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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 18:07:09 +01:00
xash3d-fwgs/common
2022-11-17 19:44:47 +03:00
..
backends.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
beamdef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
boneinfo.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
bspfile.h common: increase MAX_MAP_MODELS to 1024, to match PrimeXT compilers 2022-08-21 17:27:48 +03:00
cl_entity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
com_image.h engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
com_model.h engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites 2022-07-01 03:41:55 +03:00
con_nprint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
const.h public: crtlib: add Q_isspace function 2022-01-04 02:22:20 +03:00
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
defaults.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
demo_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dlight.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
enginefeatures.h engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
entity_state.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
entity_types.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_args.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_flags.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gameinfo.h engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
hltv.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ivoicetweak.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
kbutton.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
lightstyle.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
mathlib.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
net_api.h engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00
netadr.h common: netadr: use static_assert macro 2022-11-17 19:44:47 +03:00
particledef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pmtrace.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
port.h engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
qfont.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_efx.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_studioint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_params.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
render_api.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2022-09-20 18:06:19 +03:00
screenfade.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio_event.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
triangleapi.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
usercmd.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wadfile.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
weaponinfo.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wrect.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
xash3d_types.h common: add STATIC_ASSERT macro 2022-09-20 21:55:32 +03:00