CHECK_OVERFLOW, (const void **)&srcmodel.texinfo, &srcmodel.numtexinfo },
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{ LUMP_FACES, 0, MAX_MAP_FACES, sizeof( dface_t ), sizeof( dface32_t ), "faces", CHECK_OVERFLOW, (const void **)&srcmodel.surfaces, &srcmodel.numsurfaces },
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{ LUMP_LIGHTING, 0, MAX_MAP_LIGHTING, sizeof( byte ), -1, "lightmaps", 0, (const void **)&srcmodel.lightdata, &srcmodel.lightdatasize },
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{ LUMP_CLIPNODES, 0, MAX_MAP_CLIPNODES, sizeof( dclipnode_t ), sizeof( dclipnode32_t ), "clipnodes", 0, (const void **)&srcmodel.clipnodes, &srcmodel.numclipnodes },
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{ LUMP_LEAFS, 1, MAX_MAP_LEAFS, sizeof( dleaf_t ), sizeof( dleaf32_t ), "leafs", CHECK_OVERFLOW, (const void **)&srcmodel.leafs, &srcmodel.numleafs },
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{ LUMP_MARKSURFACES, 0, MAX_MAP_MARKSURFACES, sizeof( dmarkface_t ), sizeof( dmarkface32_t ), "markfaces", 0, (const void **)&srcmodel.markfaces, &srcmodel.nummarkfaces },
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{ LUMP_EDGES, 0, MAX_MAP_EDGES, sizeof( dedge_t ), sizeof( dedge32_t ), "edges", 0, (const void **)&srcmodel.edges, &srcmodel.numedges },
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{ LUMP_SURFEDGES, 0, MAX_MAP_SURFEDGES, sizeof( dsurfedge_t ), -1, "surfedges", 0, (const void **)&srcmodel.surfedges, &srcmodel.numsurfedges },
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{ LUMP_MODELS, 1, MAX_MAP_MODELS, sizeof( dmodel_t ), -1, "models", CHECK_OVERFLOW, (const void **)&srcmodel.submodels, &srcmodel.numsubmodels },
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};
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static mlumpinfo_t extlumps[EXTRA_LUMPS] =
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{
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{ LUMP_LIGHTVECS, 0, MAX_MAP_LIGHTING, sizeof( byte ), -1, "deluxmaps", USE_EXTRAHEADER, (const void **)&srcmodel.deluxdata, &srcmodel.deluxdatasize },
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{ LUMP_FACEINFO, 0, MAX_MAP_FACEINFO, sizeof( dfaceinfo_t ), -1, "faceinfos", CHECK_OVERFLOW|USE_EXTRAHEADER, (const void **)&srcmodel.faceinfo, &srcmodel.numfaceinfo },
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{ LUMP_SHADOWMAP, 0, MAX_MAP_LIGHTING / 3, sizeof( byte ), -1, "shadowmap", USE_EXTRAHEADER, (const void **)&srcmodel.shadowdata, &srcmodel.shadowdatasize },
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};
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/*
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===============================================================================
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MAP PROCESSING
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===============================================================================
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*/
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/*
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=================
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Mod_LoadLump
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generic loader
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=================
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*/
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static void Mod_LoadLump( const byte *in, mlumpinfo_t *info, mlumpstat_t *stat, int flags )
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{
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int version = ((dheader_t *)in)->version;
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size_t numelems, real_entrysize;
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char msg1[32], msg2[32];
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dlump_t *l = NULL;
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if( FBitSet( info->flags, USE_EXTRAHEADER ))
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{
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dextrahdr_t *header = (dextrahdr_t *)((byte *)in + sizeof( dheader_t ));
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if( header->id != IDEXTRAHEADER || header->version != EXTRA_VERSION )
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return;
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l = &header->lumps[info->lumpnumber];
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}
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else
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{
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dheader_t *header = (dheader_t *)in;
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l = &header->lumps[info->lumpnumber];
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}
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// lump is unused by engine for some reasons ?
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if( !l || info->entrysize <= 0 || info->maxcount <= 0 )
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return;
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real_entrysize = info->entrysize; // default
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// analyze real entrysize
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if( version == QBSP2_VERSION && info->entrysize32 > 0 )
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{
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// always use alternate entrysize for BSP2
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real_entrysize = info->entrysize32;
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}
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else if( info->lumpnumber == LUMP_CLIPNODES && version != Q1BSP_VERSION )
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{
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// never run this check for BSP29 because Arguire QBSP 'broken' clipnodes!
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if(( l->filelen % info->entrysize ) || ( l->filelen / info->entrysize ) >= MAX_MAP_CLIPNODES )
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{
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real_entrysize = info->entrysize32;
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SetBits( flags, LUMP_SILENT ); // shut up warning
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}
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}
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// bmodels not required the visibility
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if( !FBitSet( flags, LUMP_TESTONLY ) && !world.loading && info->lumpnumber == LUMP_VISIBILITY )
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SetBits( flags, LUMP_SILENT ); // shut up warning
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// fill the stats for world
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if( FBitSet( flags, LUMP_SAVESTATS ))
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{
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stat->lumpname = info->loadname;
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stat->entrysize = real_entrysize;
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stat->maxcount = info->maxcount;
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if( real_entrysize != 0 )
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stat->count = l->filelen / real_entrysize;
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}
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Q_strncpy( msg1, info->loadname, sizeof( msg1 ));
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Q_strncpy( msg2, info->loadname, sizeof( msg2 ));
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msg2[0] = Q_toupper( msg2[0] ); // first letter in cap
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// lump is not present
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if( l->filelen <= 0 )
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{
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// don't warn about extra lumps - it's optional
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if( !FBitSet( info->flags, USE_EXTRAHEADER ))
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{
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// some data array that may be optional
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if( real_entrysize == sizeof( byte ))
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{
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if( !FBitSet( flags, LUMP_SILENT ))
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{
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Con_DPrintf( S_WARN "map ^2%s^7 has no %s\n", loadstat.name, msg1 );
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loadstat.numwarnings++;
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}
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}
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else if( info->mincount > 0 )
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{
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// it has the mincount and the lump is completely missed!
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if( !FBitSet( flags, LUMP_SILENT ))
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Con_DPrintf( S_ERROR "map ^2%s^7 has no %s\n", loadstat.name, msg1 );
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loadstat.numerrors++;
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}
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}
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return;
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}
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if( l->filelen % real_entrysize )
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{
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if( !FBitSet( flags, LUMP_SILENT ))
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Con_DPrintf( S_ERROR "Mod_Load%s: Lump size %d was not a multiple of %lu bytes\n", msg2, l->filelen, real_entrysize );
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loadstat.numerrors++;
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return;
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}
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numelems = l->filelen / real_entrysize;
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if( numelems < info->mincount )
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{
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// it has the mincount and it's smaller than this limit
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if( !FBitSet( flags, LUMP_SILENT ))
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Con_DPrintf( S_ERROR "map ^2%s^7 has no %s\n", loadstat.name, msg1 );
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loadstat.numerrors++;
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return;
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}
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if( numelems > info->maxcount )
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{
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// it has the maxcount and it's overflowed
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if( FBitSet( info->flags, CHECK_OVERFLOW ))
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{
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if( !FBitSet( flags, LUMP_SILENT ))
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Con_DPrintf( S_ERROR "map ^2%s^7 has too many %s\n", loadstat.name, msg1 );
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loadstat.numerrors++;
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return;
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}
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else if( !FBitSet( flags, LUMP_SILENT ))
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{
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// just throw warning
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Con_DPrintf( S_WARN "map ^2%s^7 has too many %s\n", loadstat.name, msg1 );
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loadstat.numwarnings++;
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}
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}
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if( FBitSet( flags, LUMP_TESTONLY ))
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return; // don't fill the intermediate struct
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// all checks are passed, store pointers
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if( info->dataptr ) *info->dataptr = (void *)(in + l->fileofs);
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if( info->count ) *info->count = numelems;
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}
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/*
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================
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Mod_ArrayUsage
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================
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*/
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static int Mod_ArrayUsage( const char *szItem, int items, int maxitems, int itemsize )
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{
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float percentage = maxitems ? (items * 100.0f / maxitems) : 0.0f;
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Con_Printf( "%-12s %7i/%-7i %8i/%-8i (%4.1f%%) ", szItem, items, maxitems, items * itemsize, maxitems * itemsize, percentage );
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if( percentage > 99.99f )
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Con_Printf( "^1SIZE OVERFLOW!!!^7\n" );
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else if( percentage > 95.0f )
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Con_Printf( "^3SIZE DANGER!^7\n" );
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else if( percentage > 80.0f )
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Con_Printf( "^2VERY FULL!^7\n" );
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else Con_Printf( "\n" );
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return items * itemsize;
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}
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/*
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================
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Mod_GlobUsage
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================
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*/
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static int Mod_GlobUsage( const char *szItem, int itemstorage, int maxstorage )
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{
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float percentage = maxstorage ? (itemstorage * 100.0f / maxstorage) : 0.0f;
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Con_Printf( "%-15s %-12s %8i/%-8i (%4.1f%%) ", szItem, "[variable]", itemstorage, maxstorage, percentage );
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if( percentage > 99.99f )
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Con_Printf( "^1SIZE OVERFLOW!!!^7\n" );
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else if( percentage > 95.0f )
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Con_Printf( "^3SIZE DANGER!^7\n" );
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else if( percentage > 80.0f )
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Con_Printf( "^2VERY FULL!^7\n" );
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else Con_Printf( "\n" );
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return itemstorage;
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}
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/*
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=============
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Mod_PrintWorldStats_f
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Dumps info about world
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=============
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*/
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void Mod_PrintWorldStats_f( void )
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{
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int i, totalmemory = 0;
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model_t *w = worldmodel;
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if( !w || !w->numsubmodels )
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{
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Con_Printf( "No map loaded\n" );
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return;
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}
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Con_Printf( "\n" );
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Con_Printf( "Object names Objects/Maxobjs Memory / Maxmem Fullness\n" );
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Con_Printf( "------------ --------------- --------------- --------\n" );
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for( i = 0; i < ARRAYSIZE( worldstats ); i++ )
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{
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mlumpstat_t *stat = &worldstats[i];
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if( !stat->lumpname || !stat->maxcount || !stat->count )
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continue; // unused or lump is empty
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if( stat->entrysize == sizeof( byte ))
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totalmemory += Mod_GlobUsage( stat->lumpname, stat->count, stat->maxcount );
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else totalmemory += Mod_ArrayUsage( stat->lumpname, stat->count, stat->maxcount, stat->entrysize );
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}
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Con_Printf( "=== Total BSP file data space used: %s ===\n", Q_memprint( totalmemory ));
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Con_Printf( "World size ( %g %g %g ) units\n", world.size[0], world.size[1], world.size[2] );
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Con_Printf( "Supports transparency world water: %s\n", FBitSet( world.flags, FWORLD_WATERALPHA ) ? "Yes" : "No" );
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Con_Printf( "Lighting: %s\n", FBitSet( w->flags, MODEL_COLORED_LIGHTING ) ? "colored" : "monochrome" );
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Con_Printf( "World total leafs: %d\n", worldmodel->numleafs + 1 );
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Con_Printf( "original name: ^1%s\n", worldmodel->name );
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Con_Printf( "internal name: %s\n", (world.message[0]) ? va( "^2%s", world.message ) : "none" );
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Con_Printf( "map compiler: %s\n", (world.compiler[0]) ? va( "^3%s", world.compiler ) : "unknown" );
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Con_Printf( "map editor: %s\n", (world.generator[0]) ? va( "^2%s", world.generator ) : "unknown" );
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}
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/*
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===============================================================================
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COMMON ROUTINES
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===============================================================================
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*/
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/*
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===================
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Mod_DecompressPVS
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===================
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*/
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byte *Mod_DecompressPVS( const byte *in, int visbytes )
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{
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byte *out;
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int c;
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out = g_visdata;
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if( !in )
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{
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// no vis info, so make all visible
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while( visbytes )
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{
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*out++ = 0xff;
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visbytes--;
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}
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return g_visdata;
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}
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do
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{
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if( *in )
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{
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*out++ = *in++;
|
|
continue;
|
|
}
|
|
|
|
c = in[1];
|
|
in += 2;
|
|
|
|
while( c )
|
|
{
|
|
*out++ = 0;
|
|
c--;
|
|
}
|
|
} while( out - g_visdata < visbytes );
|
|
|
|
return g_visdata;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_PointInLeaf
|
|
|
|
==================
|
|
*/
|
|
mleaf_t *Mod_PointInLeaf( const vec3_t p, mnode_t *node )
|
|
{
|
|
Assert( node != NULL );
|
|
|
|
while( 1 )
|
|
{
|
|
if( node->contents < 0 )
|
|
return (mleaf_t *)node;
|
|
node = node->children[PlaneDiff( p, node->plane ) <= 0];
|
|
}
|
|
|
|
// never reached
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_GetPVSForPoint
|
|
|
|
Returns PVS data for a given point
|
|
NOTE: can return NULL
|
|
==================
|
|
*/
|
|
byte *Mod_GetPVSForPoint( const vec3_t p )
|
|
{
|
|
mnode_t *node;
|
|
mleaf_t *leaf = NULL;
|
|
|
|
ASSERT( worldmodel != NULL );
|
|
|
|
node = worldmodel->nodes;
|
|
|
|
while( 1 )
|
|
{
|
|
if( node->contents < 0 )
|
|
{
|
|
leaf = (mleaf_t *)node;
|
|
break; // we found a leaf
|
|
}
|
|
node = node->children[PlaneDiff( p, node->plane ) <= 0];
|
|
}
|
|
|
|
if( leaf && leaf->cluster >= 0 )
|
|
return Mod_DecompressPVS( leaf->compressed_vis, world.visbytes );
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_FatPVS_RecursiveBSPNode
|
|
|
|
==================
|
|
*/
|
|
static void Mod_FatPVS_RecursiveBSPNode( const vec3_t org, float radius, byte *visbuffer, int visbytes, mnode_t *node )
|
|
{
|
|
int i;
|
|
|
|
while( node->contents >= 0 )
|
|
{
|
|
float d = PlaneDiff( org, node->plane );
|
|
|
|
if( d > radius )
|
|
node = node->children[0];
|
|
else if( d < -radius )
|
|
node = node->children[1];
|
|
else
|
|
{
|
|
// go down both sides
|
|
Mod_FatPVS_RecursiveBSPNode( org, radius, visbuffer, visbytes, node->children[0] );
|
|
node = node->children[1];
|
|
}
|
|
}
|
|
|
|
// if this leaf is in a cluster, accumulate the vis bits
|
|
if(((mleaf_t *)node)->cluster >= 0 )
|
|
{
|
|
byte *vis = Mod_DecompressPVS( ((mleaf_t *)node)->compressed_vis, world.visbytes );
|
|
|
|
for( i = 0; i < visbytes; i++ )
|
|
visbuffer[i] |= vis[i];
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_FatPVS_RecursiveBSPNode
|
|
|
|
Calculates a PVS that is the inclusive or of all leafs
|
|
within radius pixels of the given point.
|
|
==================
|
|
*/
|
|
int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis )
|
|
{
|
|
int bytes = world.visbytes;
|
|
mleaf_t *leaf = NULL;
|
|
|
|
ASSERT( worldmodel != NULL );
|
|
|
|
leaf = Mod_PointInLeaf( org, worldmodel->nodes );
|
|
bytes = Q_min( bytes, visbytes );
|
|
|
|
// enable full visibility for some reasons
|
|
if( fullvis || !worldmodel->visdata || !leaf || leaf->cluster < 0 )
|
|
{
|
|
memset( visbuffer, 0xFF, bytes );
|
|
return bytes;
|
|
}
|
|
|
|
if( !merge ) memset( visbuffer, 0x00, bytes );
|
|
|
|
Mod_FatPVS_RecursiveBSPNode( org, radius, visbuffer, bytes, worldmodel->nodes );
|
|
|
|
return bytes;
|
|
}
|
|
|
|
/*
|
|
======================================================================
|
|
|
|
LEAF LISTING
|
|
|
|
======================================================================
|
|
*/
|
|
static void Mod_BoxLeafnums_r( leaflist_t *ll, mnode_t *node )
|
|
{
|
|
int sides;
|
|
|
|
while( 1 )
|
|
{
|
|
if( node->contents == CONTENTS_SOLID )
|
|
return;
|
|
|
|
if( node->contents < 0 )
|
|
{
|
|
mleaf_t *leaf = (mleaf_t *)node;
|
|
|
|
// it's a leaf!
|
|
if( ll->count >= ll->maxcount )
|
|
{
|
|
ll->overflowed = true;
|
|
return;
|
|
}
|
|
|
|
ll->list[ll->count++] = leaf->cluster;
|
|
return;
|
|
}
|
|
|
|
sides = BOX_ON_PLANE_SIDE( ll->mins, ll->maxs, node->plane );
|
|
|
|
if( sides == 1 )
|
|
{
|
|
node = node->children[0];
|
|
}
|
|
else if( sides == 2 )
|
|
{
|
|
node = node->children[1];
|
|
}
|
|
else
|
|
{
|
|
// go down both
|
|
if( ll->topnode == -1 )
|
|
ll->topnode = node - worldmodel->nodes;
|
|
Mod_BoxLeafnums_r( ll, node->children[0] );
|
|
node = node->children[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_BoxLeafnums
|
|
==================
|
|
*/
|
|
static int Mod_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list, int listsize, int *topnode )
|
|
{
|
|
leaflist_t ll;
|
|
|
|
if( !worldmodel ) return 0;
|
|
|
|
VectorCopy( mins, ll.mins );
|
|
VectorCopy( maxs, ll.maxs );
|
|
|
|
ll.maxcount = listsize;
|
|
ll.overflowed = false;
|
|
ll.topnode = -1;
|
|
ll.list = list;
|
|
ll.count = 0;
|
|
|
|
Mod_BoxLeafnums_r( &ll, worldmodel->nodes );
|
|
|
|
if( topnode ) *topnode = ll.topnode;
|
|
return ll.count;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Mod_BoxVisible
|
|
|
|
Returns true if any leaf in boxspace
|
|
is potentially visible
|
|
=============
|
|
*/
|
|
qboolean Mod_BoxVisible( const vec3_t mins, const vec3_t maxs, const byte *visbits )
|
|
{
|
|
int leafList[MAX_BOX_LEAFS];
|
|
int i, count;
|
|
|
|
if( !visbits || !mins || !maxs )
|
|
return true;
|
|
|
|
count = Mod_BoxLeafnums( mins, maxs, leafList, MAX_BOX_LEAFS, NULL );
|
|
|
|
for( i = 0; i < count; i++ )
|
|
{
|
|
if( CHECKVISBIT( visbits, leafList[i] ))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Mod_HeadnodeVisible
|
|
=============
|
|
*/
|
|
qboolean Mod_HeadnodeVisible( mnode_t *node, const byte *visbits, int *lastleaf )
|
|
{
|
|
if( !node || node->contents == CONTENTS_SOLID )
|
|
return false;
|
|
|
|
if( node->contents < 0 )
|
|
{
|
|
if( !CHECKVISBIT( visbits, ((mleaf_t *)node)->cluster ))
|
|
return false;
|
|
|
|
if( lastleaf )
|
|
*lastleaf = ((mleaf_t *)node)->cluster;
|
|
return true;
|
|
}
|
|
|
|
if( Mod_HeadnodeVisible( node->children[0], visbits, lastleaf ))
|
|
return true;
|
|
|
|
if( Mod_HeadnodeVisible( node->children[1], visbits, lastleaf ))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_AmbientLevels
|
|
|
|
grab the ambient sound levels for current point
|
|
==================
|
|
*/
|
|
void Mod_AmbientLevels( const vec3_t p, byte *pvolumes )
|
|
{
|
|
mleaf_t *leaf;
|
|
|
|
if( !worldmodel || !p || !pvolumes )
|
|
return;
|
|
|
|
leaf = Mod_PointInLeaf( p, worldmodel->nodes );
|
|
*(int *)pvolumes = *(int *)leaf->ambient_sound_level;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_FindModelOrigin
|
|
|
|
routine to detect bmodels with origin-brush
|
|
=================
|
|
*/
|
|
static void Mod_FindModelOrigin( const char *entities, const char *modelname, vec3_t origin )
|
|
{
|
|
char *pfile;
|
|
string keyname;
|
|
char token[2048];
|
|
qboolean model_found;
|
|
qboolean origin_found;
|
|
|
|
if( !entities || !modelname || !*modelname )
|
|
return;
|
|
|
|
if( !origin || !VectorIsNull( origin ))
|
|
return;
|
|
|
|
pfile = (char *)entities;
|
|
|
|
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
|
{
|
|
if( token[0] != '{' )
|
|
Host_Error( "Mod_FindModelOrigin: found %s when expecting {\n", token );
|
|
|
|
model_found = origin_found = false;
|
|
VectorClear( origin );
|
|
|
|
while( 1 )
|
|
{
|
|
// parse key
|
|
if(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) == NULL )
|
|
Host_Error( "Mod_FindModelOrigin: EOF without closing brace\n" );
|
|
if( token[0] == '}' ) break; // end of desc
|
|
|
|
Q_strncpy( keyname, token, sizeof( keyname ));
|
|
|
|
// parse value
|
|
if(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) == NULL )
|
|
Host_Error( "Mod_FindModelOrigin: EOF without closing brace\n" );
|
|
|
|
if( token[0] == '}' )
|
|
Host_Error( "Mod_FindModelOrigin: closing brace without data\n" );
|
|
|
|
if( !Q_stricmp( keyname, "model" ) && !Q_stricmp( modelname, token ))
|
|
model_found = true;
|
|
|
|
if( !Q_stricmp( keyname, "origin" ))
|
|
{
|
|
Q_atov( origin, token, 3 );
|
|
origin_found = true;
|
|
}
|
|
}
|
|
|
|
if( model_found ) break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_CheckWaterAlphaSupport
|
|
|
|
converted maps potential may don't
|
|
support water transparency
|
|
==================
|
|
*/
|
|
static qboolean Mod_CheckWaterAlphaSupport( dbspmodel_t *bmod )
|
|
{
|
|
mleaf_t *leaf;
|
|
int i, j;
|
|
const byte *pvs;
|
|
|
|
if( bmod->visdatasize <= 0 )
|
|
return true;
|
|
|
|
// check all liquid leafs to see if they can see into empty leafs, if any
|
|
// can we can assume this map supports r_wateralpha
|
|
for( i = 0, leaf = loadmodel->leafs; i < loadmodel->numleafs; i++, leaf++ )
|
|
{
|
|
if(( leaf->contents == CONTENTS_WATER || leaf->contents == CONTENTS_SLIME ) && leaf->cluster >= 0 )
|
|
{
|
|
pvs = Mod_DecompressPVS( leaf->compressed_vis, world.visbytes );
|
|
|
|
for( j = 0; j < loadmodel->numleafs; j++ )
|
|
{
|
|
if( CHECKVISBIT( pvs, loadmodel->leafs[j].cluster ) && loadmodel->leafs[j].contents == CONTENTS_EMPTY )
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_SampleSizeForFace
|
|
|
|
return the current lightmap resolution per face
|
|
==================
|
|
*/
|
|
int Mod_SampleSizeForFace( msurface_t *surf )
|
|
{
|
|
if( !surf || !surf->texinfo )
|
|
return LM_SAMPLE_SIZE;
|
|
|
|
// world luxels has more priority
|
|
if( FBitSet( surf->texinfo->flags, TEX_WORLD_LUXELS ))
|
|
return 1;
|
|
|
|
if( FBitSet( surf->texinfo->flags, TEX_EXTRA_LIGHTMAP ))
|
|
return LM_SAMPLE_EXTRASIZE;
|
|
|
|
if( surf->texinfo->faceinfo )
|
|
return surf->texinfo->faceinfo->texture_step;
|
|
|
|
return LM_SAMPLE_SIZE;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_GetFaceContents
|
|
|
|
determine face contents by name
|
|
==================
|
|
*/
|
|
static int Mod_GetFaceContents( const char *name )
|
|
{
|
|
if( !Q_strnicmp( name, "SKY", 3 ))
|
|
return CONTENTS_SKY;
|
|
|
|
if( name[0] == '!' || name[0] == '*' )
|
|
{
|
|
if( !Q_strnicmp( name + 1, "lava", 4 ))
|
|
return CONTENTS_LAVA;
|
|
else if( !Q_strnicmp( name + 1, "slime", 5 ))
|
|
return CONTENTS_SLIME;
|
|
return CONTENTS_WATER; // otherwise it's water
|
|
}
|
|
|
|
if( !Q_strnicmp( name, "water", 5 ))
|
|
return CONTENTS_WATER;
|
|
|
|
return CONTENTS_SOLID;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_GetFaceContents
|
|
|
|
determine face contents by name
|
|
==================
|
|
*/
|
|
static mvertex_t *Mod_GetVertexByNumber( model_t *mod, int surfedge )
|
|
{
|
|
int lindex;
|
|
medge_t *edge;
|
|
|
|
lindex = mod->surfedges[surfedge];
|
|
|
|
if( lindex > 0 )
|
|
{
|
|
edge = &mod->edges[lindex];
|
|
return &mod->vertexes[edge->v[0]];
|
|
}
|
|
else
|
|
{
|
|
edge = &mod->edges[-lindex];
|
|
return &mod->vertexes[edge->v[1]];
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_MakeNormalAxial
|
|
|
|
remove jitter from near-axial normals
|
|
==================
|
|
*/
|
|
static void Mod_MakeNormalAxial( vec3_t normal )
|
|
{
|
|
int i, type;
|
|
|
|
for( type = 0; type < 3; type++ )
|
|
{
|
|
if( fabs( normal[type] ) > 0.9999f )
|
|
break;
|
|
}
|
|
|
|
// make positive and pure axial
|
|
for( i = 0; i < 3 && type != 3; i++ )
|
|
{
|
|
if( i == type )
|
|
normal[i] = 1.0f;
|
|
else normal[i] = 0.0f;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_LightMatrixFromTexMatrix
|
|
|
|
compute lightmap matrix based on texture matrix
|
|
==================
|
|
*/
|
|
static void Mod_LightMatrixFromTexMatrix( const mtexinfo_t *tx, float lmvecs[2][4] )
|
|
{
|
|
float lmscale = LM_SAMPLE_SIZE;
|
|
int i, j;
|
|
|
|
// this is can't be possible but who knews
|
|
if( FBitSet( tx->flags, TEX_EXTRA_LIGHTMAP ))
|
|
lmscale = LM_SAMPLE_EXTRASIZE;
|
|
|
|
if( tx->faceinfo )
|
|
lmscale = tx->faceinfo->texture_step;
|
|
|
|
// copy texmatrix into lightmap matrix fisrt
|
|
for( i = 0; i < 2; i++ )
|
|
{
|
|
for( j = 0; j < 4; j++ )
|
|
{
|
|
lmvecs[i][j] = tx->vecs[i][j];
|
|
}
|
|
}
|
|
|
|
if( !FBitSet( tx->flags, TEX_WORLD_LUXELS ))
|
|
return; // just use texmatrix
|
|
|
|
VectorNormalize( lmvecs[0] );
|
|
VectorNormalize( lmvecs[1] );
|
|
|
|
if( FBitSet( tx->flags, TEX_AXIAL_LUXELS ))
|
|
{
|
|
Mod_MakeNormalAxial( lmvecs[0] );
|
|
Mod_MakeNormalAxial( lmvecs[1] );
|
|
}
|
|
|
|
// put the lighting origin at center the of poly
|
|
VectorScale( lmvecs[0], (1.0f / lmscale), lmvecs[0] );
|
|
VectorScale( lmvecs[1], -(1.0f / lmscale), lmvecs[1] );
|
|
|
|
lmvecs[0][3] = lmscale * 0.5f;
|
|
lmvecs[1][3] = -lmscale * 0.5f;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_CalcSurfaceExtents
|
|
|
|
Fills in surf->texturemins[] and surf->extents[]
|
|
=================
|
|
*/
|
|
static void Mod_CalcSurfaceExtents( msurface_t *surf )
|
|
{
|
|
// this place is VERY critical to precision
|
|
// keep it as float, don't use double, because it causes issues with lightmap
|
|
float mins[2], maxs[2], val;
|
|
float lmmins[2], lmmaxs[2];
|
|
int bmins[2], bmaxs[2];
|
|
int i, j, e, sample_size;
|
|
mextrasurf_t *info = surf->info;
|
|
int facenum = surf - loadmodel->surfaces;
|
|
mtexinfo_t *tex;
|
|
mvertex_t *v;
|
|
|
|
sample_size = Mod_SampleSizeForFace( surf );
|
|
tex = surf->texinfo;
|
|
|
|
Mod_LightMatrixFromTexMatrix( tex, info->lmvecs );
|
|
|
|
mins[0] = lmmins[0] = mins[1] = lmmins[1] = 999999;
|
|
maxs[0] = lmmaxs[0] = maxs[1] = lmmaxs[1] =-999999;
|
|
|
|
for( i = 0; i < surf->numedges; i++ )
|
|
{
|
|
e = loadmodel->surfedges[surf->firstedge + i];
|
|
|
|
if( e >= loadmodel->numedges || e <= -loadmodel->numedges )
|
|
Host_Error( "Mod_CalcSurfaceExtents: bad edge\n" );
|
|
|
|
if( e >= 0 ) v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
|
|
else v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
val = DotProductPrecise( v->position, surf->texinfo->vecs[j] ) + surf->texinfo->vecs[j][3];
|
|
mins[j] = Q_min( val, mins[j] );
|
|
maxs[j] = Q_max( val, maxs[j] );
|
|
}
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
val = DotProductPrecise( v->position, info->lmvecs[j] ) + info->lmvecs[j][3];
|
|
lmmins[j] = Q_min( val, lmmins[j] );
|
|
lmmaxs[j] = Q_max( val, lmmaxs[j] );
|
|
}
|
|
}
|
|
|
|
for( i = 0; i < 2; i++ )
|
|
{
|
|
bmins[i] = floor( mins[i] / sample_size );
|
|
bmaxs[i] = ceil( maxs[i] / sample_size );
|
|
|
|
surf->texturemins[i] = bmins[i] * sample_size;
|
|
surf->extents[i] = (bmaxs[i] - bmins[i]) * sample_size;
|
|
|
|
if( FBitSet( tex->flags, TEX_WORLD_LUXELS ))
|
|
{
|
|
lmmins[i] = floor( lmmins[i] );
|
|
lmmaxs[i] = ceil( lmmaxs[i] );
|
|
|
|
info->lightmapmins[i] = lmmins[i];
|
|
info->lightextents[i] = (lmmaxs[i] - lmmins[i]);
|
|
}
|
|
else
|
|
{
|
|
// just copy texturemins
|
|
info->lightmapmins[i] = surf->texturemins[i];
|
|
info->lightextents[i] = surf->extents[i];
|
|
}
|
|
|
|
#if !XASH_DEDICATED && 0 // REFTODO:
|
|
if( !FBitSet( tex->flags, TEX_SPECIAL ) && ( surf->extents[i] > 16384 ) && ( tr.block_size == BLOCK_SIZE_DEFAULT ))
|
|
Con_Reportf( S_ERROR "Bad surface extents %i\n", surf->extents[i] );
|
|
#endif // XASH_DEDICATED
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_CalcSurfaceBounds
|
|
|
|
fills in surf->mins and surf->maxs
|
|
=================
|
|
*/
|
|
static void Mod_CalcSurfaceBounds( msurface_t *surf )
|
|
{
|
|
int i, e;
|
|
mvertex_t *v;
|
|
|
|
ClearBounds( surf->info->mins, surf->info->maxs );
|
|
|
|
for( i = 0; i < surf->numedges; i++ )
|
|
{
|
|
e = loadmodel->surfedges[surf->firstedge + i];
|
|
|
|
if( e >= loadmodel->numedges || e <= -loadmodel->numedges )
|
|
Host_Error( "Mod_CalcSurfaceBounds: bad edge\n" );
|
|
|
|
if( e >= 0 ) v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
|
|
else v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
|
|
AddPointToBounds( v->position, surf->info->mins, surf->info->maxs );
|
|
}
|
|
|
|
VectorAverage( surf->info->mins, surf->info->maxs, surf->info->origin );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_CreateFaceBevels
|
|
=================
|
|
*/
|
|
static void Mod_CreateFaceBevels( msurface_t *surf )
|
|
{
|
|
vec3_t delta, edgevec;
|
|
byte *facebevel;
|
|
vec3_t faceNormal;
|
|
mvertex_t *v0, *v1;
|
|
int contents;
|
|
int i, size;
|
|
vec_t radius;
|
|
mfacebevel_t *fb;
|
|
|
|
if( surf->texinfo && surf->texinfo->texture )
|
|
contents = Mod_GetFaceContents( surf->texinfo->texture->name );
|
|
else contents = CONTENTS_SOLID;
|
|
|
|
size = sizeof( mfacebevel_t ) + surf->numedges * sizeof( mplane_t );
|
|
facebevel = (byte *)Mem_Calloc( loadmodel->mempool, size );
|
|
fb = (mfacebevel_t *)facebevel;
|
|
facebevel += sizeof( mfacebevel_t );
|
|
fb->edges = (mplane_t *)facebevel;
|
|
fb->numedges = surf->numedges;
|
|
fb->contents = contents;
|
|
surf->info->bevel = fb;
|
|
|
|
if( FBitSet( surf->flags, SURF_PLANEBACK ))
|
|
VectorNegate( surf->plane->normal, faceNormal );
|
|
else VectorCopy( surf->plane->normal, faceNormal );
|
|
|
|
// compute face origin and plane edges
|
|
for( i = 0; i < surf->numedges; i++ )
|
|
{
|
|
mplane_t *dest = &fb->edges[i];
|
|
|
|
v0 = Mod_GetVertexByNumber( loadmodel, surf->firstedge + i );
|
|
v1 = Mod_GetVertexByNumber( loadmodel, surf->firstedge + (i + 1) % surf->numedges );
|
|
VectorSubtract( v1->position, v0->position, edgevec );
|
|
CrossProduct( faceNormal, edgevec, dest->normal );
|
|
VectorNormalize( dest->normal );
|
|
dest->dist = DotProduct( dest->normal, v0->position );
|
|
dest->type = PlaneTypeForNormal( dest->normal );
|
|
VectorAdd( fb->origin, v0->position, fb->origin );
|
|
}
|
|
|
|
VectorScale( fb->origin, 1.0f / surf->numedges, fb->origin );
|
|
|
|
// compute face radius
|
|
for( i = 0; i < surf->numedges; i++ )
|
|
{
|
|
v0 = Mod_GetVertexByNumber( loadmodel, surf->firstedge + i );
|
|
VectorSubtract( v0->position, fb->origin, delta );
|
|
radius = DotProduct( delta, delta );
|
|
fb->radius = Q_max( radius, fb->radius );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_SetParent
|
|
=================
|
|
*/
|
|
static void Mod_SetParent( mnode_t *node, mnode_t *parent )
|
|
{
|
|
node->parent = parent;
|
|
|
|
if( node->contents < 0 ) return; // it's leaf
|
|
Mod_SetParent( node->children[0], node );
|
|
Mod_SetParent( node->children[1], node );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CountClipNodes_r
|
|
==================
|
|
*/
|
|
static void CountClipNodes_r( mclipnode_t *src, hull_t *hull, int nodenum )
|
|
{
|
|
// leaf?
|
|
if( nodenum < 0 ) return;
|
|
|
|
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
|
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
|
hull->lastclipnode++;
|
|
|
|
CountClipNodes_r( src, hull, src[nodenum].children[0] );
|
|
CountClipNodes_r( src, hull, src[nodenum].children[1] );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CountClipNodes32_r
|
|
==================
|
|
*/
|
|
static void CountClipNodes32_r( dclipnode32_t *src, hull_t *hull, int nodenum )
|
|
{
|
|
// leaf?
|
|
if( nodenum < 0 ) return;
|
|
|
|
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
|
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
|
hull->lastclipnode++;
|
|
|
|
CountClipNodes32_r( src, hull, src[nodenum].children[0] );
|
|
CountClipNodes32_r( src, hull, src[nodenum].children[1] );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
RemapClipNodes_r
|
|
==================
|
|
*/
|
|
static int RemapClipNodes_r( dclipnode32_t *srcnodes, hull_t *hull, int nodenum )
|
|
{
|
|
dclipnode32_t *src;
|
|
mclipnode_t *out;
|
|
int i, c;
|
|
|
|
// leaf?
|
|
if( nodenum < 0 )
|
|
return nodenum;
|
|
|
|
// emit a clipnode
|
|
if( hull->lastclipnode == MAX_MAP_CLIPNODES )
|
|
Host_Error( "MAX_MAP_CLIPNODES limit exceeded\n" );
|
|
src = srcnodes + nodenum;
|
|
|
|
c = hull->lastclipnode;
|
|
out = &hull->clipnodes[c];
|
|
hull->lastclipnode++;
|
|
|
|
out->planenum = src->planenum;
|
|
|
|
for( i = 0; i < 2; i++ )
|
|
out->children[i] = RemapClipNodes_r( srcnodes, hull, src->children[i] );
|
|
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_MakeHull0
|
|
|
|
Duplicate the drawing hull structure as a clipping hull
|
|
=================
|
|
*/
|
|
static void Mod_MakeHull0( void )
|
|
{
|
|
mnode_t *in, *child;
|
|
mclipnode_t *out;
|
|
hull_t *hull;
|
|
int i, j;
|
|
|
|
hull = &loadmodel->hulls[0];
|
|
hull->clipnodes = out = Mem_Malloc( loadmodel->mempool, loadmodel->numnodes * sizeof( *out ));
|
|
in = loadmodel->nodes;
|
|
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = loadmodel->numnodes - 1;
|
|
hull->planes = loadmodel->planes;
|
|
|
|
for( i = 0; i < loadmodel->numnodes; i++, out++, in++ )
|
|
{
|
|
out->planenum = in->plane - loadmodel->planes;
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
child = in->children[j];
|
|
|
|
if( child->contents < 0 )
|
|
out->children[j] = child->contents;
|
|
else out->children[j] = child - loadmodel->nodes;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_SetupHull
|
|
=================
|
|
*/
|
|
static void Mod_SetupHull( dbspmodel_t *bmod, model_t *mod, poolhandle_t mempool, int headnode, int hullnum )
|
|
{
|
|
hull_t *hull = &mod->hulls[hullnum];
|
|
int count;
|
|
|
|
// assume no hull
|
|
hull->firstclipnode = hull->lastclipnode = 0;
|
|
hull->planes = NULL; // hull is missed
|
|
|
|
if(( headnode == -1 ) || ( hullnum != 1 && headnode == 0 ))
|
|
return; // hull missed
|
|
|
|
if( headnode >= mod->numclipnodes )
|
|
return; // ZHLT weird empty hulls
|
|
|
|
switch( hullnum )
|
|
{
|
|
case 1:
|
|
VectorCopy( host.player_mins[0], hull->clip_mins ); // copy human hull
|
|
VectorCopy( host.player_maxs[0], hull->clip_maxs );
|
|
break;
|
|
case 2:
|
|
VectorCopy( host.player_mins[3], hull->clip_mins ); // copy large hull
|
|
VectorCopy( host.player_maxs[3], hull->clip_maxs );
|
|
break;
|
|
case 3:
|
|
VectorCopy( host.player_mins[1], hull->clip_mins ); // copy head hull
|
|
VectorCopy( host.player_maxs[1], hull->clip_maxs );
|
|
break;
|
|
default:
|
|
Host_Error( "Mod_SetupHull: bad hull number %i\n", hullnum );
|
|
break;
|
|
}
|
|
|
|
if( VectorIsNull( hull->clip_mins ) && VectorIsNull( hull->clip_maxs ))
|
|
return; // no hull specified
|
|
|
|
CountClipNodes32_r( bmod->clipnodes_out, hull, headnode );
|
|
count = hull->lastclipnode;
|
|
|
|
// fit array to real count
|
|
hull->clipnodes = (mclipnode_t *)Mem_Malloc( mempool, sizeof( mclipnode_t ) * hull->lastclipnode );
|
|
hull->planes = mod->planes; // share planes
|
|
hull->lastclipnode = 0; // restart counting
|
|
|
|
// remap clipnodes to 16-bit indexes
|
|
RemapClipNodes_r( bmod->clipnodes_out, hull, headnode );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadColoredLighting
|
|
=================
|
|
*/
|
|
static qboolean Mod_LoadColoredLighting( dbspmodel_t *bmod )
|
|
{
|
|
char modelname[64];
|
|
char path[64];
|
|
int iCompare;
|
|
fs_offset_t litdatasize;
|
|
byte *in;
|
|
|
|
COM_FileBase( loadmodel->name, modelname );
|
|
Q_snprintf( path, sizeof( path ), "maps/%s.lit", modelname );
|
|
|
|
// make sure what deluxemap is actual
|
|
if( !COM_CompareFileTime( path, loadmodel->name, &iCompare ))
|
|
return false;
|
|
|
|
if( iCompare < 0 ) // this may happens if level-designer used -onlyents key for hlcsg
|
|
Con_Printf( S_WARN "%s probably is out of date\n", path );
|
|
|
|
in = FS_LoadFile( path, &litdatasize, false );
|
|
|
|
Assert( in != NULL );
|
|
|
|
if( *(uint *)in != IDDELUXEMAPHEADER || *((uint *)in + 1) != DELUXEMAP_VERSION )
|
|
{
|
|
Mem_Free( in );
|
|
return false;
|
|
}
|
|
|
|
// skip header bytes
|
|
litdatasize -= 8;
|
|
|
|
if( litdatasize != ( bmod->lightdatasize * 3 ))
|
|
{
|
|
Con_Printf( S_ERROR "%s has mismatched size (%li should be %lu)\n", path, litdatasize, bmod->lightdatasize * 3 );
|
|
Mem_Free( in );
|
|
return false;
|
|
}
|
|
|
|
loadmodel->lightdata = Mem_Malloc( loadmodel->mempool, litdatasize );
|
|
memcpy( loadmodel->lightdata, in + 8, litdatasize );
|
|
SetBits( loadmodel->flags, MODEL_COLORED_LIGHTING );
|
|
bmod->lightdatasize = litdatasize;
|
|
Mem_Free( in );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadDeluxemap
|
|
=================
|
|
*/
|
|
static void Mod_LoadDeluxemap( dbspmodel_t *bmod )
|
|
{
|
|
char modelname[64];
|
|
fs_offset_t deluxdatasize;
|
|
char path[64];
|
|
int iCompare;
|
|
byte *in;
|
|
|
|
if( !FBitSet( host.features, ENGINE_LOAD_DELUXEDATA ))
|
|
return;
|
|
|
|
COM_FileBase( loadmodel->name, modelname );
|
|
Q_snprintf( path, sizeof( path ), "maps/%s.dlit", modelname );
|
|
|
|
// make sure what deluxemap is actual
|
|
if( !COM_CompareFileTime( path, loadmodel->name, &iCompare ))
|
|
return;
|
|
|
|
if( iCompare < 0 ) // this may happens if level-designer used -onlyents key for hlcsg
|
|
Con_Printf( S_WARN "%s probably is out of date\n", path );
|
|
|
|
in = FS_LoadFile( path, &deluxdatasize, false );
|
|
|
|
Assert( in != NULL );
|
|
|
|
if( *(uint *)in != IDDELUXEMAPHEADER || *((uint *)in + 1) != DELUXEMAP_VERSION )
|
|
{
|
|
Mem_Free( in );
|
|
return;
|
|
}
|
|
|
|
// skip header bytes
|
|
deluxdatasize -= 8;
|
|
|
|
if( deluxdatasize != bmod->lightdatasize )
|
|
{
|
|
Con_Reportf( S_ERROR "%s has mismatched size (%li should be %lu)\n", path, deluxdatasize, bmod->lightdatasize );
|
|
Mem_Free( in );
|
|
return;
|
|
}
|
|
|
|
bmod->deluxedata_out = Mem_Malloc( loadmodel->mempool, deluxdatasize );
|
|
memcpy( bmod->deluxedata_out, in + 8, deluxdatasize );
|
|
bmod->deluxdatasize = deluxdatasize;
|
|
Mem_Free( in );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_SetupSubmodels
|
|
|
|
duplicate the basic information
|
|
for embedded submodels
|
|
=================
|
|
*/
|
|
static void Mod_SetupSubmodels( dbspmodel_t *bmod )
|
|
{
|
|
qboolean colored = false;
|
|
poolhandle_t mempool;
|
|
char *ents;
|
|
model_t *mod;
|
|
dmodel_t *bm;
|
|
int i, j;
|
|
|
|
ents = loadmodel->entities;
|
|
mempool = loadmodel->mempool;
|
|
if( FBitSet( loadmodel->flags, MODEL_COLORED_LIGHTING ))
|
|
colored = true;
|
|
mod = loadmodel;
|
|
|
|
loadmodel->numframes = 2; // regular and alternate animation
|
|
|
|
// set up the submodels
|
|
for( i = 0; i < mod->numsubmodels; i++ )
|
|
{
|
|
bm = &mod->submodels[i];
|
|
|
|
// hull 0 is just shared across all bmodels
|
|
mod->hulls[0].firstclipnode = bm->headnode[0];
|
|
mod->hulls[0].lastclipnode = bm->headnode[0]; // need to be real count
|
|
|
|
// counting a real number of clipnodes per each submodel
|
|
CountClipNodes_r( mod->hulls[0].clipnodes, &mod->hulls[0], bm->headnode[0] );
|
|
|
|
// but hulls1-3 is build individually for a each given submodel
|
|
for( j = 1; j < MAX_MAP_HULLS; j++ )
|
|
Mod_SetupHull( bmod, mod, mempool, bm->headnode[j], j );
|
|
|
|
mod->firstmodelsurface = bm->firstface;
|
|
mod->nummodelsurfaces = bm->numfaces;
|
|
|
|
VectorCopy( bm->mins, mod->mins );
|
|
VectorCopy( bm->maxs, mod->maxs );
|
|
|
|
mod->radius = RadiusFromBounds( mod->mins, mod->maxs );
|
|
mod->numleafs = bm->visleafs;
|
|
mod->flags = 0;
|
|
|
|
// this bit will be shared between all the submodels include worldmodel
|
|
if( colored ) SetBits( mod->flags, MODEL_COLORED_LIGHTING );
|
|
|
|
if( i != 0 )
|
|
{
|
|
Mod_FindModelOrigin( ents, va( "*%i", i ), bm->origin );
|
|
|
|
// mark models that have origin brushes
|
|
if( !VectorIsNull( bm->origin ))
|
|
SetBits( mod->flags, MODEL_HAS_ORIGIN );
|
|
#ifdef HACKS_RELATED_HLMODS
|
|
// c2a1 doesn't have origin brush it's just placed at center of the level
|
|
if( !Q_stricmp( loadmodel->name, "maps/c2a1.bsp" ) && ( i == 11 ))
|
|
SetBits( mod->flags, MODEL_HAS_ORIGIN );
|
|
#endif
|
|
}
|
|
|
|
// sets the model flags
|
|
for( j = 0; i != 0 && j < mod->nummodelsurfaces; j++ )
|
|
{
|
|
msurface_t *surf = mod->surfaces + mod->firstmodelsurface + j;
|
|
|
|
if( FBitSet( surf->flags, SURF_CONVEYOR ))
|
|
SetBits( mod->flags, MODEL_CONVEYOR );
|
|
|
|
if( FBitSet( surf->flags, SURF_TRANSPARENT ))
|
|
SetBits( mod->flags, MODEL_TRANSPARENT );
|
|
|
|
if( FBitSet( surf->flags, SURF_DRAWTURB ))
|
|
SetBits( mod->flags, MODEL_LIQUID );
|
|
}
|
|
|
|
if( i < mod->numsubmodels - 1 )
|
|
{
|
|
char name[8];
|
|
|
|
// duplicate the basic information
|
|
Q_snprintf( name, sizeof( name ), "*%i", i + 1 );
|
|
loadmodel = Mod_FindName( name, true );
|
|
*loadmodel = *mod;
|
|
Q_strncpy( loadmodel->name, name, sizeof( loadmodel->name ));
|
|
loadmodel->mempool = 0;
|
|
mod = loadmodel;
|
|
}
|
|
}
|
|
|
|
if( bmod->clipnodes_out != NULL )
|
|
Mem_Free( bmod->clipnodes_out );
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MAP LOADING
|
|
|
|
===============================================================================
|
|
*/
|
|
/*
|
|
=================
|
|
Mod_LoadSubmodels
|
|
=================
|
|
*/
|
|
static void Mod_LoadSubmodels( dbspmodel_t *bmod )
|
|
{
|
|
dmodel_t *in, *out;
|
|
int oldmaxfaces;
|
|
int i, j;
|
|
|
|
// allocate extradata for each dmodel_t
|
|
out = Mem_Malloc( loadmodel->mempool, bmod->numsubmodels * sizeof( *out ));
|
|
|
|
loadmodel->numsubmodels = bmod->numsubmodels;
|
|
loadmodel->submodels = out;
|
|
in = bmod->submodels;
|
|
|
|
if( bmod->isworld )
|
|
refState.max_surfaces = 0;
|
|
oldmaxfaces = refState.max_surfaces;
|
|
|
|
for( i = 0; i < bmod->numsubmodels; i++, in++, out++ )
|
|
{
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
// reset empty bounds to prevent error
|
|
if( in->mins[j] == 999999.0f )
|
|
in->mins[j] = 0.0f;
|
|
if( in->maxs[j] == -999999.0f)
|
|
in->maxs[j] = 0.0f;
|
|
|
|
// spread the mins / maxs by a unit
|
|
out->mins[j] = in->mins[j] - 1.0f;
|
|
out->maxs[j] = in->maxs[j] + 1.0f;
|
|
out->origin[j] = in->origin[j];
|
|
}
|
|
|
|
for( j = 0; j < MAX_MAP_HULLS; j++ )
|
|
out->headnode[j] = in->headnode[j];
|
|
|
|
out->visleafs = in->visleafs;
|
|
out->firstface = in->firstface;
|
|
out->numfaces = in->numfaces;
|
|
|
|
if( i == 0 && bmod->isworld )
|
|
continue; // skip the world to save mem
|
|
oldmaxfaces = Q_max( oldmaxfaces, out->numfaces );
|
|
}
|
|
|
|
// these array used to sort translucent faces in bmodels
|
|
if( oldmaxfaces > refState.max_surfaces )
|
|
{
|
|
refState.draw_surfaces = (sortedface_t *)Z_Realloc( refState.draw_surfaces, oldmaxfaces * sizeof( sortedface_t ));
|
|
refState.max_surfaces = oldmaxfaces;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadEntities
|
|
=================
|
|
*/
|
|
static void Mod_LoadEntities( dbspmodel_t *bmod )
|
|
{
|
|
byte *entpatch = NULL;
|
|
char token[MAX_TOKEN];
|
|
char wadstring[MAX_TOKEN];
|
|
string keyname;
|
|
char *pfile;
|
|
|
|
if( bmod->isworld )
|
|
{
|
|
char entfilename[MAX_QPATH];
|
|
fs_offset_t entpatchsize;
|
|
size_t ft1, ft2;
|
|
|
|
// world is check for entfile too
|
|
Q_strncpy( entfilename, loadmodel->name, sizeof( entfilename ));
|
|
COM_ReplaceExtension( entfilename, ".ent" );
|
|
|
|
// make sure what entity patch is never than bsp
|
|
ft1 = FS_FileTime( loadmodel->name, false );
|
|
ft2 = FS_FileTime( entfilename, true );
|
|
|
|
if( ft2 != -1 )
|
|
{
|
|
if( ft1 > ft2 )
|
|
{
|
|
Con_Printf( S_WARN "Entity patch is older than bsp. Ignored.\n" );
|
|
}
|
|
else if(( entpatch = FS_LoadFile( entfilename, &entpatchsize, true )) != NULL )
|
|
{
|
|
Con_Printf( "^2Read entity patch:^7 %s\n", entfilename );
|
|
bmod->entdatasize = entpatchsize;
|
|
bmod->entdata = entpatch;
|
|
}
|
|
}
|
|
}
|
|
|
|
// make sure what we really has terminator
|
|
loadmodel->entities = Mem_Calloc( loadmodel->mempool, bmod->entdatasize + 1 );
|
|
memcpy( loadmodel->entities, bmod->entdata, bmod->entdatasize ); // moving to private model pool
|
|
if( entpatch ) Mem_Free( entpatch ); // release entpatch if present
|
|
if( !bmod->isworld ) return;
|
|
|
|
pfile = (char *)loadmodel->entities;
|
|
world.generator[0] = '\0';
|
|
world.compiler[0] = '\0';
|
|
world.message[0] = '\0';
|
|
bmod->wadlist.count = 0;
|
|
|
|
// parse all the wads for loading textures in right ordering
|
|
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
|
{
|
|
if( token[0] != '{' )
|
|
Host_Error( "Mod_LoadEntities: found %s when expecting {\n", token );
|
|
|
|
while( 1 )
|
|
{
|
|
// parse key
|
|
if(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) == NULL )
|
|
Host_Error( "Mod_LoadEntities: EOF without closing brace\n" );
|
|
if( token[0] == '}' ) break; // end of desc
|
|
|
|
Q_strncpy( keyname, token, sizeof( keyname ));
|
|
|
|
// parse value
|
|
if(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) == NULL )
|
|
Host_Error( "Mod_LoadEntities: EOF without closing brace\n" );
|
|
|
|
if( token[0] == '}' )
|
|
Host_Error( "Mod_LoadEntities: closing brace without data\n" );
|
|
|
|
if( !Q_stricmp( keyname, "wad" ))
|
|
{
|
|
char *pszWadFile;
|
|
|
|
Q_strncpy( wadstring, token, MAX_TOKEN - 2 );
|
|
wadstring[MAX_TOKEN - 2] = 0;
|
|
|
|
if( !Q_strchr( wadstring, ';' ))
|
|
Q_strcat( wadstring, ";" );
|
|
|
|
// parse wad pathes
|
|
for( pszWadFile = strtok( wadstring, ";" ); pszWadFile != NULL; pszWadFile = strtok( NULL, ";" ))
|
|
{
|
|
COM_FixSlashes( pszWadFile );
|
|
COM_FileBase( pszWadFile, token );
|
|
|
|
// make sure what wad is really exist
|
|
if( FS_FileExists( va( "%s.wad", token ), false ))
|
|
{
|
|
int num = bmod->wadlist.count++;
|
|
Q_strncpy( bmod->wadlist.wadnames[num], token, sizeof( bmod->wadlist.wadnames[0] ));
|
|
bmod->wadlist.wadusage[num] = 0;
|
|
}
|
|
|
|
if( bmod->wadlist.count >= MAX_MAP_WADS )
|
|
break; // too many wads...
|
|
}
|
|
}
|
|
else if( !Q_stricmp( keyname, "message" ))
|
|
Q_strncpy( world.message, token, sizeof( world.message ));
|
|
else if( !Q_stricmp( keyname, "compiler" ) || !Q_stricmp( keyname, "_compiler" ))
|
|
Q_strncpy( world.compiler, token, sizeof( world.compiler ));
|
|
else if( !Q_stricmp( keyname, "generator" ) || !Q_stricmp( keyname, "_generator" ))
|
|
Q_strncpy( world.generator, token, sizeof( world.generator ));
|
|
}
|
|
return; // all done
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadPlanes
|
|
=================
|
|
*/
|
|
static void Mod_LoadPlanes( dbspmodel_t *bmod )
|
|
{
|
|
dplane_t *in;
|
|
mplane_t *out;
|
|
int i, j;
|
|
|
|
in = bmod->planes;
|
|
loadmodel->planes = out = Mem_Malloc( loadmodel->mempool, bmod->numplanes * sizeof( *out ));
|
|
loadmodel->numplanes = bmod->numplanes;
|
|
|
|
for( i = 0; i < bmod->numplanes; i++, in++, out++ )
|
|
{
|
|
out->signbits = 0;
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->normal[j] = in->normal[j];
|
|
|
|
if( out->normal[j] < 0.0f )
|
|
SetBits( out->signbits, BIT( j ));
|
|
}
|
|
|
|
if( VectorLength( out->normal ) < 0.5f )
|
|
Con_Printf( S_ERROR "bad normal for plane #%i\n", i );
|
|
|
|
out->dist = in->dist;
|
|
out->type = in->type;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadVertexes
|
|
=================
|
|
*/
|
|
static void Mod_LoadVertexes( dbspmodel_t *bmod )
|
|
{
|
|
dvertex_t *in;
|
|
mvertex_t *out;
|
|
int i;
|
|
|
|
in = bmod->vertexes;
|
|
out = loadmodel->vertexes = Mem_Malloc( loadmodel->mempool, bmod->numvertexes * sizeof( mvertex_t ));
|
|
loadmodel->numvertexes = bmod->numvertexes;
|
|
|
|
if( bmod->isworld ) ClearBounds( world.mins, world.maxs );
|
|
|
|
for( i = 0; i < bmod->numvertexes; i++, in++, out++ )
|
|
{
|
|
if( bmod->isworld )
|
|
AddPointToBounds( in->point, world.mins, world.maxs );
|
|
VectorCopy( in->point, out->position );
|
|
}
|
|
|
|
if( !bmod->isworld ) return;
|
|
|
|
VectorSubtract( world.maxs, world.mins, world.size );
|
|
|
|
for( i = 0; i < 3; i++ )
|
|
{
|
|
// spread the mins / maxs by a pixel
|
|
world.mins[i] -= 1.0f;
|
|
world.maxs[i] += 1.0f;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadEdges
|
|
=================
|
|
*/
|
|
static void Mod_LoadEdges( dbspmodel_t *bmod )
|
|
{
|
|
medge_t *out;
|
|
int i;
|
|
|
|
loadmodel->edges = out = Mem_Malloc( loadmodel->mempool, bmod->numedges * sizeof( medge_t ));
|
|
loadmodel->numedges = bmod->numedges;
|
|
|
|
if( bmod->version == QBSP2_VERSION )
|
|
{
|
|
dedge32_t *in = (dedge32_t *)bmod->edges32;
|
|
|
|
for( i = 0; i < bmod->numedges; i++, in++, out++ )
|
|
{
|
|
out->v[0] = in->v[0];
|
|
out->v[1] = in->v[1];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dedge_t *in = (dedge_t *)bmod->edges;
|
|
|
|
for( i = 0; i < bmod->numedges; i++, in++, out++ )
|
|
{
|
|
out->v[0] = (word)in->v[0];
|
|
out->v[1] = (word)in->v[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSurfEdges
|
|
=================
|
|
*/
|
|
static void Mod_LoadSurfEdges( dbspmodel_t *bmod )
|
|
{
|
|
loadmodel->surfedges = Mem_Malloc( loadmodel->mempool, bmod->numsurfedges * sizeof( dsurfedge_t ));
|
|
memcpy( loadmodel->surfedges, bmod->surfedges, bmod->numsurfedges * sizeof( dsurfedge_t ));
|
|
loadmodel->numsurfedges = bmod->numsurfedges;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadMarkSurfaces
|
|
=================
|
|
*/
|
|
static void Mod_LoadMarkSurfaces( dbspmodel_t *bmod )
|
|
{
|
|
msurface_t **out;
|
|
int i;
|
|
|
|
loadmodel->marksurfaces = out = Mem_Malloc( loadmodel->mempool, bmod->nummarkfaces * sizeof( *out ));
|
|
loadmodel->nummarksurfaces = bmod->nummarkfaces;
|
|
|
|
if( bmod->version == QBSP2_VERSION )
|
|
{
|
|
dmarkface32_t *in = bmod->markfaces32;
|
|
|
|
for( i = 0; i < bmod->nummarkfaces; i++, in++ )
|
|
{
|
|
if( *in < 0 || *in >= loadmodel->numsurfaces )
|
|
Host_Error( "Mod_LoadMarkFaces: bad surface number in '%s'\n", loadmodel->name );
|
|
out[i] = loadmodel->surfaces + *in;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dmarkface_t *in = bmod->markfaces;
|
|
|
|
for( i = 0; i < bmod->nummarkfaces; i++, in++ )
|
|
{
|
|
if( *in < 0 || *in >= loadmodel->numsurfaces )
|
|
Host_Error( "Mod_LoadMarkFaces: bad surface number in '%s'\n", loadmodel->name );
|
|
out[i] = loadmodel->surfaces + *in;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadTextures
|
|
=================
|
|
*/
|
|
static void Mod_LoadTextures( dbspmodel_t *bmod )
|
|
{
|
|
dmiptexlump_t *in;
|
|
texture_t *tx, *tx2;
|
|
texture_t *anims[10];
|
|
texture_t *altanims[10];
|
|
int num, max, altmax;
|
|
qboolean custom_palette;
|
|
char texname[64];
|
|
mip_t *mt;
|
|
int i, j;
|
|
|
|
if( bmod->isworld )
|
|
{
|
|
#if !XASH_DEDICATED
|
|
// release old sky layers first
|
|
if( !Host_IsDedicated() )
|
|
{
|
|
ref.dllFuncs.GL_FreeTexture( R_GetBuiltinTexture( REF_ALPHASKY_TEXTURE ));
|
|
ref.dllFuncs.GL_FreeTexture( R_GetBuiltinTexture( REF_SOLIDSKY_TEXTURE ));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if( !bmod->texdatasize )
|
|
{
|
|
// no textures
|
|
loadmodel->textures = NULL;
|
|
return;
|
|
}
|
|
|
|
in = bmod->textures;
|
|
loadmodel->textures = (texture_t **)Mem_Calloc( loadmodel->mempool, in->nummiptex * sizeof( texture_t* ));
|
|
loadmodel->numtextures = in->nummiptex;
|
|
|
|
for( i = 0; i < loadmodel->numtextures; i++ )
|
|
{
|
|
int txFlags = 0;
|
|
|
|
if( in->dataofs[i] == -1 )
|
|
{
|
|
// create default texture (some mods requires this)
|
|
tx = Mem_Calloc( loadmodel->mempool, sizeof( *tx ));
|
|
loadmodel->textures[i] = tx;
|
|
|
|
Q_strncpy( tx->name, "*default", sizeof( tx->name ));
|
|
#if !XASH_DEDICATED
|
|
if( !Host_IsDedicated() )
|
|
{
|
|
tx->gl_texturenum = R_GetBuiltinTexture( REF_DEFAULT_TEXTURE );
|
|
tx->width = tx->height = 16;
|
|
}
|
|
#endif
|
|
continue; // missed
|
|
}
|
|
|
|
mt = (mip_t *)((byte *)in + in->dataofs[i] );
|
|
|
|
if( !mt->name[0] )
|
|
Q_snprintf( mt->name, sizeof( mt->name ), "miptex_%i", i );
|
|
tx = Mem_Calloc( loadmodel->mempool, sizeof( *tx ));
|
|
loadmodel->textures[i] = tx;
|
|
|
|
// convert to lowercase
|
|
Q_strncpy( tx->name, mt->name, sizeof( tx->name ));
|
|
Q_strnlwr( tx->name, tx->name, sizeof( tx->name ));
|
|
custom_palette = false;
|
|
|
|
tx->width = mt->width;
|
|
tx->height = mt->height;
|
|
|
|
if( FBitSet( host.features, ENGINE_IMPROVED_LINETRACE ) && mt->name[0] == '{' )
|
|
SetBits( txFlags, TF_KEEP_SOURCE ); // Paranoia2 texture alpha-tracing
|
|
|
|
if( mt->offsets[0] > 0 )
|
|
{
|
|
int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
|
|
int next_dataofs = 0, remaining;
|
|
|
|
// compute next dataofset to determine allocated miptex space
|
|
for( j = i + 1; j < loadmodel->numtextures; j++ )
|
|
{
|
|
next_dataofs = in->dataofs[j];
|
|
if( next_dataofs != -1 ) break;
|
|
}
|
|
|
|
if( j == loadmodel->numtextures )
|
|
next_dataofs = bmod->texdatasize;
|
|
|
|
// NOTE: imagelib detect miptex version by size
|
|
// 770 additional bytes is indicated custom palette
|
|
remaining = next_dataofs - (in->dataofs[i] + size);
|
|
if( remaining >= 770 ) custom_palette = true;
|
|
}
|
|
|
|
#if !XASH_DEDICATED
|
|
if( !Host_IsDedicated() )
|
|
{
|
|
// check for multi-layered sky texture (quake1 specific)
|
|
if( bmod->isworld && !Q_strncmp( mt->name, "sky", 3 ) && (( mt->width / mt->height ) == 2 ) )
|
|
{
|
|
ref.dllFuncs.R_InitSkyClouds( mt, tx, custom_palette ); // load quake sky
|
|
|
|
if( R_GetBuiltinTexture( REF_SOLIDSKY_TEXTURE ) &&
|
|
R_GetBuiltinTexture( REF_ALPHASKY_TEXTURE ) )
|
|
SetBits( world.flags, FWORLD_SKYSPHERE );
|
|
continue;
|
|
}
|
|
|
|
// texture loading order:
|
|
// 1. from wad
|
|
// 2. internal from map
|
|
|
|
// trying wad texture (force while r_wadtextures is 1)
|
|
if(( r_wadtextures->value && bmod->wadlist.count > 0 ) || ( mt->offsets[0] <= 0 ))
|
|
{
|
|
Q_snprintf( texname, sizeof( texname ), "%s.mip", mt->name );
|
|
|
|
// check wads in reverse order
|
|
for( j = bmod->wadlist.count - 1; j >= 0; j-- )
|
|
{
|
|
char *texpath = va( "%s.wad/%s", bmod->wadlist.wadnames[j], texname );
|
|
|
|
if( FS_FileExists( texpath, false ))
|
|
{
|
|
tx->gl_texturenum = ref.dllFuncs.GL_LoadTexture( texpath, NULL, 0, txFlags );
|
|
bmod->wadlist.wadusage[j]++; // this wad are really used
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// wad failed, so use internal texture (if present)
|
|
if( mt->offsets[0] > 0 && !tx->gl_texturenum )
|
|
{
|
|
// NOTE: imagelib detect miptex version by size
|
|
// 770 additional bytes is indicated custom palette
|
|
int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
|
|
|
|
if( custom_palette ) size += sizeof( short ) + 768;
|
|
Q_snprintf( texname, sizeof( texname ), "#%s:%s.mip", loadstat.name, mt->name );
|
|
tx->gl_texturenum = ref.dllFuncs.GL_LoadTexture( texname, (byte *)mt, size, txFlags );
|
|
}
|
|
|
|
// if texture is completely missed
|
|
if( !tx->gl_texturenum )
|
|
{
|
|
Con_DPrintf( S_ERROR "unable to find %s.mip\n", mt->name );
|
|
tx->gl_texturenum = R_GetBuiltinTexture( REF_DEFAULT_TEXTURE );
|
|
}
|
|
|
|
// check for luma texture
|
|
if( FBitSet( REF_GET_PARM( PARM_TEX_FLAGS, tx->gl_texturenum ), TF_HAS_LUMA ))
|
|
{
|
|
Q_snprintf( texname, sizeof( texname ), "#%s:%s_luma.mip", loadstat.name, mt->name );
|
|
|
|
if( mt->offsets[0] > 0 )
|
|
{
|
|
// NOTE: imagelib detect miptex version by size
|
|
// 770 additional bytes is indicated custom palette
|
|
int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
|
|
|
|
if( custom_palette ) size += sizeof( short ) + 768;
|
|
tx->fb_texturenum = ref.dllFuncs.GL_LoadTexture( texname, (byte *)mt, size, TF_MAKELUMA );
|
|
}
|
|
else
|
|
{
|
|
fs_offset_t srcSize = 0;
|
|
byte *src = NULL;
|
|
|
|
// NOTE: we can't loading it from wad as normal because _luma texture doesn't exist
|
|
// and not be loaded. But original texture is already loaded and can't be modified
|
|
// So load original texture manually and convert it to luma
|
|
|
|
// check wads in reverse order
|
|
for( j = bmod->wadlist.count - 1; j >= 0; j-- )
|
|
{
|
|
char *texpath = va( "%s.wad/%s.mip", bmod->wadlist.wadnames[j], tx->name );
|
|
|
|
if( FS_FileExists( texpath, false ))
|
|
{
|
|
src = FS_LoadFile( texpath, &srcSize, false );
|
|
bmod->wadlist.wadusage[j]++; // this wad are really used
|
|
break;
|
|
}
|
|
}
|
|
|
|
// okay, loading it from wad or hi-res version
|
|
tx->fb_texturenum = ref.dllFuncs.GL_LoadTexture( texname, src, srcSize, TF_MAKELUMA );
|
|
if( src ) Mem_Free( src );
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// sequence the animations and detail textures
|
|
for( i = 0; i < loadmodel->numtextures; i++ )
|
|
{
|
|
tx = loadmodel->textures[i];
|
|
|
|
if( !tx || ( tx->name[0] != '-' && tx->name[0] != '+' ))
|
|
continue;
|
|
|
|
if( tx->anim_next )
|
|
continue; // already sequenced
|
|
|
|
// find the number of frames in the animation
|
|
memset( anims, 0, sizeof( anims ));
|
|
memset( altanims, 0, sizeof( altanims ));
|
|
|
|
max = tx->name[1];
|
|
altmax = 0;
|
|
|
|
if( max >= '0' && max <= '9' )
|
|
{
|
|
max -= '0';
|
|
altmax = 0;
|
|
anims[max] = tx;
|
|
max++;
|
|
}
|
|
else if( max >= 'a' && max <= 'j' )
|
|
{
|
|
altmax = max - 'a';
|
|
max = 0;
|
|
altanims[altmax] = tx;
|
|
altmax++;
|
|
}
|
|
else Con_Printf( S_ERROR "Mod_LoadTextures: bad animating texture %s\n", tx->name );
|
|
|
|
for( j = i + 1; j < loadmodel->numtextures; j++ )
|
|
{
|
|
tx2 = loadmodel->textures[j];
|
|
|
|
if( !tx2 || ( tx2->name[0] != '-' && tx2->name[0] != '+' ))
|
|
continue;
|
|
|
|
if( Q_strcmp( tx2->name + 2, tx->name + 2 ))
|
|
continue;
|
|
|
|
num = tx2->name[1];
|
|
|
|
if( num >= '0' && num <= '9' )
|
|
{
|
|
num -= '0';
|
|
anims[num] = tx2;
|
|
if( num + 1 > max )
|
|
max = num + 1;
|
|
}
|
|
else if( num >= 'a' && num <= 'j' )
|
|
{
|
|
num = num - 'a';
|
|
altanims[num] = tx2;
|
|
if( num + 1 > altmax )
|
|
altmax = num + 1;
|
|
}
|
|
else Con_Printf( S_ERROR "Mod_LoadTextures: bad animating texture %s\n", tx->name );
|
|
}
|
|
|
|
// link them all together
|
|
for( j = 0; j < max; j++ )
|
|
{
|
|
tx2 = anims[j];
|
|
|
|
if( !tx2 )
|
|
{
|
|
Con_Printf( S_ERROR "Mod_LoadTextures: missing frame %i of %s\n", j, tx->name );
|
|
tx->anim_total = 0;
|
|
break;
|
|
}
|
|
|
|
tx2->anim_total = max * ANIM_CYCLE;
|
|
tx2->anim_min = j * ANIM_CYCLE;
|
|
tx2->anim_max = (j + 1) * ANIM_CYCLE;
|
|
tx2->anim_next = anims[(j + 1) % max];
|
|
if( altmax ) tx2->alternate_anims = altanims[0];
|
|
}
|
|
|
|
for( j = 0; j < altmax; j++ )
|
|
{
|
|
tx2 = altanims[j];
|
|
|
|
if( !tx2 )
|
|
{
|
|
Con_Printf( S_ERROR "Mod_LoadTextures: missing frame %i of %s\n", j, tx->name );
|
|
tx->anim_total = 0;
|
|
break;
|
|
}
|
|
|
|
tx2->anim_total = altmax * ANIM_CYCLE;
|
|
tx2->anim_min = j * ANIM_CYCLE;
|
|
tx2->anim_max = (j+1) * ANIM_CYCLE;
|
|
tx2->anim_next = altanims[(j + 1) % altmax];
|
|
if( max ) tx2->alternate_anims = anims[0];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadTexInfo
|
|
=================
|
|
*/
|
|
static void Mod_LoadTexInfo( dbspmodel_t *bmod )
|
|
{
|
|
mfaceinfo_t *fout, *faceinfo;
|
|
int i, j, k, miptex;
|
|
dfaceinfo_t *fin;
|
|
mtexinfo_t *out;
|
|
dtexinfo_t *in;
|
|
|
|
// trying to load faceinfo
|
|
faceinfo = fout = Mem_Calloc( loadmodel->mempool, bmod->numfaceinfo * sizeof( *fout ));
|
|
fin = bmod->faceinfo;
|
|
|
|
for( i = 0; i < bmod->numfaceinfo; i++, fin++, fout++ )
|
|
{
|
|
Q_strncpy( fout->landname, fin->landname, sizeof( fout->landname ));
|
|
fout->texture_step = fin->texture_step;
|
|
fout->max_extent = fin->max_extent;
|
|
fout->groupid = fin->groupid;
|
|
}
|
|
|
|
loadmodel->texinfo = out = Mem_Calloc( loadmodel->mempool, bmod->numtexinfo * sizeof( *out ));
|
|
loadmodel->numtexinfo = bmod->numtexinfo;
|
|
in = bmod->texinfo;
|
|
|
|
for( i = 0; i < bmod->numtexinfo; i++, in++, out++ )
|
|
{
|
|
for( j = 0; j < 2; j++ )
|
|
for( k = 0; k < 4; k++ )
|
|
out->vecs[j][k] = in->vecs[j][k];
|
|
|
|
miptex = in->miptex;
|
|
if( miptex < 0 || miptex > loadmodel->numtextures )
|
|
miptex = 0; // this is possible?
|
|
out->texture = loadmodel->textures[miptex];
|
|
out->flags = in->flags;
|
|
|
|
// make sure what faceinfo is really exist
|
|
if( faceinfo != NULL && in->faceinfo != -1 && in->faceinfo < bmod->numfaceinfo )
|
|
out->faceinfo = &faceinfo[in->faceinfo];
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSurfaces
|
|
=================
|
|
*/
|
|
static void Mod_LoadSurfaces( dbspmodel_t *bmod )
|
|
{
|
|
int test_lightsize = -1;
|
|
int next_lightofs = -1;
|
|
int prev_lightofs = -1;
|
|
int i, j, lightofs;
|
|
mextrasurf_t *info;
|
|
msurface_t *out;
|
|
|
|
loadmodel->surfaces = out = Mem_Calloc( loadmodel->mempool, bmod->numsurfaces * sizeof( msurface_t ));
|
|
info = Mem_Calloc( loadmodel->mempool, bmod->numsurfaces * sizeof( mextrasurf_t ));
|
|
loadmodel->numsurfaces = bmod->numsurfaces;
|
|
|
|
// predict samplecount based on bspversion
|
|
if( bmod->version == Q1BSP_VERSION || bmod->version == QBSP2_VERSION )
|
|
bmod->lightmap_samples = 1;
|
|
else bmod->lightmap_samples = 3;
|
|
|
|
for( i = 0; i < bmod->numsurfaces; i++, out++, info++ )
|
|
{
|
|
texture_t *tex;
|
|
|
|
// setup crosslinks between two parts of msurface_t
|
|
out->info = info;
|
|
info->surf = out;
|
|
|
|
if( bmod->version == QBSP2_VERSION )
|
|
{
|
|
dface32_t *in = &bmod->surfaces32[i];
|
|
|
|
if(( in->firstedge + in->numedges ) > loadmodel->numsurfedges )
|
|
continue; // corrupted level?
|
|
out->firstedge = in->firstedge;
|
|
out->numedges = in->numedges;
|
|
if( in->side ) SetBits( out->flags, SURF_PLANEBACK );
|
|
out->plane = loadmodel->planes + in->planenum;
|
|
out->texinfo = loadmodel->texinfo + in->texinfo;
|
|
|
|
for( j = 0; j < MAXLIGHTMAPS; j++ )
|
|
out->styles[j] = in->styles[j];
|
|
lightofs = in->lightofs;
|
|
}
|
|
else
|
|
{
|
|
dface_t *in = &bmod->surfaces[i];
|
|
|
|
if(( in->firstedge + in->numedges ) > loadmodel->numsurfedges )
|
|
{
|
|
Con_Reportf( S_ERROR "bad surface %i from %lu\n", i, bmod->numsurfaces );
|
|
continue;
|
|
}
|
|
|
|
out->firstedge = in->firstedge;
|
|
out->numedges = in->numedges;
|
|
if( in->side ) SetBits( out->flags, SURF_PLANEBACK );
|
|
out->plane = loadmodel->planes + in->planenum;
|
|
out->texinfo = loadmodel->texinfo + in->texinfo;
|
|
|
|
for( j = 0; j < MAXLIGHTMAPS; j++ )
|
|
out->styles[j] = in->styles[j];
|
|
lightofs = in->lightofs;
|
|
}
|
|
|
|
tex = out->texinfo->texture;
|
|
|
|
if( !Q_strncmp( tex->name, "sky", 3 ))
|
|
SetBits( out->flags, SURF_DRAWSKY );
|
|
|
|
if(( tex->name[0] == '*' && Q_stricmp( tex->name, "*default" )) || tex->name[0] == '!' )
|
|
SetBits( out->flags, SURF_DRAWTURB );
|
|
|
|
if( !Host_IsQuakeCompatible( ))
|
|
{
|
|
if( !Q_strncmp( tex->name, "water", 5 ) || !Q_strnicmp( tex->name, "laser", 5 ))
|
|
SetBits( out->flags, SURF_DRAWTURB );
|
|
}
|
|
|
|
if( !Q_strncmp( tex->name, "scroll", 6 ))
|
|
SetBits( out->flags, SURF_CONVEYOR );
|
|
|
|
if( FBitSet( out->texinfo->flags, TEX_SCROLL ))
|
|
SetBits( out->flags, SURF_CONVEYOR );
|
|
|
|
// g-cont. added a combined conveyor-transparent
|
|
if( !Q_strncmp( tex->name, "{scroll", 7 ))
|
|
SetBits( out->flags, SURF_CONVEYOR|SURF_TRANSPARENT );
|
|
|
|
if( tex->name[0] == '{' )
|
|
SetBits( out->flags, SURF_TRANSPARENT );
|
|
|
|
if( FBitSet( out->texinfo->flags, TEX_SPECIAL ))
|
|
SetBits( out->flags, SURF_DRAWTILED );
|
|
|
|
Mod_CalcSurfaceBounds( out );
|
|
Mod_CalcSurfaceExtents( out );
|
|
Mod_CreateFaceBevels( out );
|
|
|
|
// grab the second sample to detect colored lighting
|
|
if( test_lightsize > 0 && lightofs != -1 )
|
|
{
|
|
if( lightofs > prev_lightofs && lightofs < next_lightofs )
|
|
next_lightofs = lightofs;
|
|
}
|
|
|
|
// grab the first sample to determine lightmap size
|
|
if( lightofs != -1 && test_lightsize == -1 )
|
|
{
|
|
int sample_size = Mod_SampleSizeForFace( out );
|
|
int smax = (info->lightextents[0] / sample_size) + 1;
|
|
int tmax = (info->lightextents[1] / sample_size) + 1;
|
|
int lightstyles = 0;
|
|
|
|
test_lightsize = smax * tmax;
|
|
// count styles to right compute test_lightsize
|
|
for( j = 0; j < MAXLIGHTMAPS && out->styles[j] != 255; j++ )
|
|
lightstyles++;
|
|
|
|
test_lightsize *= lightstyles;
|
|
prev_lightofs = lightofs;
|
|
next_lightofs = 99999999;
|
|
}
|
|
|
|
#if !XASH_DEDICATED // TODO: Do we need subdivide on server?
|
|
if( FBitSet( out->flags, SURF_DRAWTURB ) && !Host_IsDedicated() )
|
|
ref.dllFuncs.GL_SubdivideSurface( out ); // cut up polygon for warps
|
|
#endif
|
|
}
|
|
|
|
// now we have enough data to trying determine samplecount per lightmap pixel
|
|
if( test_lightsize > 0 && prev_lightofs != -1 && next_lightofs != -1 && next_lightofs != 99999999 )
|
|
{
|
|
float samples = (float)(next_lightofs - prev_lightofs) / (float)test_lightsize;
|
|
|
|
if( samples != (int)samples )
|
|
{
|
|
test_lightsize = (test_lightsize + 3) & ~3; // align datasize and try again
|
|
samples = (float)(next_lightofs - prev_lightofs) / (float)test_lightsize;
|
|
}
|
|
|
|
if( samples == 1 || samples == 3 )
|
|
{
|
|
bmod->lightmap_samples = (int)samples;
|
|
Con_Reportf( "lighting: %s\n", (bmod->lightmap_samples == 1) ? "monochrome" : "colored" );
|
|
bmod->lightmap_samples = Q_max( bmod->lightmap_samples, 1 ); // avoid division by zero
|
|
}
|
|
else Con_DPrintf( S_WARN "lighting invalid samplecount: %g, defaulting to %i\n", samples, bmod->lightmap_samples );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadNodes
|
|
=================
|
|
*/
|
|
static void Mod_LoadNodes( dbspmodel_t *bmod )
|
|
{
|
|
mnode_t *out;
|
|
int i, j, p;
|
|
|
|
loadmodel->nodes = out = (mnode_t *)Mem_Calloc( loadmodel->mempool, bmod->numnodes * sizeof( *out ));
|
|
loadmodel->numnodes = bmod->numnodes;
|
|
|
|
for( i = 0; i < loadmodel->numnodes; i++, out++ )
|
|
{
|
|
if( bmod->version == QBSP2_VERSION )
|
|
{
|
|
dnode32_t *in = &bmod->nodes32[i];
|
|
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->minmaxs[j+0] = in->mins[j];
|
|
out->minmaxs[j+3] = in->maxs[j];
|
|
}
|
|
|
|
p = in->planenum;
|
|
out->plane = loadmodel->planes + p;
|
|
out->firstsurface = in->firstface;
|
|
out->numsurfaces = in->numfaces;
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
p = in->children[j];
|
|
if( p >= 0 ) out->children[j] = loadmodel->nodes + p;
|
|
else out->children[j] = (mnode_t *)(loadmodel->leafs + ( -1 - p ));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dnode_t *in = &bmod->nodes[i];
|
|
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->minmaxs[j+0] = in->mins[j];
|
|
out->minmaxs[j+3] = in->maxs[j];
|
|
}
|
|
|
|
p = in->planenum;
|
|
out->plane = loadmodel->planes + p;
|
|
out->firstsurface = in->firstface;
|
|
out->numsurfaces = in->numfaces;
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
p = in->children[j];
|
|
if( p >= 0 ) out->children[j] = loadmodel->nodes + p;
|
|
else out->children[j] = (mnode_t *)(loadmodel->leafs + ( -1 - p ));
|
|
}
|
|
}
|
|
}
|
|
|
|
// sets nodes and leafs
|
|
Mod_SetParent( loadmodel->nodes, NULL );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLeafs
|
|
=================
|
|
*/
|
|
static void Mod_LoadLeafs( dbspmodel_t *bmod )
|
|
{
|
|
mleaf_t *out;
|
|
int i, j, p;
|
|
int visclusters = 0;
|
|
|
|
loadmodel->leafs = out = (mleaf_t *)Mem_Calloc( loadmodel->mempool, bmod->numleafs * sizeof( *out ));
|
|
loadmodel->numleafs = bmod->numleafs;
|
|
|
|
if( bmod->isworld )
|
|
{
|
|
visclusters = loadmodel->submodels[0].visleafs;
|
|
world.visbytes = (visclusters + 7) >> 3;
|
|
world.fatbytes = (visclusters + 31) >> 3;
|
|
refState.visbytes = world.visbytes;
|
|
}
|
|
|
|
for( i = 0; i < bmod->numleafs; i++, out++ )
|
|
{
|
|
if( bmod->version == QBSP2_VERSION )
|
|
{
|
|
dleaf32_t *in = &bmod->leafs32[i];
|
|
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->minmaxs[j+0] = in->mins[j];
|
|
out->minmaxs[j+3] = in->maxs[j];
|
|
}
|
|
|
|
out->contents = in->contents;
|
|
p = in->visofs;
|
|
|
|
for( j = 0; j < 4; j++ )
|
|
out->ambient_sound_level[j] = in->ambient_level[j];
|
|
|
|
out->firstmarksurface = loadmodel->marksurfaces + in->firstmarksurface;
|
|
out->nummarksurfaces = in->nummarksurfaces;
|
|
}
|
|
else
|
|
{
|
|
dleaf_t *in = &bmod->leafs[i];
|
|
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->minmaxs[j+0] = in->mins[j];
|
|
out->minmaxs[j+3] = in->maxs[j];
|
|
}
|
|
|
|
out->contents = in->contents;
|
|
p = in->visofs;
|
|
|
|
for( j = 0; j < 4; j++ )
|
|
out->ambient_sound_level[j] = in->ambient_level[j];
|
|
|
|
out->firstmarksurface = loadmodel->marksurfaces + in->firstmarksurface;
|
|
out->nummarksurfaces = in->nummarksurfaces;
|
|
}
|
|
|
|
if( bmod->isworld )
|
|
{
|
|
out->cluster = ( i - 1 ); // solid leaf 0 has no visdata
|
|
|
|
if( out->cluster >= visclusters )
|
|
out->cluster = -1;
|
|
|
|
// ignore visofs errors on leaf 0 (solid)
|
|
if( p >= 0 && out->cluster >= 0 && loadmodel->visdata )
|
|
{
|
|
if( p < bmod->visdatasize )
|
|
out->compressed_vis = loadmodel->visdata + p;
|
|
else Con_Reportf( S_WARN "Mod_LoadLeafs: invalid visofs for leaf #%i\n", i );
|
|
}
|
|
}
|
|
else out->cluster = -1; // no visclusters on bmodels
|
|
|
|
if( p == -1 ) out->compressed_vis = NULL;
|
|
else out->compressed_vis = loadmodel->visdata + p;
|
|
|
|
// gl underwater warp
|
|
if( out->contents != CONTENTS_EMPTY )
|
|
{
|
|
for( j = 0; j < out->nummarksurfaces; j++ )
|
|
{
|
|
// mark underwater surfaces
|
|
SetBits( out->firstmarksurface[j]->flags, SURF_UNDERWATER );
|
|
}
|
|
}
|
|
}
|
|
|
|
if( bmod->isworld && loadmodel->leafs[0].contents != CONTENTS_SOLID )
|
|
Host_Error( "Mod_LoadLeafs: Map %s has leaf 0 is not CONTENTS_SOLID\n", loadmodel->name );
|
|
|
|
// do some final things for world
|
|
if( bmod->isworld && Mod_CheckWaterAlphaSupport( bmod ))
|
|
SetBits( world.flags, FWORLD_WATERALPHA );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadClipnodes
|
|
=================
|
|
*/
|
|
static void Mod_LoadClipnodes( dbspmodel_t *bmod )
|
|
{
|
|
dclipnode32_t *out;
|
|
int i;
|
|
|
|
bmod->clipnodes_out = out = (dclipnode32_t *)Mem_Malloc( loadmodel->mempool, bmod->numclipnodes * sizeof( *out ));
|
|
|
|
if(( bmod->version == QBSP2_VERSION ) || ( bmod->version == HLBSP_VERSION && bmod->numclipnodes >= MAX_MAP_CLIPNODES ))
|
|
{
|
|
dclipnode32_t *in = bmod->clipnodes32;
|
|
|
|
for( i = 0; i < bmod->numclipnodes; i++, out++, in++ )
|
|
{
|
|
out->planenum = in->planenum;
|
|
out->children[0] = in->children[0];
|
|
out->children[1] = in->children[1];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dclipnode_t *in = bmod->clipnodes;
|
|
|
|
for( i = 0; i < bmod->numclipnodes; i++, out++, in++ )
|
|
{
|
|
out->planenum = in->planenum;
|
|
|
|
out->children[0] = (unsigned short)in->children[0];
|
|
out->children[1] = (unsigned short)in->children[1];
|
|
|
|
// Arguire QBSP 'broken' clipnodes
|
|
if( out->children[0] >= bmod->numclipnodes )
|
|
out->children[0] -= 65536;
|
|
if( out->children[1] >= bmod->numclipnodes )
|
|
out->children[1] -= 65536;
|
|
}
|
|
}
|
|
|
|
// FIXME: fill loadmodel->clipnodes?
|
|
loadmodel->numclipnodes = bmod->numclipnodes;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadVisibility
|
|
=================
|
|
*/
|
|
static void Mod_LoadVisibility( dbspmodel_t *bmod )
|
|
{
|
|
loadmodel->visdata = Mem_Malloc( loadmodel->mempool, bmod->visdatasize );
|
|
memcpy( loadmodel->visdata, bmod->visdata, bmod->visdatasize );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLightVecs
|
|
=================
|
|
*/
|
|
static void Mod_LoadLightVecs( dbspmodel_t *bmod )
|
|
{
|
|
if( bmod->deluxdatasize != bmod->lightdatasize )
|
|
{
|
|
if( bmod->deluxdatasize > 0 )
|
|
Con_Printf( S_ERROR "Mod_LoadLightVecs: has mismatched size (%lu should be %i)\n", bmod->deluxdatasize, bmod->lightdatasize );
|
|
else Mod_LoadDeluxemap( bmod ); // old method
|
|
return;
|
|
}
|
|
|
|
bmod->deluxedata_out = Mem_Malloc( loadmodel->mempool, bmod->deluxdatasize );
|
|
memcpy( bmod->deluxedata_out, bmod->deluxdata, bmod->deluxdatasize );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadShadowmap
|
|
=================
|
|
*/
|
|
static void Mod_LoadShadowmap( dbspmodel_t *bmod )
|
|
{
|
|
if( bmod->shadowdatasize != ( bmod->lightdatasize / 3 ))
|
|
{
|
|
if( bmod->shadowdatasize > 0 )
|
|
Con_Printf( S_ERROR "Mod_LoadShadowmap: has mismatched size (%i should be %lu)\n", bmod->shadowdatasize, bmod->lightdatasize / 3 );
|
|
return;
|
|
}
|
|
|
|
bmod->shadowdata_out = Mem_Malloc( loadmodel->mempool, bmod->shadowdatasize );
|
|
memcpy( bmod->shadowdata_out, bmod->shadowdata, bmod->shadowdatasize );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLighting
|
|
=================
|
|
*/
|
|
static void Mod_LoadLighting( dbspmodel_t *bmod )
|
|
{
|
|
int i, lightofs;
|
|
msurface_t *surf;
|
|
color24 *out;
|
|
byte *in;
|
|
|
|
if( !bmod->lightdatasize )
|
|
return;
|
|
|
|
switch( bmod->lightmap_samples )
|
|
{
|
|
case 1:
|
|
if( !Mod_LoadColoredLighting( bmod ))
|
|
{
|
|
loadmodel->lightdata = out = (color24 *)Mem_Malloc( loadmodel->mempool, bmod->lightdatasize * sizeof( color24 ));
|
|
in = bmod->lightdata;
|
|
|
|
// expand the white lighting data
|
|
for( i = 0; i < bmod->lightdatasize; i++, out++ )
|
|
out->r = out->g = out->b = *in++;
|
|
}
|
|
break;
|
|
case 3: // load colored lighting
|
|
loadmodel->lightdata = Mem_Malloc( loadmodel->mempool, bmod->lightdatasize );
|
|
memcpy( loadmodel->lightdata, bmod->lightdata, bmod->lightdatasize );
|
|
SetBits( loadmodel->flags, MODEL_COLORED_LIGHTING );
|
|
break;
|
|
default:
|
|
Host_Error( "Mod_LoadLighting: bad lightmap sample count %i\n", bmod->lightmap_samples );
|
|
break;
|
|
}
|
|
|
|
// not supposed to be load ?
|
|
if( FBitSet( host.features, ENGINE_LOAD_DELUXEDATA ))
|
|
{
|
|
Mod_LoadLightVecs( bmod );
|
|
Mod_LoadShadowmap( bmod );
|
|
|
|
if( bmod->isworld && bmod->deluxdatasize )
|
|
SetBits( world.flags, FWORLD_HAS_DELUXEMAP );
|
|
}
|
|
|
|
surf = loadmodel->surfaces;
|
|
|
|
// setup lightdata pointers
|
|
for( i = 0; i < loadmodel->numsurfaces; i++, surf++ )
|
|
{
|
|
if( bmod->version == QBSP2_VERSION )
|
|
lightofs = bmod->surfaces32[i].lightofs;
|
|
else lightofs = bmod->surfaces[i].lightofs;
|
|
|
|
if( loadmodel->lightdata && lightofs != -1 )
|
|
{
|
|
int offset = (lightofs / bmod->lightmap_samples);
|
|
|
|
// NOTE: we divide offset by three because lighting and deluxemap keep their pointers
|
|
// into three-bytes structs and shadowmap just monochrome
|
|
surf->samples = loadmodel->lightdata + offset;
|
|
|
|
// if deluxemap is present setup it too
|
|
if( bmod->deluxedata_out )
|
|
surf->info->deluxemap = bmod->deluxedata_out + offset;
|
|
|
|
// will be used by mods
|
|
if( bmod->shadowdata_out )
|
|
surf->info->shadowmap = bmod->shadowdata_out + offset;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LumpLooksLikePlanes
|
|
|
|
=================
|
|
*/
|
|
static qboolean Mod_LumpLooksLikePlanes( const byte *in, dlump_t *lump, qboolean fast )
|
|
{
|
|
int numplanes, i;
|
|
const dplane_t *planes;
|
|
|
|
if( lump->filelen < sizeof( dplane_t ) &&
|
|
lump->filelen % sizeof( dplane_t ) != 0 )
|
|
return false;
|
|
|
|
if( fast )
|
|
return true;
|
|
|
|
numplanes = lump->filelen / sizeof( dplane_t );
|
|
planes = (const dplane_t*)(in + lump->fileofs);
|
|
|
|
for( i = 0; i < numplanes; i++ )
|
|
{
|
|
// planes can only be from 0 to 5: PLANE_X, Y, Z and PLANE_ANYX, Y and Z
|
|
if( planes[i].type < 0 || planes[i].type > 5 )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadBmodelLumps
|
|
|
|
loading and processing bmodel
|
|
=================
|
|
*/
|
|
qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld )
|
|
{
|
|
dheader_t *header = (dheader_t *)mod_base;
|
|
dextrahdr_t *extrahdr = (dextrahdr_t *)((byte *)mod_base + sizeof( dheader_t ));
|
|
dbspmodel_t *bmod = &srcmodel;
|
|
model_t *mod = loadmodel;
|
|
char wadvalue[2048];
|
|
int i;
|
|
|
|
// always reset the intermediate struct
|
|
memset( bmod, 0, sizeof( dbspmodel_t ));
|
|
memset( &loadstat, 0, sizeof( loadstat_t ));
|
|
|
|
Q_strncpy( loadstat.name, loadmodel->name, sizeof( loadstat.name ));
|
|
wadvalue[0] = '\0';
|
|
|
|
#ifndef SUPPORT_BSP2_FORMAT
|
|
if( header->version == QBSP2_VERSION )
|
|
{
|
|
Con_Printf( S_ERROR DEFAULT_BSP_BUILD_ERROR, loadmodel->name );
|
|
return false;
|
|
}
|
|
#endif
|
|
switch( header->version )
|
|
{
|
|
case Q1BSP_VERSION:
|
|
case HLBSP_VERSION:
|
|
case QBSP2_VERSION:
|
|
break;
|
|
default:
|
|
Con_Printf( S_ERROR "%s has wrong version number (%i should be %i)\n", loadmodel->name, header->version, HLBSP_VERSION );
|
|
loadstat.numerrors++;
|
|
return false;
|
|
}
|
|
|
|
bmod->version = header->version; // share up global
|
|
if( isworld ) world.flags = 0; // clear world settings
|
|
bmod->isworld = isworld;
|
|
|
|
if( header->version == HLBSP_VERSION )
|
|
{
|
|
// only relevant for half-life maps
|
|
if( !Mod_LumpLooksLikePlanes( mod_base, &header->lumps[LUMP_PLANES], false ) &&
|
|
Mod_LumpLooksLikePlanes( mod_base, &header->lumps[LUMP_ENTITIES], false ))
|
|
{
|
|
// blue-shift swapped lumps
|
|
srclumps[0].lumpnumber = LUMP_PLANES;
|
|
srclumps[1].lumpnumber = LUMP_ENTITIES;
|
|
}
|
|
else
|
|
{
|
|
// everything else
|
|
srclumps[0].lumpnumber = LUMP_ENTITIES;
|
|
srclumps[1].lumpnumber = LUMP_PLANES;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// everything else
|
|
srclumps[0].lumpnumber = LUMP_ENTITIES;
|
|
srclumps[1].lumpnumber = LUMP_PLANES;
|
|
}
|
|
|
|
// loading base lumps
|
|
for( i = 0; i < ARRAYSIZE( srclumps ); i++ )
|
|
Mod_LoadLump( mod_base, &srclumps[i], &worldstats[i], isworld ? (LUMP_SAVESTATS|LUMP_SILENT) : 0 );
|
|
|
|
// loading extralumps
|
|
for( i = 0; i < ARRAYSIZE( extlumps ); i++ )
|
|
Mod_LoadLump( mod_base, &extlumps[i], &worldstats[ARRAYSIZE( srclumps ) + i], isworld ? (LUMP_SAVESTATS|LUMP_SILENT) : 0 );
|
|
|
|
if( !bmod->isworld && loadstat.numerrors )
|
|
{
|
|
Con_DPrintf( "Mod_Load%s: %i error(s), %i warning(s)\n", isworld ? "World" : "Brush", loadstat.numerrors, loadstat.numwarnings );
|
|
return false; // there were errors, we can't load this map
|
|
}
|
|
else if( !bmod->isworld && loadstat.numwarnings )
|
|
Con_DPrintf( "Mod_Load%s: %i warning(s)\n", isworld ? "World" : "Brush", loadstat.numwarnings );
|
|
|
|
// load into heap
|
|
Mod_LoadEntities( bmod );
|
|
Mod_LoadPlanes( bmod );
|
|
Mod_LoadSubmodels( bmod );
|
|
Mod_LoadVertexes( bmod );
|
|
Mod_LoadEdges( bmod );
|
|
Mod_LoadSurfEdges( bmod );
|
|
Mod_LoadTextures( bmod );
|
|
Mod_LoadVisibility( bmod );
|
|
Mod_LoadTexInfo( bmod );
|
|
Mod_LoadSurfaces( bmod );
|
|
Mod_LoadLighting( bmod );
|
|
Mod_LoadMarkSurfaces( bmod );
|
|
Mod_LoadLeafs( bmod );
|
|
Mod_LoadNodes( bmod );
|
|
Mod_LoadClipnodes( bmod );
|
|
|
|
// preform some post-initalization
|
|
Mod_MakeHull0 ();
|
|
Mod_SetupSubmodels( bmod );
|
|
|
|
if( isworld )
|
|
{
|
|
loadmodel = mod; // restore pointer to world
|
|
#if !XASH_DEDICATED
|
|
Mod_InitDebugHulls(); // FIXME: build hulls for separate bmodels (shells, medkits etc)
|
|
world.deluxedata = bmod->deluxedata_out; // deluxemap data pointer
|
|
world.shadowdata = bmod->shadowdata_out; // occlusion data pointer
|
|
#endif // XASH_DEDICATED
|
|
}
|
|
|
|
for( i = 0; i < bmod->wadlist.count; i++ )
|
|
{
|
|
if( !bmod->wadlist.wadusage[i] )
|
|
continue;
|
|
Q_strncat( wadvalue, va( "%s.wad; ", bmod->wadlist.wadnames[i] ), sizeof( wadvalue ));
|
|
}
|
|
|
|
if( COM_CheckString( wadvalue ))
|
|
{
|
|
wadvalue[Q_strlen( wadvalue ) - 2] = '\0'; // kill the last semicolon
|
|
Con_Reportf( "Wad files required to run the map: \"%s\"\n", wadvalue );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_TestBmodelLumps
|
|
|
|
check for possible errors
|
|
=================
|
|
*/
|
|
qboolean Mod_TestBmodelLumps( const char *name, const byte *mod_base, qboolean silent )
|
|
{
|
|
dheader_t *header = (dheader_t *)mod_base;
|
|
int i, flags = LUMP_TESTONLY;
|
|
|
|
// always reset the intermediate struct
|
|
memset( &loadstat, 0, sizeof( loadstat_t ));
|
|
|
|
// store the name to correct show errors and warnings
|
|
Q_strncpy( loadstat.name, name, sizeof( loadstat.name ));
|
|
if( silent ) SetBits( flags, LUMP_SILENT );
|
|
|
|
#ifndef SUPPORT_BSP2_FORMAT
|
|
if( header->version == QBSP2_VERSION )
|
|
{
|
|
if( !FBitSet( flags, LUMP_SILENT ))
|
|
Con_Printf( S_ERROR DEFAULT_BSP_BUILD_ERROR, name );
|
|
return false;
|
|
}
|
|
#endif
|
|
switch( header->version )
|
|
{
|
|
case Q1BSP_VERSION:
|
|
case HLBSP_VERSION:
|
|
case QBSP2_VERSION:
|
|
break;
|
|
default:
|
|
// don't early out: let me analyze errors
|
|
if( !FBitSet( flags, LUMP_SILENT ))
|
|
Con_Printf( S_ERROR "%s has wrong version number (%i should be %i)\n", name, header->version, HLBSP_VERSION );
|
|
loadstat.numerrors++;
|
|
break;
|
|
}
|
|
|
|
if( header->version == HLBSP_VERSION )
|
|
{
|
|
// only relevant for half-life maps
|
|
if( Mod_LumpLooksLikePlanes( mod_base, &header->lumps[LUMP_ENTITIES], true ) &&
|
|
!Mod_LumpLooksLikePlanes( mod_base, &header->lumps[LUMP_PLANES], true ))
|
|
{
|
|
// blue-shift swapped lumps
|
|
srclumps[0].lumpnumber = LUMP_PLANES;
|
|
srclumps[1].lumpnumber = LUMP_ENTITIES;
|
|
}
|
|
else
|
|
{
|
|
// everything else
|
|
srclumps[0].lumpnumber = LUMP_ENTITIES;
|
|
srclumps[1].lumpnumber = LUMP_PLANES;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// everything else
|
|
srclumps[0].lumpnumber = LUMP_ENTITIES;
|
|
srclumps[1].lumpnumber = LUMP_PLANES;
|
|
}
|
|
|
|
// loading base lumps
|
|
for( i = 0; i < ARRAYSIZE( srclumps ); i++ )
|
|
Mod_LoadLump( mod_base, &srclumps[i], &worldstats[i], flags );
|
|
|
|
// loading extralumps
|
|
for( i = 0; i < ARRAYSIZE( extlumps ); i++ )
|
|
Mod_LoadLump( mod_base, &extlumps[i], &worldstats[ARRAYSIZE( srclumps ) + i], flags );
|
|
|
|
if( loadstat.numerrors )
|
|
{
|
|
if( !FBitSet( flags, LUMP_SILENT ))
|
|
Con_Printf( "Mod_LoadWorld: %i error(s), %i warning(s)\n", loadstat.numerrors, loadstat.numwarnings );
|
|
return false; // there were errors, we can't load this map
|
|
}
|
|
else if( loadstat.numwarnings )
|
|
{
|
|
if( !FBitSet( flags, LUMP_SILENT ))
|
|
Con_Printf( "Mod_LoadWorld: %i warning(s)\n", loadstat.numwarnings );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadBrushModel
|
|
=================
|
|
*/
|
|
void Mod_LoadBrushModel( model_t *mod, const void *buffer, qboolean *loaded )
|
|
{
|
|
if( loaded ) *loaded = false;
|
|
|
|
loadmodel->mempool = Mem_AllocPool( va( "^2%s^7", loadmodel->name ));
|
|
loadmodel->type = mod_brush;
|
|
|
|
// loading all the lumps into heap
|
|
if( !Mod_LoadBmodelLumps( buffer, world.loading ))
|
|
return; // there were errors
|
|
|
|
if( world.loading ) worldmodel = mod;
|
|
|
|
if( loaded ) *loaded = true; // all done
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_CheckLump
|
|
|
|
check lump for existing
|
|
==================
|
|
*/
|
|
int Mod_CheckLump( const char *filename, const int lump, int *lumpsize )
|
|
{
|
|
file_t *f = FS_Open( filename, "rb", false );
|
|
byte buffer[sizeof( dheader_t ) + sizeof( dextrahdr_t )];
|
|
size_t prefetch_size = sizeof( buffer );
|
|
dextrahdr_t *extrahdr;
|
|
dheader_t *header;
|
|
|
|
if( !f ) return LUMP_LOAD_COULDNT_OPEN;
|
|
|
|
if( FS_Read( f, buffer, prefetch_size ) != prefetch_size )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_HEADER;
|
|
}
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
if( header->version != HLBSP_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_VERSION;
|
|
}
|
|
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NO_EXTRADATA;
|
|
}
|
|
|
|
if( lump < 0 || lump >= EXTRA_LUMPS )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_INVALID_NUM;
|
|
}
|
|
|
|
if( extrahdr->lumps[lump].filelen <= 0 )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NOT_EXIST;
|
|
}
|
|
|
|
if( lumpsize )
|
|
*lumpsize = extrahdr->lumps[lump].filelen;
|
|
|
|
FS_Close( f );
|
|
|
|
return LUMP_LOAD_OK;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_ReadLump
|
|
|
|
reading random lump by user request
|
|
==================
|
|
*/
|
|
int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize )
|
|
{
|
|
file_t *f = FS_Open( filename, "rb", false );
|
|
byte buffer[sizeof( dheader_t ) + sizeof( dextrahdr_t )];
|
|
size_t prefetch_size = sizeof( buffer );
|
|
dextrahdr_t *extrahdr;
|
|
dheader_t *header;
|
|
byte *data;
|
|
int length;
|
|
|
|
if( !f ) return LUMP_LOAD_COULDNT_OPEN;
|
|
|
|
if( FS_Read( f, buffer, prefetch_size ) != prefetch_size )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_HEADER;
|
|
}
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
if( header->version != HLBSP_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_VERSION;
|
|
}
|
|
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NO_EXTRADATA;
|
|
}
|
|
|
|
if( lump < 0 || lump >= EXTRA_LUMPS )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_INVALID_NUM;
|
|
}
|
|
|
|
if( extrahdr->lumps[lump].filelen <= 0 )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NOT_EXIST;
|
|
}
|
|
|
|
data = malloc( extrahdr->lumps[lump].filelen + 1 );
|
|
length = extrahdr->lumps[lump].filelen;
|
|
|
|
if( !data )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_MEM_FAILED;
|
|
}
|
|
|
|
FS_Seek( f, extrahdr->lumps[lump].fileofs, SEEK_SET );
|
|
|
|
if( FS_Read( f, data, length ) != length )
|
|
{
|
|
free( data );
|
|
FS_Close( f );
|
|
return LUMP_LOAD_CORRUPTED;
|
|
}
|
|
|
|
data[length] = 0; // write term
|
|
FS_Close( f );
|
|
|
|
if( lumpsize )
|
|
*lumpsize = length;
|
|
*lumpdata = data;
|
|
|
|
return LUMP_LOAD_OK;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_SaveLump
|
|
|
|
writing lump by user request
|
|
only empty lumps is allows
|
|
==================
|
|
*/
|
|
int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize )
|
|
{
|
|
byte buffer[sizeof( dheader_t ) + sizeof( dextrahdr_t )];
|
|
size_t prefetch_size = sizeof( buffer );
|
|
int result, dummy = lumpsize;
|
|
dextrahdr_t *extrahdr;
|
|
dheader_t *header;
|
|
file_t *f;
|
|
|
|
if( !lumpdata || lumpsize <= 0 )
|
|
return LUMP_SAVE_NO_DATA;
|
|
|
|
// make sure what .bsp is placed into gamedir and not in pak
|
|
if( !FS_GetDiskPath( filename, true ))
|
|
return LUMP_SAVE_COULDNT_OPEN;
|
|
|
|
// first we should sure what we allow to rewrite this .bsp
|
|
result = Mod_CheckLump( filename, lump, &dummy );
|
|
|
|
if( result != LUMP_LOAD_NOT_EXIST )
|
|
return result;
|
|
|
|
f = FS_Open( filename, "e+b", true );
|
|
|
|
if( !f ) return LUMP_SAVE_COULDNT_OPEN;
|
|
|
|
if( FS_Read( f, buffer, prefetch_size ) != prefetch_size )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_BAD_HEADER;
|
|
}
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
// these checks below are redundant
|
|
if( header->version != HLBSP_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_BAD_VERSION;
|
|
}
|
|
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_NO_EXTRADATA;
|
|
}
|
|
|
|
if( lump < 0 || lump >= EXTRA_LUMPS )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_INVALID_NUM;
|
|
}
|
|
|
|
if( extrahdr->lumps[lump].filelen != 0 )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_ALREADY_EXIST;
|
|
}
|
|
|
|
FS_Seek( f, 0, SEEK_END );
|
|
|
|
// will be saved later
|
|
extrahdr->lumps[lump].fileofs = FS_Tell( f );
|
|
extrahdr->lumps[lump].filelen = lumpsize;
|
|
|
|
if( FS_Write( f, lumpdata, lumpsize ) != lumpsize )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_CORRUPTED;
|
|
}
|
|
|
|
// update the header
|
|
FS_Seek( f, sizeof( dheader_t ), SEEK_SET );
|
|
|
|
if( FS_Write( f, extrahdr, sizeof( dextrahdr_t )) != sizeof( dextrahdr_t ))
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_CORRUPTED;
|
|
}
|
|
|
|
FS_Close( f );
|
|
return LUMP_SAVE_OK;
|
|
}
|