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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 01:45:19 +01:00
xash3d-fwgs/filesystem
Alibek Omarov 46e2ccd2bf filesystem: wscript: check interface test before everything else
It makes sense since we're using sequential execution here anyway
2023-04-13 20:07:58 +03:00
..
tests filesystem: add test for probing all interfaces 2023-04-13 18:39:21 +03:00
dir.c filesystem: fs is non case sensitive on nswitch and psvita 2023-03-11 07:09:18 +03:00
filesystem_internal.h filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists) 2023-01-04 18:07:18 +03:00
filesystem.c filesystem: only create readwrite directories if they look like a gamedirectory in rodir 2023-03-25 03:27:32 +03:00
filesystem.h filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists) 2023-01-04 18:07:18 +03:00
fscallback.h filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
pak.c filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems 2022-12-27 02:31:46 +03:00
VFileSystem009.cpp filesystem: replace va function calls. 2023-03-11 16:28:54 +03:00
VFileSystem009.h filesystem: generated VFileSystem009 from pdwtags output, removed unneeded in C++ this first argument 2022-07-28 18:56:02 +03:00
wad.c filesystem: replace va function calls. 2023-03-11 16:28:54 +03:00
wscript filesystem: wscript: check interface test before everything else 2023-04-13 20:07:58 +03:00
zip.c filesystem: zip: use stdint types, use enum for errors 2023-01-04 17:15:40 +03:00