mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-25 11:19:59 +01:00
130 lines
5.3 KiB
XML
130 lines
5.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project name="xashdroid" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<property file="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties" />
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<!-- if sdk.dir was not set from one of the property file, then
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get it from the ANDROID_HOME env var.
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This must be done before we load project.properties since
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the proguard config can use sdk.dir -->
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<property environment="env" />
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<condition property="sdk.dir" value="${env.ANDROID_HOME}">
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<isset property="env.ANDROID_HOME" />
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</condition>
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties" />
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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unless="sdk.dir"
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/>
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<!--
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Import per project custom build rules if present at the root of the project.
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This is the place to put custom intermediary targets such as:
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-pre-build
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-pre-compile
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-post-compile (This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir})
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-post-package
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-post-build
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-pre-clean
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-->
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<import file="custom_rules.xml" optional="true" />
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<!-- allow the package name to be overridden when building -->
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<!-- Puts the project's resources into the output package file
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This actually can create multiple resource package in case
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Some custom apk with specific configuration have been
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declared in default.properties.
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-->
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<!-- Replaces the target in tools\ant\build.xml -->
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<import file="${sdk.dir}/tools/ant/build.xml" />
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<target name="-package-resources" depends="-crunch">
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<if>
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<condition>
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<isset property="test.version"/>
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</condition>
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<then>
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<!-- this exec replicates the output of the aapt task in build.xml
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-package-resources with the addition of a rename-manifest-package option. -->
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<exec executable="${aapt}" failonerror="true">
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<arg value="package" />
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<arg value="-f" />
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<arg value="--auto-add-overlay" />
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<arg value="-M" />
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<arg path="${basedir}/test/AndroidManifest.xml" />
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<arg value="-S" />
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<arg path="${basedir}/test/res" />
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<arg value="-A" />
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<arg path="${basedir}/assets" />
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<arg value="-I" />
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<arg path="${project.target.android.jar}" />
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<arg value="-F" />
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<arg path="${out.absolute.dir}/${resource.package.file.name}" />
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<arg value="--rename-manifest-package" />
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<arg value="in.celest.xash3d.hl.test" />
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</exec>
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</then>
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</if>
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</target>
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: 1 -->
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</project>
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