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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 18:59:50 +01:00
xash3d-fwgs/engine/server
2018-05-03 17:53:49 +03:00
..
server.h Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
sv_client.c Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
sv_cmds.c Merge 4097 2018-04-26 03:23:00 +03:00
sv_custom.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
sv_frame.c Apply 4097 update 2018-04-26 03:09:36 +03:00
sv_game.c Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
sv_init.c Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
sv_log.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
sv_main.c Let server physics simulate even when there is no players(GoldSrc behaviour) 2018-05-03 17:53:49 +03:00
sv_move.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
sv_phys.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
sv_pmove.c Fix collision being calculated on unlagged value for both players and bots. 2018-05-03 17:43:26 +03:00
sv_save.c Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
sv_world.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00