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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 11:19:59 +01:00
xash3d-fwgs/ref/gl
Alibek Omarov 7364765d62 ref: gl: implement reading engine's world flag and extra info for lightmapped water
* Rename gl_litwater to gl_litwater_force because it doesn't affect maps that declare
  litwater support
2024-08-26 21:27:13 +03:00
..
gl2_shim Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
vgl_shim
exports.txt
gl_alias.c engine: fix alias model loading 2024-07-21 04:15:56 +03:00
gl_backend.c Fixes for -Wformat=2 on 64-bit targets 2024-06-22 07:31:37 +03:00
gl_beams.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
gl_context.c ref: gl: replace same struct type memcpys by assignments 2024-07-31 00:06:07 +03:00
gl_cull.c
gl_dbghulls.c engine: client: only allocate debug hulls polygons when they're requested 2024-05-29 05:41:47 +03:00
gl_decals.c ref: rename glpoly_t to glpoly2_t to make the changes more obvious and easier to notice 2024-08-10 13:46:00 +03:00
gl_draw.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
gl_export.h
gl_frustum.c
gl_frustum.h
gl_image.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
gl_local.h ref: gl: implement reading engine's world flag and extra info for lightmapped water 2024-08-26 21:27:13 +03:00
gl_opengl.c ref: gl: implement reading engine's world flag and extra info for lightmapped water 2024-08-26 21:27:13 +03:00
gl_rlight.c ref: remove unneeded dlight pointer increment 2024-06-15 08:44:18 +03:00
gl_rmain.c ref: gl: implement reading engine's world flag and extra info for lightmapped water 2024-08-26 21:27:13 +03:00
gl_rmath.c
gl_rmisc.c ref: move loading skybox into the engine 2024-06-11 02:07:44 +03:00
gl_rpart.c ref: gl: replace same struct type memcpys by assignments 2024-07-31 00:06:07 +03:00
gl_rsurf.c ref: gl: implement reading engine's world flag and extra info for lightmapped water 2024-08-26 21:27:13 +03:00
gl_sprite.c ref: gl: replace same struct type memcpys by assignments 2024-07-31 00:06:07 +03:00
gl_studio.c ref: enable multiplayer high defintion model in menu preview 2024-07-28 14:45:10 +03:00
gl_triapi.c ref: gl: fix white border around the screen in Base Defense mod 2024-07-28 23:58:09 +03:00
gl_warp.c ref: gl: move EmitWaterPolys to gl_rsurf and make it static. Slight refactoring, don't set SURF_DRAWTURB_QUADS if context isn't OpenGL 2024-08-25 19:19:03 +03:00
wscript