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https://github.com/FWGS/xash3d-fwgs
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140 lines
5.8 KiB
C
140 lines
5.8 KiB
C
/*
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crtlib.h - internal stdlib
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Copyright (C) 2011 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef STDLIB_H
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#define STDLIB_H
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#ifdef __GNUC__
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#define _format(x) __attribute__((format(printf, x, x+1)))
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#else
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#define _format(x)
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#endif
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// timestamp modes
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enum
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{
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TIME_FULL = 0,
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TIME_DATE_ONLY,
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TIME_TIME_ONLY,
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TIME_NO_SECONDS,
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TIME_YEAR_ONLY,
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TIME_FILENAME,
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};
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#define CMD_SERVERDLL BIT( 0 ) // added by server.dll
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#define CMD_CLIENTDLL BIT( 1 ) // added by client.dll
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#define CMD_GAMEUIDLL BIT( 2 ) // added by GameUI.dll
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#define CMD_LOCALONLY BIT( 3 ) // restricted from server commands
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typedef void (*xcommand_t)( void );
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//
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// cmd.c
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//
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void Cbuf_Init( void );
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void Cbuf_Clear( void );
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void Cbuf_AddText( const char *text );
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void Cbuf_InsertText( const char *text );
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void Cbuf_ExecStuffCmds( void );
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void Cbuf_Execute (void);
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int Cmd_Argc( void );
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const char *Cmd_Args( void );
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const char *Cmd_Argv( int arg );
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void Cmd_Init( void );
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void Cmd_Unlink( int group );
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void Cmd_AddCommand( const char *cmd_name, xcommand_t function, const char *cmd_desc );
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void Cmd_AddRestrictedCommand( const char *cmd_name, xcommand_t function, const char *cmd_desc );
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void Cmd_AddServerCommand( const char *cmd_name, xcommand_t function );
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int Cmd_AddClientCommand( const char *cmd_name, xcommand_t function );
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int Cmd_AddGameUICommand( const char *cmd_name, xcommand_t function );
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void Cmd_RemoveCommand( const char *cmd_name );
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qboolean Cmd_Exists( const char *cmd_name );
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void Cmd_LookupCmds( char *buffer, void *ptr, setpair_t callback );
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qboolean Cmd_GetMapList( const char *s, char *completedname, int length );
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qboolean Cmd_GetDemoList( const char *s, char *completedname, int length );
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qboolean Cmd_GetMovieList( const char *s, char *completedname, int length );
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void Cmd_TokenizeString( char *text );
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void Cmd_ExecuteString( char *text );
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void Cmd_ForwardToServer( void );
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//
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// crtlib.c
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//
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#define Q_strupr( in, out ) Q_strnupr( in, out, 99999 )
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void Q_strnupr( const char *in, char *out, size_t size_out );
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#define Q_strlwr( in, out ) Q_strnlwr( in, out, 99999 )
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void Q_strnlwr( const char *in, char *out, size_t size_out );
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int Q_strlen( const char *string );
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int Q_colorstr( const char *string );
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char Q_toupper( const char in );
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char Q_tolower( const char in );
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#define Q_strcat( dst, src ) Q_strncat( dst, src, 99999 )
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size_t Q_strncat( char *dst, const char *src, size_t siz );
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#define Q_strcpy( dst, src ) Q_strncpy( dst, src, 99999 )
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size_t Q_strncpy( char *dst, const char *src, size_t siz );
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#define copystring( s ) _copystring( host.mempool, s, __FILE__, __LINE__ )
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#define SV_CopyString( s ) _copystring( svgame.stringspool, s, __FILE__, __LINE__ )
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#define freestring( s ) if( s != NULL ) { Mem_Free( s ); s = NULL; }
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char *_copystring( byte *mempool, const char *s, const char *filename, int fileline );
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uint Q_hashkey( const char *string, uint hashSize, qboolean caseinsensitive );
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qboolean Q_isdigit( const char *str );
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int Q_atoi( const char *str );
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float Q_atof( const char *str );
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void Q_atov( float *vec, const char *str, size_t siz );
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char *Q_strchr( const char *s, char c );
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char *Q_strrchr( const char *s, char c );
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#define Q_stricmp( s1, s2 ) Q_strnicmp( s1, s2, 99999 )
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int Q_strnicmp( const char *s1, const char *s2, int n );
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#define Q_strcmp( s1, s2 ) Q_strncmp( s1, s2, 99999 )
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int Q_strncmp( const char *s1, const char *s2, int n );
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qboolean Q_stricmpext( const char *s1, const char *s2 );
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const char *Q_timestamp( int format );
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char *Q_stristr( const char *string, const char *string2 );
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char *Q_strstr( const char *string, const char *string2 );
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#define Q_vsprintf( buffer, format, args ) Q_vsnprintf( buffer, 99999, format, args )
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int Q_vsnprintf( char *buffer, size_t buffersize, const char *format, va_list args );
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int Q_snprintf( char *buffer, size_t buffersize, const char *format, ... ) _format( 3 );
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int Q_sprintf( char *buffer, const char *format, ... ) _format( 2 );
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#define Q_memprint( val ) Q_pretifymem( val, 2 )
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char *Q_pretifymem( float value, int digitsafterdecimal );
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char *va( const char *format, ... ) _format( 1 );
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//
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// zone.c
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//
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void Memory_Init( void );
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void *_Mem_Realloc( byte *poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline );
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void *_Mem_Alloc( byte *poolptr, size_t size, qboolean clear, const char *filename, int fileline );
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byte *_Mem_AllocPool( const char *name, const char *filename, int fileline );
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void _Mem_FreePool( byte **poolptr, const char *filename, int fileline );
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void _Mem_EmptyPool( byte *poolptr, const char *filename, int fileline );
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void _Mem_Free( void *data, const char *filename, int fileline );
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void _Mem_Check( const char *filename, int fileline );
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qboolean Mem_IsAllocatedExt( byte *poolptr, void *data );
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void Mem_PrintList( size_t minallocationsize );
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void Mem_PrintStats( void );
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#define Mem_Malloc( pool, size ) _Mem_Alloc( pool, size, false, __FILE__, __LINE__ )
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#define Mem_Calloc( pool, size ) _Mem_Alloc( pool, size, true, __FILE__, __LINE__ )
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#define Mem_Realloc( pool, ptr, size ) _Mem_Realloc( pool, ptr, size, true, __FILE__, __LINE__ )
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#define Mem_Free( mem ) _Mem_Free( mem, __FILE__, __LINE__ )
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#define Mem_AllocPool( name ) _Mem_AllocPool( name, __FILE__, __LINE__ )
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#define Mem_FreePool( pool ) _Mem_FreePool( pool, __FILE__, __LINE__ )
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#define Mem_EmptyPool( pool ) _Mem_EmptyPool( pool, __FILE__, __LINE__ )
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#define Mem_IsAllocated( mem ) Mem_IsAllocatedExt( NULL, mem )
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#define Mem_Check() _Mem_Check( __FILE__, __LINE__ )
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#endif//STDLIB_H
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